Llamajah Level 1 of the Dungeon (5, 7, D:1) 10 stones (6, 9, D:1) a +0 whip (6, 11, D:1) a stone (6, 12, D:1) a +0 mace (7, 11, D:1) a +0 short sword (8, 12, D:1) a +0 dagger (11, -11, D:1) a +0 robe (14, 27, D:1) a +0 club (16, -6, D:1) a +0 leather armour (16, 27, D:1) a +0 club (19, 23, D:1) a +0 club (21, -2, D:1) a +0 club (31, 10, D:1) 28 sling bullets (36, 17, D:1) a +0 club (38, -4, D:1) a stone (38, 25, D:1) 21 stones (41, 5, D:1) a +0 dagger (42, 7, D:1) 2 stones (43, -3, D:1) 10 arrows (44, 9, D:1) a stone (47, 21, D:1) a +0 dagger (52, -4, D:1) 29 sling bullets Level 2 of the Dungeon (0, 0, D:2) an uncursed ring of wizardry (2, -2, D:2) a +0 short sword (6, -3, D:2) 2 stones (21, -23, D:2) a +0 leather armour (33, 15, D:2) a +0 spear (37, 7, D:2) 2 tomahawks Level 3 of the Dungeon (0, 0, D:3) 20 sling bullets (2, 6, D:3) a +0 dagger (9, -7, D:3) 20 stones (9, 5, D:3) a +0 flail (10, 5, D:3) a +0 halberd a +0 halberd (12, -1, D:3) a +2 short sword of venom (14, 2, D:3) a +0 dagger (15, 3, D:3) 2 stones (16, -36, D:3) a +0 leather armour (18, 7, D:3) a +0 club (19, 7, D:3) a +0 club (24, -17, D:3) a +0 short sword a +0 leather armour (24, -16, D:3) a +0 club (24, -15, D:3) a +0 falchion (25, -17, D:3) a +0 dagger a cursed +0 robe (26, -20, D:3) an uncursed ring of fire (27, -22, D:3) a +0 club (28, 0, D:3) a +0 dagger (30, -6, D:3) a +0 war axe (31, -37, D:3) a +0 mace (31, 6, D:3) a +0 dagger (38, 4, D:3) a +0 club (38, 15, D:3) 3 poisoned needles (39, -4, D:3) a +0 whip (42, 3, D:3) 7 tomahawks Level 4 of the Dungeon [Shop] Enuimuh's Assorted Antiques a cursed ring of teleportation (135 gold) a scroll of magic mapping (105 gold) a wand of confusion (30/48) (720 gold) a scroll of remove curse (90 gold) a +2 pair of boots (495 gold) a scroll of vulnerability (225 gold) a +0 fustibalus (450 gold) a +1 leather armour of cold resistance (420 gold) a potion of agility (120 gold) [Shop] Yxipnut's Weapon Boutique a +5 battleaxe of electrocution (432 gold) a +0 long sword (35 gold) a +2 mace of protection (156 gold) a cursed +0 flail (25 gold) a +0 battleaxe (65 gold) a +0 falchion (30 gold) 4 large rocks (28 gold) a +0 long sword (35 gold) the +12 trident of Virtue {antimagic, *Rage rC++ MR++} (1009 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from cold. It affects your resistance to hostile enchantments. It may make you go berserk in combat. a +0 spear (30 gold) [Shop] Vatt's Food Emporium a meat ration (50 gold) a royal jelly (20 gold) 3 fruits (45 gold) a royal jelly (20 gold) a royal jelly (20 gold) 3 fruits (45 gold) a meat ration (50 gold) a meat ration (50 gold) a meat ration (50 gold) [Shop] Quaqocs's General Store a meat ration (60 gold) 20 arrows (48 gold) a scroll of fog (24 gold) a scroll of enchant weapon (90 gold) a potion of brilliance (48 gold) a +0 ring mail (48 gold) a meat ration (60 gold) [Shop] Weblaota's Magic Scroll Shop a scroll of remove curse (33 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) 3 scrolls of teleportation (99 gold) a scroll of enchant armour (82 gold) a scroll of immolation (38 gold) a scroll of identify (22 gold) a scroll of summoning (104 gold) a scroll of identify (22 gold) a scroll of recharging (104 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of identify (22 gold) (0, 0, D:4) a +0 giant spiked club (23, -31, D:4) a +0 rapier a +0 leather armour (27, -30, D:4) a +0 club (32, -33, D:4) 20 bolts (41, 18, D:4) a cursed +0 club a +0 hand axe a +0 dagger a +0 robe a +0 trident a +0 leather armour (48, 12, D:4) a +0 robe (50, 7, D:4) 22 stones (57, -39, D:4) a +0 short sword (57, -24, D:4) 17 stones (67, -11, D:4) a +0 trident Level 5 of the Dungeon [Shop] Zoawnat's Antique Weapon Emporium a +0 club (25 gold) a +0 mace (75 gold) a cursed -2 quarterstaff (2 gold) a +2 halberd of venom (420 gold) a +0 short sword (75 gold) a +2 mace of protection (390 gold) a +0 morningstar (100 gold) the +4 mace of Defruneg {freeze, Str+8} (1230 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). a cursed +0 bardiche (150 gold) a +0 trident (87 gold) a cursed +0 rapier (25 gold) a +0 falchion (75 gold) (0, 0, D:5) a +0 mace of protection (3, -12, D:5) 22 bolts (5, 14, D:5) a +0 club (7, 25, D:5) a +0 hunting sling (25, -10, D:5) a +0 mace a +0 short sword a +0 short sword a +0 club 5 silver tomahawks a +0 leather armour (32, 6, D:5) a +0 great mace (36, 6, D:5) a throwing net (37, -8, D:5) 14 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger a +0 club a cursed -1 dire flail a +0 chain mail (1, -15, D:6) a +0 short sword a +0 club a +0 ring mail a +0 dagger a +0 robe (3, 18, D:6) a +0 ring mail (18, -21, D:6) a +0 hand axe (21, -26, D:6) a +0 chain mail (32, -24, D:6) a +0 scimitar a +0 chain mail (33, -24, D:6) a +0 short sword a tomahawk (41, -24, D:6) a tomahawk (42, -16, D:6) a +0 leather armour a +0 hand axe (44, -17, D:6) a tomahawk (53, 15, D:6) 14 stones Level 7 of the Dungeon (0, 0, D:7) 20 sling bullets (4, 3, D:7) a +0 animal skin (4, 7, D:7) 11 stones (4, 12, D:7) a +0 spear (11, 14, D:7) a +0 hand axe (13, -9, D:7) 14 stones (20, -1, D:7) 23 sling bullets (20, 18, D:7) a +0 trident (22, 22, D:7) a +0 hunting sling (26, -15, D:7) 21 stones (28, -22, D:7) a +0 hunting sling (28, -9, D:7) 9 stones (28, 12, D:7) a +0 giant club (34, 7, D:7) a +0 club (37, 24, D:7) a +1 whip of freezing a +0 robe (37, 25, D:7) a +0 animal skin (49, 8, D:7) a +0 whip the Ecumenical Temple