Seeded DCSS version 0.33-b1 (webtiles) character file. Game seed: 20250612 (custom seed) 2 Lord the Trooper (level 1, 27/28 HPs) Began as a Mountain Dwarf Fighter on June 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:54 (182 turns). Lord the Trooper (Mountain Dwarf Fighter) Turns: 182, Time: 00:02:55 Health: 27/28 AC: 20 Str: 18 XL: 1 Next: 33% Magic: 1/1 EV: 2 Int: 8 God: Gold: 42 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - melded +0 scale mail rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no passive effects @: mighty, tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (melded) c - a +0 buckler (worn) Potions d - a potion of might Skills: + Level 3.3 Fighting + Level 2.4 Maces & Flails + Level 3.3 Armour + Level 3.3 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... .. #.##.#### # #........ . #....... ##. #.....# ######## .###..##....# ###....... ..........# #......... #......♣..# #....##'##. #.#.###...# ...####.### #.........## ..##....... ##..#.##...# . #..~~~~~. ...........# #.~~...~~ ##..#......# #.~~.<.~~ ####...# #.~~...~~ #.#.# . #..~~.~~. ...#.## ..##....... There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lord the Mountain Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 182 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_ring, serial_bayou, serial_bayou_shore_b, serial_bayou_pond_d, serial_bayou_ford_a, serial_bayou_shore_a, serial_park_tiny_pond Action || total ---------------------------++------- Melee: Flail || 3 Use: Potion || 3 Scroll || 1 Armour: Scale mail || 4 Dodge: Dodged || 5 Block: Buckler || 1