Dungeon Crawl Stone Soup version 0.20.0 (webtiles) character file. 4 Llamajah the Shield-Bearer (level 1, 18/18 HPs) Began as a Formicid Fighter on June 19, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (184 turns). Llamajah the Shield-Bearer (Formicid Fighter) Turns: 184, Time: 00:00:45 Health: 18/18 AC: 6 Str: 20 XL: 1 Next: 66% Magic: 1/1 EV: 8 Int: 7 God: Gold: 26 SH: 9 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + e - -3 hand axe (curse) rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 war axe e - a cursed -3 hand axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - 2 potions of might Comestibles f - 2 bread rations Skills: + Level 3.2 Fighting + Level 2.1 Axes + Level 3.2 Armour * Level 0.5 Dodging + Level 3.7 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You see here a runed hand axe. e - a runed hand axe Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! e - a cursed -3 hand axe (weapon) You aren't carrying any spellbooks or scrolls. You now have 26 gold pieces (gained 12). You open the door. Found a club. You see here a club. Found a runed mace. You open the door. Found a hunting sling and 13 poisoned needles. There is an open door here. You open the door. There is an open door here. Found 16 stones. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ... ### ###..# ### #.( ....# ...#.# #########... ###.#.###.......#..### #.......'...........#. #.#.#@###............. #.# #...........## #.# #(.)....#>.... #.# #.......##.### #.# ##'#######.# # #.####.### #.# # ..........# #.# # ##.####.#.# #.# # #.#.# #.# # There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Llamajah the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 184 | D:1 | Quit the game Action || total -------------------------++------- Melee: War axe || 9 Armor: Scale mail || 1 Dodge: Dodged || 2 Block: Shield || 5