Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 14729648615241860052 109 LeafLetters the Changeling (level 4, -9/27 HPs) Began as an Octopode Shapeshifter on Feb 6, 2026. Mangled by Sigmund ... wielding a +5 scythe of protection (11 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:38 (80 turns). LeafLetters the Changeling (Octopode Shapeshifter) Turns: 80, Time: 00:00:38 Health: -9/27 AC: 1 Str: 13 XL: 4 Next: 89% Magic: 4/4 EV: 12 Int: 12 God: Gold: 54 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois + (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no teleportation @: medusa-form, on lithotoxin cooldown A: stinger hair, lithotoxin, reduced hp, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were in the Dungeon. You had a mane of long, stinging tendrils on your head. You visited 1 branch You collected 54 gold pieces. Inventory: Wands b - a wand of polymorph (9) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Baubles a - 3 flux baubles Talismans c - a quill talisman d - a medusa talisman (active) Skills: + Level 2.5 Fighting + Level 2.5 Dodging * Level 5.9 Unarmed Combat + Level 7.2 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your maximum health is decreased, since you lack skill for your form. Your helmet is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. You now have 27 gold pieces. You now have 54 gold pieces (gained 27). There is an open door here. You open the door. Sigmund the Dreaded comes into view. He is wielding a +5 scythe of protection. Sigmund hits you from afar with a +5 scythe of protection! Ouch! That really hurt! There is an open door, spattered with blood here. You closely miss Sigmund. You grab Sigmund. Your tendrils sting Sigmund. Sigmund is poisoned. You constrict Sigmund. Sigmund barely misses you. You tentacle-slap Sigmund but do no damage. Sigmund is lightly wounded. Your tendrils sting Sigmund. Sigmund looks as sick as possible! You constrict Sigmund. Sigmund hits you with a +5 scythe of protection! * * * LOW HITPOINT WARNING * * * Your pain echoes through the poison around you! Sigmund is moving more slowly. You tentacle-slap Sigmund. Sigmund is moderately wounded. Your tendrils sting Sigmund. Sigmund looks as sick as possible! You constrict Sigmund. You tentacle-slap Sigmund. You tentacle-slap Sigmund, but do no damage. Sigmund is moderately wounded. Your tendrils sting Sigmund. Sigmund looks as sick as possible! You constrict Sigmund, but do no damage. Sigmund barely misses you. You tentacle-slap Sigmund. You squeeze Sigmund. Sigmund is severely wounded. Your tendrils sting Sigmund. Sigmund looks as sick as possible! You constrict Sigmund. You tentacle-slap Sigmund. Sigmund is severely wounded. Your tendrils sting Sigmund. Sigmund looks as sick as possible! You constrict Sigmund. Sigmund hits you with a +5 scythe of protection! You die... Sigmund begins carving another notch in his scythe. ############# #<.#..'..#.@+ #..').#.)'J.# #..#####'#### #..# #..# #..# #### #..# #⌠⌠# #### You could see Sigmund (petrifying, extremely poisoned). Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LeafLetters the Octopode Shapeshifter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 15 | D | Killed Ijyb 16 | D | Reached skill level 6 in Shapeshifting 16 | D | Reached XP level 2. HP: 19/19 MP: 2/2 16 | D | Reached XP level 3. HP: 24/24 MP: 3/3 56 | D | Noticed an ogre 63 | D | Killed an ogre 64 | D | Reached skill level 5 in Unarmed Combat 64 | D | Reached skill level 7 in Shapeshifting 64 | D | Reached XP level 4. HP: 27/30 MP: 4/4 72 | D | Noticed Sigmund 80 | D | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 6 7 | 7.2 Unarmed Combat | 5 | 5.9 Fighting | | 2.5 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | 6 || 23 Stingers | 3 | 6 || 9 Tentacles | 2 | 1 || 3 Punch | 1 | 1 || 2 Constrict | | 1 || 1 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 11 | 3 || 14 Dodge: Dodged | 4 | 2 || 6 Form: Medusa | 1 | || 1