Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 9886079085110546831 0 LeafLetters the Tinkerer (level 1, -3/14 HPs) Began as a Mountain Dwarf Forgewright on Feb 13, 2026. Slain by Ijyb ... wielding a +0 club (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:09 (17 turns). LeafLetters the Tinkerer (Mountain Dwarf Forgewright) Turns: 17, Time: 00:00:10 Health: -3/14 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: confused, on berserk cooldown, slowed, very slow A: runic magic, artefact enchanting a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste Skills: - Level 1.3 Dodging - Level 1.4 Stealth + Level 1.7 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Okay, then. There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb shouts! Ijyb zaps a wand. Your will is overpowered! You are confused. You feel a strong urge to attack something. You bump into the closed door. Ijyb hits you with a +0 club. You barely miss Ijyb. Ijyb hits you with a +0 club. You bump into the closed door. You bump into the rock wall. You feel a strong urge to attack something. Ijyb zaps a wand. Your will is overpowered! You are more confused. You closely miss Ijyb. Ijyb hits you with a +0 club. You bump into the rock wall. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You thump Ijyb! Ijyb is moderately wounded. You are no longer berserk. You are exhausted. You feel yourself slow down. Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb barely misses you. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. You resist with significant effort. You bump into the rock wall. Ijyb screams, "Time for continue experiment!" Ijyb misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb barely misses you. Ijyb zaps a wand. You resist with significant effort. You bump into the rock wall. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb screams, "Me am play god!" Ijyb hits you with a +0 club. You die... Ijyb moans, "Good help so hard to find!" ####### #<.#.g+ #..'.@# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LeafLetters the Mountain Dwarf Forgewright began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed Ijyb 17 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Mace || 4 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 3