Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 14740965722536397842 0 LeafLetters the Conjurer (level 1, 0/10 HPs) Began as a Gargoyle Conjurer on Feb 12, 2026. Slain by Ijyb ... wielding a +0 club (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:11 (17 turns). LeafLetters the Conjurer (Gargoyle Conjurer) Turns: 17, Time: 00:00:12 Health: 0/10 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no teleportation @: on berserk cooldown, slowed, very slow A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Ijyb zaps a wand. You resist with significant effort. Ijyb zaps a wand. Your will is overpowered! You are confused. There is an open door here. Okay, then. You bump into the rock wall. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb zaps a wand. You resist with significant effort. You feel a strong urge to attack something. You're too confused to move! You feel your anger nearly subside. Ijyb barely misses you. You bump into the rock wall. You are no longer berserk. You are exhausted. You feel yourself slow down. You're too confused to move! You feel less confused. Ijyb hits you with a +0 club. Ijyb closely misses you. You completely miss Ijyb. Ijyb zaps a wand. You resist with significant effort. Unknown command. You barely miss Ijyb. Ijyb zaps a wand. Your will is overpowered! You are confused. Ijyb hits you with a +0 club. You barely miss Ijyb. Ijyb hits you with a +0 club. You bump into the stone wall. Ijyb hits you but does no damage. Ijyb barely misses you. Ijyb attacks as she pursues you! Ijyb hits you with a +0 club. There is a staircase leading out of the dungeon here. You bump into the stone wall. You feel less confused. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb misses you. You hit Ijyb but do no damage. Ijyb barely misses you. Ijyb hits you with a +0 club. You die... Ijyb screams, "Time for next experiment!" ####### #