Dungeon Crawl Stone Soup version 0.32-a0-834-geaf45d8 (webtiles) character file. Game seed: 16614494229717878285 140 Lovepenguin the Conjurer (level 5, -2/24 HPs) Began as a Vine Stalker Conjurer on Mar 25, 2024. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:03:08 (2412 turns). Lovepenguin the Conjurer (Vine Stalker Conjurer) Turns: 2412, Time: 00:03:09 Health: -2/24 AC: 2 Str: 9 XL: 5 Next: 22% Magic: 0/11 EV: 11 Int: 22 God: Gold: 184 SH: 0 Dex: 13 Spells: 4/11 levels left rFire + . . a - +7 war axe of Conflict {freeze, rF+ Int+2} rCold . . . (no shield) rNeg . . . i - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.12/turn %: guardian spirit @: lethally poisoned (-2 -> -10) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons a - the +7 war axe of Conflict (weapon) {freeze, rF+ Int+2} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. Armour i - a +0 robe (worn) Jewellery l - a +6 ring of dexterity Scrolls c - 3 scrolls of identify {unknown} d - a scroll of enchant weapon {unknown} e - 2 scrolls of blinking {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of mutation {unknown} f - 2 potions of curing {unknown} g - a potion of attraction {unknown} h - a potion of heal wounds {unknown} j - 2 potions of magic Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 5.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 32% 3d9 11% 3 Call Canine Familiar Summ 3% N/A 34% 3 Sigil of Binding Hex 3% N/A 34% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Animate Armour Summ/Erth 6% N/A 75% 4 Dimensional Bullseye Hex/Tloc 1% N/A 75% 4 Lehudib's Crystal Spear Conj/Erth 8% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15560 Altars: Annotations: D:3 Sigmund, Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (66% to hit) The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) The adder barely misses you. You lose 2MP, and have [8/11] MP The searing ray hits the adder. You kill the adder! You lose 1MP, and have [7/11] MP You lose 1MP, and have [6/11] MP Unknown command. Magic restored. Done exploring. MP Full (11) Unknown command. You climb downwards. Level annotation: Sigmund, Terence Terence hits you from afar with a +1 trident of venom! There is a stone staircase leading up here. You take 8 HP, and have [16/24] HP !!!!! HP Warning !!!!! You lose 4MP, and have [7/11] MP Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 trident of venom and wearing a +0 chain mail (85% to hit) The searing ray hits Terence! Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you from afar with a +1 trident of venom! You take 4 HP, and have [12/24] HP; You lose 4MP, and have [3/11] MP Terence hits you from afar with a +1 trident of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Sigmund laughs darkly. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ##...####.#.#.# #........... #.............# #........... ###.....#...##### #........... #.††....#......# #........... #.##...###..##.# #.(......... ..###.###..###@##### #...# #.†#####.### #.#...#####.#.# ###.####.# #S#.........#.# ####..##.#####.#@.(.######.# ..............@....## #.# .#####.#.####.@....# #.# # #.........#...# #.# # ##...##.#.#...# #.## # #####.).#..#...##### #..# ###.......#.####....)# ##.# .#..#.....[.## #.....# #.# ...#..##.##))# #.....# #.# You could see Sigmund and Terence. Vanquished Creatures 2 orc wizards (D:3) 2 adders (D:2) 2 dart slugs (D:1) 3 orcs (D:3) 2 ball pythons 9 bats 4 endoplasms (D:1) 6 giant cockroaches 5 goblins 11 hobgoblins 5 kobolds 2 quokkas (D:2) 2 frilled lizards 5 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lovepenguin the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 218 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 231 | D:1 | Learned a level 2 spell: Searing Ray 572 | D:1 | Reached XP level 3. HP: 16/16 MP: 6/8 1388 | D:2 | Identified the +7 war axe of Conflict {freeze, rF+ Int+2} 1416 | D:2 | Reached skill level 5 in Conjurations 1744 | D:3 | Reached XP level 4. HP: 21/21 MP: 5/9 1777 | D:3 | Learned a level 4 spell: Fulminant Prism 2137 | D:3 | Reached XP level 5. HP: 24/24 MP: 2/11 2287 | D:3 | Noticed Sigmund 2287 | D:3 | Noticed Terence 2412 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic D:2: layout_basic, corexii_shack, eino_tiny_chamber D:3: layout_rooms, roderic_batcave, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.5 Conjurations | 5 | 5.6 Dodging | | 1.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Bite | 4 | 3 || 7 War axe | | 17 || 17 Fire: Hand cannon | 20 | || 20 Cast: Magic Dart | 54 | 30 || 84 Searing Ray | | 6 || 6 Armour: Robe | 13 | 29 || 42 Dodge: Dodged | 11 | 26 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2438 | 2308 | 130 | 5 | 1983 | 3 | 812.7 | Dungeon | 2438 | 2308 | 130 | 5 | 1983 | 3 | 812.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1051 daAuts D:2: 793 daAuts D:3: 593 daAuts