Lord Level 1 of the Dungeon (6, -31, D:1) a ball python skeleton (9, -34, D:1) a bat skeleton (10, -7, D:1) a +0 short sword (13, -43, D:1) a +0 spear (28, -40, D:1) a ball python skeleton (28, 2, D:1) a bat corpse (skeletalised by now) (29, -29, D:1) a +0 robe (31, -18, D:1) a hobgoblin corpse (skeletalised by now) (43, -37, D:1) a +0 robe (44, -13, D:1) a +0 short sword a kobold skeleton (47, -21, D:1) a frilled lizard skeleton (47, -19, D:1) a quokka skeleton (48, -27, D:1) a bat skeleton (52, -17, D:1) a +0 club (52, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 0, D:2) a rat corpse (4, 9, D:2) a ball python corpse (10, 3, D:2) a +0 robe (13, 2, D:2) a rat corpse (27, 26, D:2) the +0 leather armour of Midsummer {rF- rC+ Will+} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. (28, 31, D:2) a potion of heal wounds