LeafLetters Level 1 of the Dungeon [Shop] Tuleg's Antique Armour Shop a +0 cloak of willpower (218 gold) a +0 leather armour (38 gold) the scarf of the Mango {+Inv, rCorr MP+7} (708 gold) rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). a +0 robe (17 gold) a +0 ring mail (76 gold) a +0 pair of boots of flying (218 gold) a +0 ring mail (76 gold) a +0 ring mail (76 gold) the +5 Storm Queen's Shield {shock, Fly rElec} (913 gold) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. Fly: It grants you flight. rElec: It insulates you from electricity. It cannot be enchanted further. (9, 24, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (16, 27, D:1) a +0 ring mail (21, 8, D:1) a +0 club (25, 15, D:1) a ball python skeleton (39, 5, D:1) a +0 spear (39, 25, D:1) a +0 short sword 5 stones a kobold skeleton (39, 26, D:1) a rat skeleton a rat skeleton (49, 21, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (53, -1, D:1) a frilled lizard corpse (skeletalised by now) (56, 7, D:1) a +0 short sword (58, -9, D:1) a hobgoblin corpse (skeletalised by now) (58, 33, D:1) a hobgoblin corpse (skeletalised by now) (61, 14, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 0, D:2) an adder skeleton (5, 1, D:2) a bat skeleton (7, -34, D:2) a +0 dagger a kobold skeleton (14, -22, D:2) a +0 dagger a kobold skeleton (19, -32, D:2) a bat corpse (skeletalised by now) (19, 9, D:2) a +0 club a goblin skeleton (19, 13, D:2) a +0 ring mail (21, -17, D:2) 3 poisoned darts (23, -9, D:2) a +0 dagger (28, 9, D:2) a +0 club (31, -3, D:2) a +0 club 2 stones a +0 plate armour a kobold skeleton (31, -1, D:2) a +0 dagger of pain a goblin skeleton (41, 2, D:2) a rat corpse (skeletalised by now) (58, -4, D:2) a +0 dagger Level 3 of the Dungeon (5, 26, D:3) a +0 dagger (15, 16, D:3) a quill talisman (18, 23, D:3) a +0 spear (18, 30, D:3) a +0 dagger a ball python skeleton a kobold skeleton (20, 36, D:3) a +0 chain mail a +0 club a +0 ring mail a +0 hand axe an orc skeleton an orc skeleton (21, 37, D:3) a +0 war axe a +0 ring mail a +1 flail of protection an orc skeleton (21, 39, D:3) 3 boomerangs a +0 whip an orc skeleton (22, 40, D:3) 3 boomerangs (23, 11, D:3) a +0 robe (27, 5, D:3) a rat corpse (skeletalised by now) (39, 44, D:3) a +0 short sword (42, 22, D:3) a +0 falchion 2 boomerangs (44, 44, D:3) a +0 club a gnoll corpse (skeletalised by now) (45, 22, D:3) a +0 spear a gnoll corpse (skeletalised by now) (45, 28, D:3) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) (45, 29, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 0, D:4) a jackal corpse (skeletalised by now) (3, 2, D:4) an eel talisman (7, -15, D:4) the quill talisman of Defiance {Rampage rPois Str-5 Int+3} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). (14, -7, D:4) a spore talisman (14, -5, D:4) a +0 robe a +1 heavy scythe the human skeleton of Sigmund (14, 0, D:4) a +0 spear (17, -23, D:4) 3 large rocks (17, -21, D:4) a parchment of Kiss of Death (17, -6, D:4) a ball python skeleton (17, 6, D:4) a +0 chain mail (19, -5, D:4) a hound skeleton (25, -24, D:4) a +0 club a goblin skeleton (25, -9, D:4) a stone a +0 short sword (32, -4, D:4) a +0 club (34, -12, D:4) a +0 robe (37, 4, D:4) a +0 dagger (38, -14, D:4) a ball python corpse (skeletalised by now) (41, 1, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 mace (7, 5, D:5) a jackal skeleton (7, 7, D:5) a black bear skeleton (7, 9, D:5) a +1 mace of concussion (7, 10, D:5) a +0 trident an orc skeleton (8, 5, D:5) a jackal skeleton (8, 10, D:5) a +0 hand axe (8, 11, D:5) a +0 dagger (8, 12, D:5) a +0 short sword of venom (13, 2, D:5) a +0 chain mail a +0 club an orc skeleton (15, 43, D:5) a scarab talisman (22, -6, D:5) a +0 spear a gnoll skeleton (22, 15, D:5) a jackal skeleton (23, -6, D:5) a +0 halberd a gnoll skeleton (24, -6, D:5) a +0 halberd (26, 19, D:5) a +0 leather armour (32, 34, D:5) a +0 dagger (34, 3, D:5) a +0 ring mail a +2 flail of protection the human skeleton of Edmund (37, 13, D:5) a hound skeleton (37, 14, D:5) a +0 giant club (44, 26, D:5) a howler monkey skeleton (47, 44, D:5) a +0 flail a +0 leather armour (48, 38, D:5) a +0 mace (48, 44, D:5) a +1 dagger of electrocution a +0 robe (49, 44, D:5) a +0 trident an orc corpse (skeletalised by now) (50, 44, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a bullfrog skeleton (5, 0, D:6) a +0 flail an orc skeleton (9, -25, D:6) a +0 shortbow a centaur skeleton (9, -24, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 ring mail a +0 hand axe an orc skeleton (11, 3, D:6) a +0 leather armour (11, 4, D:6) a +2 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (skeletalised by now) (12, 5, D:6) a +0 spear (13, 3, D:6) a +0 trident an orc skeleton (13, 4, D:6) a +0 robe a +0 dagger an orc skeleton (15, -18, D:6) a +0 plate armour a +0 short sword (15, 3, D:6) a +2 halberd of entangling (16, -22, D:6) a +0 trident (17, -8, D:6) a +0 club (19, -9, D:6) a +0 flail a +0 robe a +0 dagger an orc skeleton an orc skeleton (19, -8, D:6) a +0 robe a +0 dagger a +0 war axe an orc skeleton (20, -12, D:6) a hound skeleton (20, -8, D:6) a +0 short sword (24, -5, D:6) a +0 robe a +0 leather armour a +0 short sword an orc skeleton an orc skeleton (44, -3, D:6) a +0 robe (50, 5, D:6) a +0 mace (54, 12, D:6) a parchment of Kiss of Death Level 7 of the Dungeon (0, 0, D:7) a steam dragon corpse (0, 19, D:7) a staff of earth (unseen) (2, -9, D:7) a +0 spear a +0 chain mail (3, -4, D:7) a +0 hand axe of flaming a +2 robe of positive energy (6, -7, D:7) the earth staff of the Magi {rF++ rN+ Str-3 Hexes Earth} [staff of earth] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. a +0 orcbow (8, -18, D:7) a troll corpse (skeletalised by now) (14, -3, D:7) a scroll of amnesia (14, 3, D:7) a +0 scale mail (16, 25, D:7) a howler monkey corpse (skeletalised by now) (17, -5, D:7) a +0 giant club (35, 2, D:7) a +0 hand axe a +0 hand axe an orc corpse (35, 3, D:7) a +0 dagger a +0 scale mail (36, 2, D:7) 22 gold pieces a +0 dagger a +0 robe (37, 2, D:7) a +0 dagger a +0 robe an orc corpse Level 8 of the Dungeon (1, 2, D:8) a +0 club a +4 whip a +0 ring mail a +3 vampiric spear a gnoll skeleton a gnoll skeleton (2, 5, D:8) a +0 whip a gnoll corpse (skeletalised by now) (5, 3, D:8) 2 poisoned darts (15, -8, D:8) a +0 hand axe a +0 leather armour (15, -7, D:8) a +0 dagger a +0 ring mail a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 1, D:8) a +0 leather armour (25, 11, D:8) a +0 whip a +0 shortbow a +0 whip a centaur corpse (skeletalised by now) (26, 11, D:8) a +0 dagger a +0 club 2 stones (27, 11, D:8) a +0 dagger a +0 short sword a curare-tipped dart a kobold corpse (skeletalised by now) (28, -2, D:8) a +0 hand axe (31, 14, D:8) a +0 pair of gloves of hurling (50, -2, D:8) 16 gold pieces (52, 9, D:8) a +0 club the Ecumenical Temple (4, 5, Temple) a +0 ring mail a +0 flail an orc corpse (skeletalised by now) (5, 3, Temple) a +0 whip a gnoll skeleton (5, 5, Temple) a +0 club