Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 4315365934359303914 0 LeafLetters the Conjurer (level 1, -1/14 HPs) Began as a Demigod Conjurer on Feb 5, 2026. Slain by Ijyb ... wielding a +0 dagger (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:18 (14 turns). LeafLetters the Conjurer (Demigod Conjurer) Turns: 14, Time: 00:00:18 Health: -1/14 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 4/5 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: on berserk cooldown, slowed, very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb hits you with a +0 dagger. You closely miss Ijyb. You punch Ijyb! Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. You punch Ijyb! Ijyb is almost dead. Ijyb zaps a wand. Your will is overpowered! You are confused. You are too confused! You are too confused! You are too confused! You bump into the rock wall. You feel a strong urge to attack something. Ijyb misses you. You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you but does no damage. You miss Ijyb. Ijyb is almost dead. Ijyb closely misses you. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. There is a staircase leading out of the dungeon here. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. Unknown command. You miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 dagger. You bump into the stone wall. You feel less confused. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" ####### #@g#..+ #..'..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LeafLetters the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D | Noticed Ijyb 14 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 1 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 2