Llamajah Level 1 of the Dungeon (0, 0, D:1) a +0 spear (8, -7, D:1) a +0 club (9, -3, D:1) a stone (9, -2, D:1) a stone (10, 10, D:1) a +0 club (14, 0, D:1) a +0 club (14, 1, D:1) a +0 club (28, -15, D:1) a +0 short sword (31, -16, D:1) a +0 club (39, -16, D:1) a stone (39, -14, D:1) a stone (39, -10, D:1) 2 stones (42, 2, D:1) a +0 club (50, -4, D:1) 8 tomahawks (53, 10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 14, D:2) a stone (6, 14, D:2) a stone (6, 15, D:2) a stone (6, 17, D:2) a +0 club (7, 14, D:2) a stone (7, 16, D:2) a +0 club (17, 12, D:2) 10 stones (17, 28, D:2) a +0 club (18, -2, D:2) 20 stones (18, 0, D:2) 3 stones (19, 0, D:2) a stone a +0 short sword (23, 4, D:2) 10 bolts (24, 3, D:2) a +0 scythe a +0 robe (35, 0, D:2) 18 bolts (38, 15, D:2) a +0 club (40, 9, D:2) a +0 flail (43, -5, D:2) a +0 hunting sling Level 3 of the Dungeon (9, 27, D:3) a cursed -2 club (14, 11, D:3) a +2 dagger of draining (14, 29, D:3) 24 stones (21, 8, D:3) a stone (24, 32, D:3) a sling bullet (25, 14, D:3) 9 arrows (25, 30, D:3) a sling bullet (28, 27, D:3) a sling bullet (29, 25, D:3) 13 sling bullets a +0 hunting sling of flaming (31, 27, D:3) a +0 quarterstaff (31, 39, D:3) a +0 club a +0 ring mail (33, 12, D:3) a +3 dagger a cursed +0 robe (34, 11, D:3) a +0 whip (34, 12, D:3) a +0 flail 3 tomahawks a +0 leather armour (35, 11, D:3) a +0 trident (35, 14, D:3) a cursed +0 leather armour (36, 25, D:3) 17 bolts (41, 41, D:3) 17 stones (42, 47, D:3) 13 stones Level 4 of the Dungeon (0, 0, D:4) 3 stones (2, -3, D:4) 4 tomahawks of returning (16, -7, D:4) a +0 dagger (18, -44, D:4) a +0 short sword (19, -3, D:4) a cursed +0 ring mail (20, -32, D:4) a +0 spear (23, -24, D:4) 6 tomahawks (27, -32, D:4) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (27, -31, D:4) a +0 hand axe a +0 flail (30, -42, D:4) 21 arrows (34, -43, D:4) a +0 rapier (37, -49, D:4) 13 stones (44, -2, D:4) 17 arrows (46, -13, D:4) a +0 giant club (47, -23, D:4) a +0 rapier (47, -21, D:4) a +0 club (47, -20, D:4) a +0 whip a +0 war axe (48, -21, D:4) a +0 dagger a +0 robe (53, -2, D:4) a +0 spear (54, -43, D:4) a +1 hat (62, -51, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Cupawauj's Antique Armour Emporium a +0 leather armour (42 gold) a +0 helmet (94 gold) a +0 helmet (94 gold) a +0 scale mail (84 gold) a +0 ring mail of magic resistance (231 gold) the +27 Lear's hauberk (2732 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) a +0 plate armour (483 gold) a +0 chain mail (94 gold) a +1 plate armour of cold resistance (735 gold) a +0 scale mail (84 gold) (2, -1, D:5) an uncursed ring of see invisible (14, -32, D:5) a +0 leather armour (25, -34, D:5) a +0 long sword (25, -32, D:5) a +0 shortbow 14 arrows (25, -30, D:5) an arrow (25, -27, D:5) an arrow (25, -25, D:5) an arrow (26, -8, D:5) a +0 mace (27, -32, D:5) a +0 leather armour (27, -8, D:5) a cursed -1 flail a +0 club (28, -8, D:5) a +0 scale mail a +0 short sword (31, -36, D:5) 15 arrows (36, -44, D:5) 19 arrows a +0 shortbow (36, -43, D:5) an arrow (43, -36, D:5) a +0 naga barding (47, -43, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 24 stones (1, -2, D:6) 6 tomahawks (5, -1, D:6) 19 bolts (16, -28, D:6) 23 arrows (25, 4, D:6) a +4 rapier of electrocution a +2 leather armour of poison resistance (26, -14, D:6) a -3 hand axe (26, -1, D:6) a +0 hand axe (29, -22, D:6) 2 needles of frenzy (35, -18, D:6) a +0 giant spiked club (36, -5, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 quarterstaff (38, -19, D:6) a +0 leather armour 5 tomahawks a +0 short sword (39, -19, D:6) a +0 chain mail a +0 dagger a +0 club (52, -16, D:6) a +0 spear (52, -15, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) 15 stones (5, 17, D:7) 8 stones (5, 22, D:7) a +0 dagger of protection (21, 30, D:7) a +0 leather armour (23, 17, D:7) a +0 short sword (34, 37, D:7) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe (36, 38, D:7) 11 potions of degeneration (38, 22, D:7) a +0 blowgun (38, 32, D:7) 19 stones (38, 36, D:7) a +0 long sword (41, 24, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 24 stones (7, 8, D:8) a +1 trident of venom (8, 1, D:8) a +0 giant club a +0 giant club (9, 29, D:8) 22 bolts (14, 12, D:8) a +0 whip (20, -5, D:8) 16 arrows (27, -5, D:8) a +0 whip a +0 morningstar a +0 plate armour 18 sling bullets (27, -4, D:8) a +0 short sword a +0 scale mail (43, 1, D:8) a +0 club (44, 4, D:8) a +0 dagger a cursed +0 robe (45, 5, D:8) a +0 spear (45, 6, D:8) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 war axe a +0 mace of protection a +0 robe a cursed +0 mace a +0 robe a +2 hand axe a +0 robe (46, 4, D:8) a +0 whip a +0 spear a +0 scale mail (50, -7, D:8) a +0 whip (52, 15, D:8) a +0 robe (53, 17, D:8) a +0 leather armour (57, 18, D:8) a +0 dagger a +0 robe a +0 whip (58, 6, D:8) 23 bolts Level 9 of the Dungeon (0, 0, D:9) 23 sling bullets (6, 1, D:9) a +0 dagger 4 stones a +0 club (6, 2, D:9) a +0 dagger 2 stones (6, 3, D:9) a +0 dagger of venom (7, 1, D:9) a +0 whip a +0 dagger 2 stones (7, 2, D:9) a +0 whip (9, -9, D:9) a +2 trident of venom a +0 ring mail a +0 shield (10, -8, D:9) a +0 flail (10, -7, D:9) a +0 flail (10, 5, D:9) a stone (11, 18, D:9) a +0 trident (11, 19, D:9) a +0 short sword (13, 20, D:9) a +0 flail (17, -9, D:9) a lightning rod (4/4) (19, 22, D:9) a +0 giant spiked club a +0 giant club (20, 17, D:9) 15 poisoned needles (20, 22, D:9) a cursed +0 leather armour a +0 hand axe (20, 23, D:9) a +0 club a +0 leather armour (21, 22, D:9) a +0 robe a +0 dagger (26, 13, D:9) 13 arrows (31, 5, D:9) a potion of degeneration (32, 5, D:9) a potion of degeneration (33, 9, D:9) a +0 short sword (38, 28, D:9) a +0 chain mail (40, 8, D:9) a cursed +0 leather armour a +0 club a +0 plate armour a +0 long sword (40, 10, D:9) a +0 ring mail of cold resistance (40, 12, D:9) a +0 scale mail 5 tomahawks of returning a +0 whip (41, 7, D:9) a +3 leather armour a +0 club (41, 8, D:9) a +0 plate armour a +0 short sword (41, 12, D:9) a +0 hand axe (43, 13, D:9) a +0 dagger a +0 ring mail a +0 club a +0 giant spiked club a +0 giant club (50, 22, D:9) a +0 giant club a +0 giant spiked club (50, 25, D:9) a +0 troll leather armour (55, 27, D:9) a +0 quarterstaff (56, 16, D:9) an arrow (57, 15, D:9) an arrow (58, 14, D:9) an arrow (59, 12, D:9) a +0 shortbow 15 arrows a +2 hunting sling of freezing Level 10 of the Dungeon (0, 0, D:10) 4 arrows (0, 13, D:10) a stone (1, 4, D:10) 9 arrows a cursed +0 shortbow (2, 14, D:10) a stone (3, 14, D:10) a stone (4, 14, D:10) a stone (5, 14, D:10) a stone (6, 14, D:10) 3 stones (10, 17, D:10) a +2 troll leather armour {Snorg} (12, -4, D:10) a +0 dagger a +0 robe (12, 7, D:10) a poisoned needle (12, 9, D:10) 2 poisoned needles a +0 short sword a +0 blowgun a +0 robe (12, 21, D:10) a +0 whip (13, 10, D:10) a poisoned needle (13, 11, D:10) a poisoned needle (14, -5, D:10) a throwing net (15, -3, D:10) 2 throwing nets a +0 ring mail a +0 scimitar (16, -5, D:10) a +0 leather armour a +0 trident (18, 21, D:10) a +0 shortbow 21 arrows (19, 21, D:10) a +0 shortbow a +0 shortbow a +0 shortbow 55 arrows a +0 troll leather armour (20, 10, D:10) 18 bolts (20, 19, D:10) a +0 troll leather armour a +0 shortbow 17 arrows (20, 20, D:10) a +0 shortbow 15 arrows (22, 24, D:10) a +0 shortbow 16 arrows (27, 3, D:10) a +0 ring mail (29, 27, D:10) a +0 dagger of venom a +0 robe (30, 29, D:10) a +0 dagger a cursed +0 robe (31, 30, D:10) a +0 flail a +0 plate armour (32, 36, D:10) 14 stones (33, 30, D:10) a +0 dagger (34, 27, D:10) a potion of degeneration (38, 37, D:10) a +0 hunting sling 9 stones (39, 36, D:10) 2 stones (39, 37, D:10) a stone (40, 36, D:10) a stone (40, 37, D:10) a stone (41, 37, D:10) a stone (43, 48, D:10) a +0 dagger a +0 leather armour a cursed +0 flail a +0 ring mail a +2 trident of venom a +0 chain mail (46, -4, D:10) 18 bolts (54, 31, D:10) a cursed +0 centaur barding (56, 34, D:10) 14 stones Level 11 of the Dungeon (0, 0, D:11) 25 sling bullets (5, 17, D:11) 2 large rocks (6, -17, D:11) a +0 dagger a +0 robe (7, -18, D:11) a cursed -3 club a +0 leather armour (8, -17, D:11) a +0 falchion a +0 chain mail a +0 dagger of protection a +0 robe (9, 18, D:11) a large rock (12, -16, D:11) a scroll of vulnerability (17, -7, D:11) a +0 short sword (18, -8, D:11) 30 arrows (18, 17, D:11) 12 arrows (24, -10, D:11) a +0 ring mail (25, 21, D:11) a +2 dagger of venom a cursed +0 robe (26, -5, D:11) a +0 short sword (30, -15, D:11) a +0 leather armour (31, -8, D:11) 30 stones (40, 5, D:11) a +0 dagger a +0 leather armour a +0 war axe (40, 7, D:11) a +0 mace a +0 dagger a +0 chain mail (42, -8, D:11) a +0 troll leather armour (44, -2, D:11) a cursed +0 halberd a +0 robe (44, 16, D:11) a +0 scimitar a +0 plate armour (44, 17, D:11) an uncursed staff of wizardry (45, 13, D:11) a +0 giant club (48, 20, D:11) 11 stones (52, -13, D:11) a +0 scale mail (52, 0, D:11) a +4 short sword a +0 robe (55, 11, D:11) a +0 trident (55, 12, D:11) a +0 hand axe a +0 halberd a +0 chain mail (56, 0, D:11) a cursed +0 long sword a +0 robe a cursed +0 falchion a +0 robe (62, -15, D:11) a +0 scale mail (63, -2, D:11) a lamp of fire the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (2, -26, Lair:1) 27 sling bullets (2, -22, Lair:1) 20 stones (11, 2, Lair:1) a wand of confusion (28/48) a wand of confusion (23/48) a wand of flame (16/48) a wand of enslavement (18/24) an uncursed ring of magical power a wand of lightning (5/15) a wand of confusion (19/48) a wand of lightning (3/15) a wand of random effects (27/48) a wand of acid (7/15) the +4 scale mail "Tagen" {Regen+} It increases your rate of regeneration. the +1 plate armour of Least Resistance {rPois MR+ SInv Stlth+} It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you more stealthy. a wand of acid (5/15) a +3 ring of strength a wand of polymorph (9/24) a +3 ring of strength a book of Debilitation a wand of random effects (21/48) a +0 scale mail a +0 war axe (24, -5, Lair:1) 22 arrows (28, 12, Lair:1) the +4 great sword of Nuunkes {freeze, +Blink rElec rC- Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It makes you vulnerable to cold. It insulates you from electricity. It lets you blink. a book of Necromancy a book of Air a +0 pair of gloves 4 scrolls of teleportation 3 potions of haste Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (6, 3, Lair:2) a +0 long sword (6, 9, Lair:2) a +0 chain mail (11, 32, Lair:2) a +2 falchion of holy wrath (12, 2, Lair:2) 8 needles of sleeping (13, -7, Lair:2) 11 poisoned needles (15, 0, Lair:2) a +0 battleaxe (27, 3, Lair:2) a +0 quarterstaff (36, 28, Lair:2) a +0 shortbow (50, -8, Lair:2) 17 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (5, 2, Lair:3) 15 arrows (12, 3, Lair:3) 11 arrows (27, -7, Lair:3) a scroll of blinking (29, -7, Lair:3) 4 tomahawks (33, -8, Lair:3) a +0 robe (42, -42, Lair:3) +0 steam dragon scales (49, -31, Lair:3) 15 stones (54, -6, Lair:3) 9 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) 12 stones (8, -27, Lair:4) 21 stones (8, -8, Lair:4) a scroll of blinking (10, -39, Lair:4) a crocodile skeleton (18, -31, Lair:4) a +0 scale mail