Dungeon Crawl Stone Soup version 0.35-a0-291-g0a58930ff6 (webtiles) character file. Game seed: 3176805194003820296 194 Lemonspray55555 the Conjurer (level 5, 0/41 HPs) Began as a Demigod Conjurer on Apr 22, 2026. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:04:40 (2360 turns). Lemonspray55555 the Conjurer (Demigod Conjurer) Turns: 2360, Time: 00:04:40 Health: 0/41 AC: 3 Str: 8 XL: 5 Next: 20% Magic: 0/12 EV: 10 Int: 27 God: Gold: 71 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . (100%) d - +4 falchion (freeze) rCold . . . (100%) b - orb {Energy} rNeg . . . (100%) e - +0 leather armour of Eternal Winter {+Inv rElec Int+3} rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: channel magic (15%) @: no status effects A: high MP 1, forlorn, divine attributes a: Evoke Invisibility (28%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons c - a +0 flail d - a +4 falchion of freezing (weapon) f - a +3 whip Armour a - a +0 robe b - an orb of energy (worn) e - the +0 leather armour of Eternal Winter (worn) {+Inv rElec Int+3} (You took it off a hobgoblin on level 3 of the Dungeon) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. Wands f - a wand of mindburst (10) Scrolls c - 3 scrolls of noise {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of blinking {unknown} l - a scroll of silence {unknown} Potions g - 2 potions of magic d - 2 potions of curing {unknown} f - a potion of moonshine {unknown} j - a potion of mutation {unknown} k - a potion of haste {unknown} n - a potion of ambrosia {unknown} o - a potion of enlightenment {unknown} Skills: + Level 2.2 Fighting * Level 2.0 Long Blades - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.7 Spellcasting + Level 4.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 9% 1 z - Searing Ray Conj 52% 2d6 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 30% 1 Sublimation of Blood Necr 3% N/A 41% 2 Frozen Ramparts Ice 6% 1d1 58% 3 Tukima's Dance Hex 3% N/A 58% 3 Fulminant Prism Conj/Alch 7% 3d7 69% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The searing ray hits the gnoll. The gnoll is almost dead. You finish channelling your searing ray. The gnoll barely misses you. Casting: Searing Ray (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail, wearing a +0 ring mail and carrying a wand of flame (almost dead, 85% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll but does no damage. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll zaps a wand. The puff of flame hits you. The searing ray hits the gnoll. You kill the gnoll! You stop channelling your searing ray. Casting: Searing Ray (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (82% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Your Long Blades skill increases to level 2! Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you with a +0 flail! You die... #[# ###.# . ...# ..###.### ...j....###### #.###......).# #.###...####.# ......### #.########### รท........# #.$)j@......# .####.##.# ###########.# j# #.# # #.# .# #.# #.# .# #.. #.# j# #.. #.# .# #.. #.# .# #.# j# #.##### You could see a gnoll. Vanquished Creatures A bombardier beetle (D:3) Jessica (D:2) An orc wizard (D:3) 7 gnolls An adder (D:3) A dart slug (D:1) 2 orcs (D:3) 3 endoplasms 6 hobgoblins 3 jackals (D:2) 5 ball pythons 3 bats 2 frilled lizards A goblin (D:2) 2 kobolds 8 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lemonspray55555 the Demigod Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 836 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/7 999 | D:2 | Reached skill level 1 in Fighting 1149 | D:2 | Reached XP level 3. HP: 12/28 MP: 5/8 1565 | D:2 | Encountered Jessica 1570 | D:2 | Killed Jessica 1571 | D:2 | Reached skill level 4 in Conjurations 1574 | D:2 | Reached XP level 4. HP: 33/36 MP: 3/10 1581 | D:2 | Learned a level 2 spell: Searing Ray 1746 | D:2 | Reached skill level 1 in Long Blades 2028 | D:3 | Identified the +0 leather armour of Eternal Winter {+Inv | rElec Int+3} 2118 | D:3 | Reached XP level 5. HP: 28/41 MP: 1/11 2360 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic D:2: layout_basic, uniq_jessica D:3: layout_loops_ring Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | 1 2 | 2.2 Spellcasting | 2 | 2.7 Conjurations | 4 | 4.2 Long Blades | 1 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | 9 || 14 Melee: Unarmed | 5 | || 5 Falchion | | 9 || 9 Cast: Magic Dart | 84 | 32 || 116 Searing Ray | | 5 || 5 Armour: Robe | 14 | || 14 Leather armour | | 13 || 13 Dodge: Dodged | 9 | 12 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2362 | 2285 | 77 | 133 | 1814 | 3 | 787.3 | Dungeon | 2362 | 2285 | 77 | 133 | 1814 | 3 | 787.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1174 daAuts D:1: 858 daAuts D:3: 330 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+