Dungeon Crawl Stone Soup version 0.29.1-1-gd02db69 (webtiles) character file. Game seed: 10125374909895467620 34 Lemonspray55555 the Conjurer (level 3, -4/26 HPs) Began as a Demigod Conjurer on Oct 30, 2022. Slain by Terence ... wielding a +1 hand axe of pain (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:43 (1527 turns). Lemonspray55555 the Conjurer (Demigod Conjurer) Turns: 1527, Time: 00:02:43 Health: -4/26 AC: 2 Str: 8 XL: 3 Next: 1% Magic: 1/8 EV: 12 Int: 24 God: Gold: 111 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn e - ring of poison resistance MPRegen 0.11/turn (no ring) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Armour a - a +0 robe (worn) i - quicksilver dragon scales Jewellery e - a ring of poison resistance (left hand) Scrolls c - a scroll of blinking {unknown} d - a scroll of poison {unknown} g - a scroll of teleportation {unknown} h - a scroll of magic mapping {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic f - a potion of curing {unknown} Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits Terence but does no damage. Terence is heavily wounded. The magic dart hits Terence. Terence is severely wounded. The magic dart hits Terence but does no damage. Terence is severely wounded. The magic dart hits Terence. Terence is severely wounded. Terence barely misses you. The magic dart hits Terence. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence shouts, "Get ready for death!" Terence hits you with a +1 hand axe of pain. You barely miss Terence. Terence is severely wounded. Terence hits you with a +1 hand axe of pain. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 hand axe of pain and wearing a +0 chain mail (severely wounded, 84% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence barely misses you. Without enough magic to sustain it, your searing ray dissipates. Terence hits you with a +1 hand axe of pain. Terence hits you with a +1 hand axe of pain! * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence hits you with a +1 hand axe of pain. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence hits you with a +1 hand axe of pain. You die... .###.......# #.# #. ##......### #>#####. ##...#...###.####....... ##.#...#...##............ ###.##..#....#######..####. .......................# #. ###.###.........#..###.# #. #. #.#..@.......# #.# #. #..##.@...[...# #.# #. #.[........_...# #.# ## ##...####.....## #.# #.## #.....# .# #. ####..# ##.# .# You could see Terence. Vanquished Creatures A gnoll (D:1) 3 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 2 frilled lizards 2 kobolds (D:1) 4 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lemonspray55555 the Demigod Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 461 | D:1 | Reached skill level 4 in Conjurations 499 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 502 | D:1 | Learned a level 2 spell: Searing Ray 1461 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/8 1501 | D:2 | Noticed Terence 1525 | D:2 | HP: 1/26 [Terence/+1 hand axe of pain (1)] 1527 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_loops_ring, basic_altar, minmay_misc_feat_columns, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.3 Spellcasting | 2 | 2.0 Dodging | | 1.8 Stealth | | 1.9 Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 59 Searing Ray || 2 Armor: Robe || 2 Dodge: Dodged || 9