Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 10797059222132875778 0 LeafLetters the Magician (level 1, 0/15 HPs) Began as a Djinni Conjurer on Feb 11, 2026. Slain by Ijyb ... wielding a +0 club (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:14 (22 turns). LeafLetters the Magician (Djinni Conjurer) Turns: 22, Time: 00:00:14 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-1 HP) @: confused, on berserk cooldown, flying, slowed, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is severely wounded. You hit Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. You hit Ijyb. Ijyb is almost dead. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is almost dead. You completely miss Ijyb. Ijyb is almost dead. Ijyb zaps a wand. Your will is overpowered! You are confused. You bump into the rock wall. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You feel a strong urge to attack something. You're too confused to move! You are no longer berserk. You are exhausted. You feel yourself slow down. You bump into the rock wall. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb screams, "It's all mine!" Ijyb barely misses you. You're too confused to cast spells. Sorry, you're not good enough to have a special ability. Unknown command. You bump into the rock wall. Ijyb zaps a wand. You resist with significant effort. You barely miss Ijyb. Ijyb is almost dead. Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. You resist with significant effort. You bump into the rock wall. Ijyb hits you with a +0 club. You die... Ijyb moans, "Good help so hard to find!" ####### #<.#..+ #..'..# #.g#### #.@# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LeafLetters the Djinni Conjurer began the quest for the | Orb. 0 | D | LeafLetters set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed Ijyb 22 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 12 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 1