Dungeon Crawl Stone Soup version 0.32-a0-471-gb91d5d9 (webtiles) character file. Game seed: 13438935831099962193 91 Lovepenguin the Conjurer (level 4, 0/25 HPs) Began as a Deep Elf Conjurer on Feb 25, 2024. Slain by Terence ... wielding a +2 trident of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:53 (2058 turns). Lovepenguin the Conjurer (Deep Elf Conjurer) Turns: 2058, Time: 00:02:54 Health: 0/25 AC: 3 Str: 4 XL: 4 Next: 33% Magic: 5/12 EV: 12 Int: 25 God: Gold: 138 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . a - +2 dagger (flame) rCold . . . (no shield) rNeg . . . i - +0 robe rPois . j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +2 dagger of flaming (weapon) Armour i - a +0 robe (worn) j - a +0 helmet (worn) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of poison {unknown} f - a scroll of fog {unknown} k - a scroll of amnesia {unknown} l - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of cancellation {unknown} g - a potion of mutation {unknown} h - a potion of might {unknown} Skills: + Level 1.0 Fighting - Level 2.4 Dodging + Level 3.3 Stealth * Level 4.3 Spellcasting * Level 5.1 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d6 30% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 9% 1 Hailstorm Conj/Ice 18% 3d7 9% 3 Frozen Ramparts Ice 10% 1d2 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9934 Altars: Annotations: D:2 Terence Message History This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 30% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. You hear a loud crackle. You hear an explosion! Terence hits you from afar with a +2 trident of protection! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 trident of protection and wearing a +0 scale mail (moderately wounded, 100% to hit) Okay, then. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 trident of protection and wearing a +0 scale mail (moderately wounded, 82% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray misses Terence. Terence hits you from afar with a +2 trident of protection! The searing ray hits Terence. Terence is heavily wounded. Terence closely misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you from afar with a +2 trident of protection! You die... Terence says, "Time to find some more victims." ### #.########## #............@##### #.###########..*.@# #.# #.# #.# #####.# #.# #.@.@.# #.##### #.###.# ###.....#######.# ####### .........>....#.###.....# #######...###.#.....###.# #######...# ####..# #.# ..........# #..###.# ......###.###.# #....#.# ......# #.....# #.##.#.# You could see Terence. Vanquished Creatures Jessica (D:2) An adder (D:2) 3 ribbon worms (D:2) A dart slug (D:2) 5 ball pythons 2 endoplasms 2 giant cockroaches (D:1) 5 goblins 3 hobgoblins 4 jackals (D:2) 3 quokkas 5 bats A frilled lizard (D:1) A kobold (D:2) 7 rats 44 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:2) 1 creature vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lovepenguin the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 329 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 405 | D:1 | Learned a level 2 spell: Searing Ray 649 | D:1 | You fall into a shaft and drop 1 floor! 681 | D:2 | Noticed Terence 1120 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 1224 | D:2 | Noticed Jessica 1226 | D:2 | Killed Jessica 1227 | D:2 | Reached skill level 5 in Conjurations 1302 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1718 | D:2 | Reached skill level 1 in Fighting 2034 | D:2 | Learned a level 4 spell: Fulminant Prism 2039 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2058 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring, grunt_decor_cap D:2: layout_basic, uniq_jessica, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.3 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Fighting | 1 | 1.0 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 53 | 28 || 81 Searing Ray | 1 | 4 || 5 Fulminant Prism | | 1 || 1 Armour: Robe | 1 | 6 || 7 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2064 | 1983 | 81 | 0 | 1746 | 2 | 1032.0 | Dungeon | 2064 | 1983 | 81 | 0 | 1746 | 2 | 1032.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1072 daAuts D:1: 992 daAuts