Loakagen Level 1 of the Dungeon (0, 0, D:1) 3 stones (4, 11, D:1) a +0 dagger 5 stones (11, -9, D:1) a bat corpse (skeletalised by now) (11, 25, D:1) a ball python corpse (skeletalised by now) (12, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -9, D:1) a +0 dagger (15, 9, D:1) a +0 spear (20, -2, D:1) a rat skeleton (20, -1, D:1) a ball python skeleton a rat skeleton (23, 34, D:1) a bat corpse (skeletalised by now) (28, 22, D:1) a hobgoblin corpse (skeletalised by now) (30, -7, D:1) a maw talisman (34, -10, D:1) a frilled lizard corpse (skeletalised by now) (35, 0, D:1) a rat skeleton (42, 5, D:1) a bat skeleton (49, 3, D:1) a +0 dagger a goblin skeleton (53, 17, D:1) 2 stones (54, 18, D:1) a +0 club a goblin skeleton (56, 18, D:1) a +0 club (64, 22, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (15, 19, D:2) a +0 club (20, 17, D:2) the felid skeleton of Natasha (22, 17, D:2) a +2 dagger of speed a kobold corpse (skeletalised by now) (23, 25, D:2) a +0 sling (24, -22, D:2) 9 stones (25, 13, D:2) a +0 sling (30, 24, D:2) the +3 trident of Jenaq {spect, rF+ rC+ Int+3 SInv} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. (32, 15, D:2) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (33, 12, D:2) a +0 dagger a hobgoblin skeleton (33, 13, D:2) a +0 dagger a +0 mace a +0 animal skin a +0 helmet a +0 club a +0 dagger a goblin skeleton the hobgoblin skeleton of Robin (33, 15, D:2) a +0 club a goblin skeleton (37, 23, D:2) a ball python corpse (skeletalised by now) (45, -10, D:2) an amulet of magic regeneration Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (7, -21, D:3) a +0 ring mail (9, -20, D:3) a water moccasin skeleton (9, -19, D:3) a +0 club a goblin skeleton (10, -19, D:3) a +0 hand axe (11, -2, D:3) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (16, 7, D:3) the +9 great mace of Kiri {freeze, *Rage Dex+5} (still there?) Dex+5: It affects your dexterity (+5). *Rage: It berserks you when you make melee attacks (+20% chance). an ogre corpse (still there?) (17, 8, D:3) a poisoned dart (18, 8, D:3) a poisoned dart (19, 7, D:3) a +0 whip (20, 7, D:3) 11 gold pieces (20, 8, D:3) 4 stones (20, 9, D:3) a poisoned dart (27, 1, D:3) an adder skeleton (28, -9, D:3) a rat skeleton (28, 15, D:3) a +0 short sword 4 stones a rat corpse (skeletalised by now) (29, 15, D:3) a hobgoblin corpse (skeletalised by now) (29, 19, D:3) a ring of magical power (30, -16, D:3) a +0 chain mail (30, 15, D:3) a bat corpse (skeletalised by now) (31, -13, D:3) a +0 spear (41, -26, D:3) a bat skeleton (41, 13, D:3) 4 stones (41, 17, D:3) a +0 chain mail (44, 14, D:3) a +0 short sword a kobold corpse (skeletalised by now) (46, -7, D:3) a +0 robe (49, -1, D:3) a +0 dagger a stone a kobold skeleton (49, 0, D:3) a frilled lizard skeleton (53, -6, D:3) a +0 short sword (57, -4, D:3) a +0 scale mail