Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 13403021705238257075 0 LeafLetters the Conjurer (level 1, -3/15 HPs) Began as a Gargoyle Conjurer on Feb 12, 2026. Killed from afar by Ijyb (7 damage) ... with a puff of flame ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:08 (11 turns). LeafLetters the Conjurer (Gargoyle Conjurer) Turns: 11, Time: 00:00:09 Health: -3/15 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: berserking (expiring), very quick A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Welcome, LeafLetters the Gargoyle Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 club, wearing a +2 ring mail of willpower and carrying a wand of flame. There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb shouts! Ijyb grins evilly. Ijyb zaps a wand. The puff of flame hits you! You hit Ijyb. Ijyb is lightly wounded. You hit Ijyb but do no damage. Your off-hand punch misses Ijyb. Ijyb is lightly wounded. Ijyb misses you. You closely miss Ijyb. Ijyb is lightly wounded. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The puff of flame misses you. You hit Ijyb. Ijyb is moderately wounded. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The puff of flame hits you! You die... Ijyb moans, "Good help so hard to find!" ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LeafLetters the Gargoyle Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D | Noticed Ijyb 11 | D | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 7 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 2