LeafLetters Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (8, -10, D:1) a +0 hand axe (9, 7, D:1) a +0 short sword a kobold skeleton (10, -23, D:1) a +0 leather armour (10, -21, D:1) a +0 war axe (11, 8, D:1) a ball python skeleton (13, -11, D:1) a +0 club a goblin skeleton (13, 9, D:1) a +0 dagger (13, 10, D:1) a +0 club a goblin skeleton (21, -23, D:1) a +0 whip a kobold corpse (skeletalised by now) (22, -19, D:1) a ball python skeleton (24, -17, D:1) a +0 scale mail (30, 18, D:1) a frilled lizard skeleton (32, -12, D:1) a +2 ring mail of fire resistance (32, 19, D:1) a +0 chain mail (33, -9, D:1) a +0 short sword (34, -27, D:1) a +0 dagger a goblin skeleton (36, -31, D:1) a +0 club (37, 10, D:1) a rat skeleton (43, 17, D:1) a +0 dagger (44, 17, D:1) a staff of air (53, 0, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (3, -16, D:2) an adder skeleton (5, -11, D:2) a rat skeleton (5, 13, D:2) a +0 dagger (8, 10, D:2) a +0 dagger (8, 12, D:2) a +0 whip a kobold skeleton (12, -15, D:2) an adder corpse (skeletalised by now) (18, -15, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, -6, D:2) a bat corpse (skeletalised by now) (31, 15, D:2) a frilled lizard skeleton (45, -21, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -20, D:3) a +0 sling a +0 club a goblin corpse (skeletalised by now) (4, -10, D:3) a +0 dagger (7, -5, D:3) a ball python corpse (skeletalised by now) (9, -21, D:3) a bat corpse (skeletalised by now) (20, -36, D:3) a +0 ring mail (20, -35, D:3) a +0 spear (25, -7, D:3) an iguana corpse (skeletalised by now) (27, 2, D:3) a jackal skeleton (28, 1, D:3) a +0 club a goblin skeleton (29, -43, D:3) a +0 dagger 2 stones (29, -42, D:3) a +0 war axe a +0 scale mail a +0 hand axe a +0 club an orc corpse (skeletalised by now) (33, -28, D:3) a +0 war axe (36, -42, D:3) a +0 short sword a kobold corpse (skeletalised by now) (38, -8, D:3) 5 boomerangs (39, -25, D:3) an electric eel corpse (skeletalised by now) (40, -33, D:3) an eel talisman (45, -13, D:3) the felid skeleton of Natasha (46, -8, D:3) a +0 war axe a +0 robe a +0 flail a +0 robe a +0 sling a +0 club (47, -1, D:3) a +0 dagger a goblin skeleton (50, -9, D:3) a +0 falchion a +0 robe (51, -9, D:3) a +3 whip a +0 robe (54, -18, D:3) the hive talisman of Dice, Bag, and Bottle {Fly Int+2} [hive talisman] Fly: It grants you flight. Int+2: It affects your intelligence (+2). (55, -9, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (9, -10, D:4) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (12, -20, D:4) a hobgoblin corpse (skeletalised by now) (16, -19, D:4) a +0 club a +0 leather armour (26, -16, D:4) a hobgoblin skeleton (44, 8, D:4) a +0 leather armour a +0 flail (46, 23, D:4) a +0 club a goblin corpse (skeletalised by now) (47, 8, D:4) 5 boomerangs a +0 robe a +0 dagger a +0 mace (48, 8, D:4) a hound skeleton (48, 23, D:4) a +0 club (49, -21, D:4) a +0 short sword of venom a +0 leather armour a +0 short sword (49, 22, D:4) a +0 club (49, 23, D:4) a +0 mace a +0 animal skin a +0 club (49, 24, D:4) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (50, -21, D:4) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 hand axe an orc skeleton (50, -7, D:4) a +0 war axe (50, 9, D:4) a +0 giant spiked club an ogre skeleton (50, 25, D:4) a +0 dagger a goblin corpse (skeletalised by now) (54, -22, D:4) 3 stones (55, 3, D:4) a +0 robe (55, 32, D:4) a +1 dagger of chaos (58, -2, D:4) 2 poisoned darts a +0 dagger a kobold skeleton (59, -1, D:4) a +0 ring mail (59, 18, D:4) a +0 leather armour (60, 10, D:4) a hound skeleton (66, -1, D:4) a +0 club Level 5 of the Dungeon (2, -2, D:5) a +0 falchion (12, -16, D:5) a +0 robe (13, 1, D:5) a +0 plate armour (17, -31, D:5) a +0 plate armour (18, -19, D:5) an inkwell talisman (21, -16, D:5) a +2 whip of flaming a +0 leather armour an orc corpse (skeletalised by now) (23, -15, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (25, -48, D:5) an iguana skeleton (25, -40, D:5) 4 stones (25, -17, D:5) a +0 trident a +0 chain mail (25, -14, D:5) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (31, -37, D:5) a +0 leather armour (32, -42, D:5) a water moccasin skeleton (33, -45, D:5) 9 stones (34, -44, D:5) a +0 robe a +0 dagger a kobold skeleton an iguana skeleton Level 6 of the Dungeon (25, -6, D:6) an adder skeleton (25, -5, D:6) a +0 ring mail (31, 5, D:6) a +0 club 3 boomerangs (35, 6, D:6) a +0 dagger a +0 robe (37, 7, D:6) a +0 dagger a +0 leather armour an orc skeleton (38, -4, D:6) a hound skeleton (38, 2, D:6) a +0 war axe (38, 4, D:6) a +0 dagger a +0 robe (46, -2, D:6) a maw talisman (47, -5, D:6) a spore talisman (59, 8, D:6) a +0 shortbow (59, 10, D:6) a +0 dagger a +0 ring mail (60, 11, D:6) a +0 hand axe a +0 leather armour a +0 flail an orc corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Cuniem's Jewellery Shoppe a +6 ring of intelligence (unknown) (504 gold) a ring of poison resistance (unknown) (280 gold) a +4 ring of protection (unknown) (504 gold) a ring of resist corrosion (unknown) (280 gold) the hive talisman of Tomorrow {Will+} (1176 gold) [hive talisman] Will+: It increases your willpower. a ring of flight (unknown) (245 gold) a +4 ring of slaying (unknown) (504 gold) (0, 0, D:7) 2 datura-tipped darts (12, 6, D:7) a +0 whip (13, 5, D:7) a +0 flail (13, 6, D:7) a +0 halberd (14, 4, D:7) a +0 spear a gnoll skeleton (18, -34, D:7) a gold piece (19, -38, D:7) a +0 war axe (39, -30, D:7) a +0 lajatang (63, 14, D:7) a +0 club a gnoll corpse (skeletalised by now) (63, 15, D:7) a +0 whip (64, 16, D:7) a +0 flail a gnoll corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Kah Sosch's Antique Weapon Emporium a +2 bardiche of flaming (1131 gold) a +0 flail (101 gold) a +0 club (14 gold) a +0 rapier (159 gold) a +2 vampiric long sword (652 gold) the +2 broad axe of the Depths {spect, *Corrode rF++ Str+3 Stlth+} (1754 gold) *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 trident (101 gold) the +10 sling "Beast's Peril" {elec, Fly rF- rN+ Int+3} (1922 gold) Fly: It grants you flight. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 sling (43 gold) (0, 0, D:8) a merfolk skeleton (2, 4, D:8) a kobold skeleton (4, -2, D:8) a goblin skeleton (4, 35, D:8) a +0 trident (6, 2, D:8) a minotaur skeleton (7, 17, D:8) the +0 hand axe "Ceniy" {freeze, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (11, 46, D:8) a +0 giant spiked club a +0 giant club (12, 30, D:8) a +0 sling (14, 35, D:8) a +4 dire flail a +1 robe of willpower the orc skeleton of Blorkula the orcula (17, 5, D:8) a +0 mace an orc skeleton (17, 6, D:8) a howler monkey skeleton (17, 7, D:8) a yak skeleton (21, 24, D:8) a +0 dagger of freezing a +0 leather armour a +0 hand axe an orc skeleton (23, 27, D:8) a +0 war axe a +0 whip a +0 flail a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (24, 28, D:8) a +0 dagger a +0 flail an orc skeleton an orc skeleton (30, 37, D:8) a +0 flail a +0 falchion a +0 dagger a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (44, 22, D:8) a parchment of Static Discharge (49, 31, D:8) a +0 rapier (57, 39, D:8) a +0 club an orc skeleton Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (5, 15, D:9) a +0 buckler (9, 11, D:9) a +0 quarterstaff of draining (9, 18, D:9) a +0 short sword a kobold corpse (skeletalised by now) (10, 9, D:9) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (10, 15, D:9) a +0 club a kobold corpse (skeletalised by now) (10, 17, D:9) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (11, 10, D:9) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (11, 16, D:9) a +0 dagger a +0 dagger 13 poisoned darts a +0 dagger a +0 robe (11, 17, D:9) a +0 dagger a +0 robe (12, 10, D:9) a +0 hand axe (13, 35, D:9) a potion of cancellation the Necropolis (0, 0, Necropolis) a stone (0, 5, Necropolis) a stone (4, -21, Necropolis) a potion of heal wounds (4, 0, Necropolis) 16 gold pieces (5, 0, Necropolis) a scroll of blinking (6, -28, Necropolis) a +0 ring mail (6, -19, Necropolis) 9 gold pieces (6, 0, Necropolis) 18 gold pieces (7, -28, Necropolis) a +0 morningstar (7, -19, Necropolis) 34 gold pieces (7, 0, Necropolis) a scroll of teleportation (8, 0, Necropolis) the +6 short sword "Joadedop" {freeze, rN+ Will- Str+2} rN+: It protects you from negative energy. Will-: It decreases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (9, -19, Necropolis) a potion of curing (9, 0, Necropolis) 20 gold pieces (13, 0, Necropolis) a stone (13, 5, Necropolis) a stone (42, -16, Necropolis) the -1 pair of boots of Classification {rF+ Regen+ Dex-2} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (unseen) (42, -15, Necropolis) a javelin (42, -14, Necropolis) a -1 hat (43, -15, Necropolis) the Directory of Bigger Iron Spells Type Level a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 b - Hoarfrost Cannonade Ice/Forgecraft 5 c - Bombard Conjuration/Earth 6 d - Magnavolt Earth/Air 7 (unseen)