Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 11596900138138039273 25 LeafLetters the Conjurer (level 3, -13/19 HPs) Began as a Gargoyle Conjurer on Feb 12, 2026. Mangled by an ogre ... wielding a +0 giant club (32 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:20 (48 turns). LeafLetters the Conjurer (Gargoyle Conjurer) Turns: 48, Time: 00:00:21 Health: -13/19 AC: 5 Str: 10 XL: 3 Next: 4% Magic: 1/6 EV: 10 Int: 20 God: Gold: 0 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no teleportation @: on berserk cooldown A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Wands f - a wand of flame (15) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting + Level 7.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You are exhausted. You feel yourself slow down. You start resting. Magic restored. There is an open door here. f - a wand of flame (16) Things that are here: a +0 club; a +0 scale mail You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You feel yourself speed up. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant club. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. The ogre shouts! (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is lightly wounded. The searing ray hits the ogre! The ogre is moderately wounded. The ogre completely misses you. The searing ray hits the ogre. The ogre is heavily wounded. You finish channelling your searing ray. The ogre misses you. You hit the ogre but do no damage. The ogre is heavily wounded. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 85% to hit) The puff of flame hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LeafLetters the Gargoyle Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D | Noticed Ijyb 9 | D | Killed Ijyb 10 | D | Reached skill level 7 in Conjurations 10 | D | Reached XP level 2. HP: 10/15 MP: 3/5 10 | D | Reached XP level 3. HP: 12/19 MP: 3/6 40 | D | Learned a level 2 spell: Searing Ray 42 | D | Noticed an ogre 48 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Conjurations | 7 | 7.4 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Searing Ray || 1 Evoke: Wand || 1 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 3