Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 10537877183043870208 0 LeafLetters the Magician (level 1, -3/22 HPs) Began as a Djinni Conjurer on Feb 11, 2026. Slain by Ijyb ... wielding a +0 club (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:06 (11 turns). LeafLetters the Magician (Djinni Conjurer) Turns: 11, Time: 00:00:07 Health: -3/22 AC: 2 Str: 6 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.23/turn %: no teleportation, infuse magic (-4 HP) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 2.1 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d6 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic Blast. You reach down and open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of roots. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb hits you with a +0 club. The grasping roots constrict you. You hit Ijyb but do no damage. You hit Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Ijyb's grasping roots sink back into the ground. You punch Ijyb! Ijyb is moderately wounded. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb closely misses you. You hit Ijyb. Ijyb is heavily wounded. You hit Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. You die... Ijyb moans, "Good help so hard to find!" ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LeafLetters the Djinni Conjurer began the quest for the | Orb. 0 | D | LeafLetters set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed Ijyb 6 | D | HP: 1/22 [constriction (3)] 11 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 8 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 1