Lemonspray55555 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -2, D:1) a rat corpse (skeletalised by now) (1, -1, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (7, -7, D:1) a +0 mace (13, -12, D:1) a +0 club a +0 whip a goblin skeleton a hobgoblin skeleton a kobold skeleton (16, 18, D:1) a ball python corpse (skeletalised by now) (18, 17, D:1) a +0 trident (20, -18, D:1) a +0 dagger of holy wrath a goblin skeleton (35, 5, D:1) a +0 short sword (42, 13, D:1) a frilled lizard skeleton (45, -21, D:1) a jackal skeleton a jackal skeleton (46, 17, D:1) a ball python skeleton (48, -1, D:1) a +0 club (48, 14, D:1) a +0 dagger (60, -26, D:1) a +0 sling (63, 18, D:1) a +0 scale mail (64, 11, D:1) a +0 dagger a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (2, 7, D:2) a +0 spear (3, 13, D:2) a quokka skeleton (24, -17, D:2) a +0 dagger (28, -26, D:2) a +0 dagger (32, -12, D:2) a hobgoblin corpse (skeletalised by now) (41, -1, D:2) a +0 quarterstaff a kobold skeleton (44, -14, D:2) a +0 short sword (53, -22, D:2) a jackal skeleton (53, 5, D:2) a quill talisman (54, -23, D:2) a jackal skeleton (58, 1, D:2) a quokka corpse (skeletalised by now) (59, -22, D:2) a +0 club Level 3 of the Dungeon (1, 3, D:3) a +0 leather armour (4, 18, D:3) a +0 mace (5, 0, D:3) a +0 mace (12, 12, D:3) a +0 flail (18, -10, D:3) the medusa talisman of the Locust {Rampage Str+4} [medusa talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+4: It affects your strength (+4). (18, -1, D:3) a +0 whip (22, 6, D:3) a +0 scale mail (23, 17, D:3) a +0 dagger a kobold corpse (skeletalised by now) (23, 21, D:3) a +0 trident a +0 scale mail the human corpse of Terence (skeletalised by now) (24, 18, D:3) a +0 dagger a +0 sling (25, -11, D:3) a +0 whip (25, 21, D:3) a +0 club (27, 17, D:3) a jackal corpse (skeletalised by now) (39, -10, D:3) 5 large rocks (39, 21, D:3) a +0 mace (42, 6, D:3) a hobgoblin corpse (skeletalised by now) (43, -10, D:3) a +0 whip an adder skeleton (44, -10, D:3) an adder skeleton a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (7, 6, D:4) an adder skeleton (10, 11, D:4) a staff of necromancy (11, 23, D:4) a +0 spear (16, 13, D:4) a +0 dagger a kobold skeleton (17, 15, D:4) a +3 short sword (21, 23, D:4) the +5 sling "Arbiter" {holy, Dex+8} Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (26, 7, D:4) a +0 dagger (29, 46, D:4) a +0 club (31, 12, D:4) a +0 giant spiked club (39, 41, D:4) a hound corpse (skeletalised by now) (41, 20, D:4) a +0 robe (42, -4, D:4) a +0 pair of gloves (44, 19, D:4) a +1 pair of gloves (46, 21, D:4) a +0 dagger a +0 robe a +0 mace a +0 ring mail an orc skeleton (47, 20, D:4) a +1 flail of pain a +0 leather armour an orc skeleton (47, 21, D:4) a +0 hand axe a +0 hand axe an orc skeleton (48, 23, D:4) a ball python skeleton (48, 34, D:4) a +0 dagger a hobgoblin corpse (skeletalised by now) (49, -7, D:4) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (49, -6, D:4) a +2 vampiric falchion a +0 leather armour (50, -7, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (2, -3, D:5) a +0 trident (3, -3, D:5) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (5, -2, D:5) a +0 dagger (6, -5, D:5) an amulet of faith (11, 20, D:5) a +0 mace (15, 4, D:5) a +0 war axe 2 boomerangs an orc corpse (skeletalised by now) (20, -2, D:5) a +0 pair of gloves of parrying (21, 32, D:5) a jackal corpse (skeletalised by now) (27, -6, D:5) a +0 mace (30, -7, D:5) a +0 shortbow a centaur skeleton (32, -13, D:5) a +0 robe (32, -5, D:5) a +0 hand axe an orc skeleton (34, 0, D:5) a +0 mace (39, 12, D:5) a +0 dagger a boomerang an orc skeleton (39, 25, D:5) a +0 dagger an orc skeleton (40, 25, D:5) a +0 short sword an orc skeleton (41, 25, D:5) a +0 short sword of electrocution a +0 scale mail an orc skeleton (42, 13, D:5) a +0 war axe a +0 robe the orc skeleton of Blorkula the orcula Level 6 of the Dungeon [Shop] Counecli's Mass Market a +0 heavy bardiche (348 gold) 5 large rocks (90 gold) 2 large rocks (36 gold) 2 large rocks (36 gold) the +0 double sword of Deujaj {heavy, rPois rF+} (801 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (20, 30, D:6) a bullfrog corpse (skeletalised by now) (27, -8, D:6) a +0 mace (28, 0, D:6) a +1 dagger of holy wrath a +0 chain mail (29, 23, D:6) a +0 orcbow (29, 39, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (33, 13, D:6) a +0 short sword (34, -11, D:6) a +0 mace (34, 20, D:6) a +0 robe (35, 10, D:6) a staff of earth (43, 19, D:6) a black bear skeleton (44, 18, D:6) a +0 robe a +2 flail a +0 robe a +0 hand axe a +0 robe a +0 morningstar a +0 robe a +4 scimitar a +0 robe a +0 short sword (53, 11, D:6) 3 javelins (54, 16, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Wuaczaw's Serpentskin Sales a ring of poison resistance (unknown) (280 gold) a +2 whip of venom (210 gold) the serpent talisman of an ice cave {rElec rF+ Int+7 Slay-6} (525 gold) [serpent talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+7: It affects your intelligence (+7). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). the Quarto of the Mackerel (341 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Fulminant Prism Conjuration/Alchemy 4 c - Ignite Poison Fire/Alchemy 4 a +1 rapier of venom (190 gold) the Verses on Chemistry (355 gold) Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Petrify Alchemy/Earth 4 (2, -9, D:7) a +0 long sword of protection a water moccasin skeleton (7, 9, D:7) a water moccasin corpse (skeletalised by now) (7, 21, D:7) a +0 falchion (18, 17, D:7) a +0 giant club an ogre skeleton (19, 22, D:7) a +0 leather armour (30, -32, D:7) a +0 robe (41, -32, D:7) 3 javelins (43, 0, D:7) a +0 dagger a +0 short sword a +0 club (44, 0, D:7) a +0 club (45, -2, D:7) a +2 rapier of protection a +0 leather armour the elf skeleton of Duvessa (47, -1, D:7) a +0 dagger a +0 robe the elf skeleton of Dowan (57, -17, D:7) a scarf of shadows (58, -19, D:7) a medusa talisman (59, -15, D:7) a +4 scimitar a +0 robe (59, -10, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (64, -9, D:7) a +0 great sword a +0 robe (64, 0, D:7) a +0 robe the kobold corpse of Pikel (skeletalised by now) (64, 1, D:7) a +1 dagger of venom a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (65, -8, D:7) a +3 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 45, D:8) a +0 spear (3, 46, D:8) a +0 spear (3, 48, D:8) a +0 whip a +0 whip a +0 robe (5, 48, D:8) a +0 whip (6, 36, D:8) a +0 ring mail (12, 15, D:8) a +0 club an orc skeleton (12, 44, D:8) a +0 bardiche (20, 19, D:8) a +0 spear (37, 34, D:8) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (38, 0, D:8) a +0 dagger a +0 robe (39, 34, D:8) a +0 club (40, 34, D:8) a +0 dire flail a +0 chain mail an orc skeleton (41, 10, D:8) a parchment of Ensorcelled Hibernation (44, 0, D:8) 3 boomerangs (47, 36, D:8) a +0 sling (57, 2, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (57, 4, D:8) a +0 short sword a +0 scale mail (57, 5, D:8) a +0 club a +0 leather armour (57, 6, D:8) a +0 hand axe (58, 5, D:8) a +0 trident an orc corpse (skeletalised by now) Level 9 of the Dungeon (10, -2, D:9) a +0 short sword (11, -2, D:9) a +0 dagger (12, -3, D:9) a +0 whip a +0 dagger 5 stones (12, -2, D:9) a +0 club (12, 9, D:9) a bullfrog skeleton (22, 28, D:9) an electric eel corpse (skeletalised by now) (24, 8, D:9) a +0 mace (27, 16, D:9) a +0 flail a +0 hand axe a +0 mace (28, 16, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton (42, 41, D:9) a bullfrog corpse (skeletalised by now) (43, 17, D:9) a +0 halberd a gnoll corpse (skeletalised by now) (44, 14, D:9) a +0 whip (44, 18, D:9) a +0 whip a +0 robe (44, 19, D:9) a +0 whip (45, 18, D:9) a +0 flail a gnoll corpse (skeletalised by now) (48, 27, D:9) a +0 plate armour (52, 43, D:9) a +0 mace a +0 robe a +3 great sword a +0 robe a +3 long sword a +0 robe a +3 falchion a +0 robe (54, -6, D:9) an electric eel corpse (skeletalised by now) (54, -4, D:9) an electric eel corpse (skeletalised by now) (55, 21, D:9) a +0 club a +0 leather armour a +0 mace a +0 club (56, 21, D:9) a +0 short sword a +0 leather armour a +0 dagger of speed a +0 robe an orc skeleton (56, 38, D:9) a wyvern corpse (skeletalised by now) (56, 39, D:9) a +3 spear a +0 robe (60, 37, D:9) a +0 whip (62, 37, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (2, -1, D:10) a +0 cloak (4, 2, D:10) a +0 helmet (12, -3, D:10) the spore talisman "Behosm" {SInv Stlth+} [spore talisman] SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (14, -18, D:10) a +0 chain mail (17, -13, D:10) a +0 dagger (25, -3, D:10) a black bear skeleton a black bear skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton a bullfrog skeleton (26, -3, D:10) a +0 falchion a +0 sling an orc skeleton (27, -10, D:10) a bullfrog skeleton (27, -9, D:10) a water moccasin skeleton (27, -8, D:10) a water moccasin skeleton (27, -7, D:10) a +0 hand axe an orc skeleton (27, -6, D:10) a +0 halberd a +0 robe an orc skeleton (27, -3, D:10) a +0 giant club a +0 dire flail a two-headed ogre skeleton (35, -8, D:10) a troll skeleton (35, -2, D:10) a gnoll skeleton (37, -13, D:10) a +0 giant spiked club a +0 giant club (43, -7, D:10) a +0 plate armour (45, -18, D:10) a +0 quarterstaff of rebuke (46, 8, D:10) a +0 sling (50, 9, D:10) a +0 dire flail of protection a +0 plate armour an orc corpse (skeletalised by now) (50, 10, D:10) a +0 scimitar a +0 chain mail (51, 11, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) (52, 9, D:10) 4 large rocks a cyclops corpse (skeletalised by now) (53, -14, D:10) a +0 shortbow (53, 3, D:10) a +0 mace (55, -1, D:10) a +0 whip (55, 1, D:10) a +0 mace an orc corpse (skeletalised by now) (55, 8, D:10) a +0 falchion Level 11 of the Dungeon (2, 18, D:11) a +0 giant club a +0 giant club a two-headed ogre skeleton (8, 4, D:11) a howler monkey corpse (skeletalised by now) (13, -2, D:11) a +0 leather armour (13, 1, D:11) 14 gold pieces (16, 18, D:11) 16 gold pieces (26, 3, D:11) a polar bear corpse (26, 4, D:11) a +0 dire flail (27, 5, D:11) a +0 giant club a +0 robe the ogre corpse of Erolcha (29, 32, D:11) a +0 plate armour (30, 17, D:11) a +0 giant club (31, 16, D:11) a +0 giant spiked club a +0 giant club an ogre corpse (32, 14, D:11) a +0 giant spiked club a +0 giant club an ogre corpse