Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8 (webtiles) character file. Game seed: 9572125966996218083 28 Lovepenguin the Conjurer (level 3, 7/19 HPs) Began as a Deep Elf Conjurer on Apr 10, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:31 (820 turns). Lovepenguin the Conjurer (Deep Elf Conjurer) Turns: 820, Time: 00:02:32 Health: 7/19 AC: 2 Str: 4 XL: 3 Next: 0% Magic: 3/10 EV: 11 Int: 22 God: Gold: 101 SH: 0 Dex: 15 Spells: 6/9 levels left rFire . . . a - staff of alchemy rCold . . . (no shield) rNeg . . . e - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 101 gold pieces. Inventory: Armour e - a +0 robe (worn) Magical Staves a - a staff of alchemy (weapon) Scrolls d - 2 scrolls of identify {unknown} g - a scroll of poison {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} f - a potion of invisibility {unknown} h - a potion of degeneration {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 12% 1 Confusing Touch Hex 4% N/A 34% 3 Vampiric Draining Necr 4% 2d6 34% 3 Fulminant Prism Conj/Alch 11% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23181 Temple: D:4-7 Altars: Shops: D:3 : Message History The endoplasm freezes you. You are frozen. The hobgoblin closely misses you. You take 1 HP, and have [14/15] HP; You lose 2MP, and have [6/8] MP Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (heavily wounded, 79% to hit) Okay, then. Unknown command. The searing ray hits the bat. You kill the bat! The searing ray misses the giant cockroach. The hobgoblin hits you. The endoplasm hits you but does no damage. You take 3 HP, and have [11/15] HP; You lose 1MP, and have [5/8] MP Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin, p - giant cockroach Aim: a goblin, wielding a +0 dagger (74% to hit) The searing ray hits the giant cockroach. The giant cockroach is almost dead. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) The giant cockroach bites you. The endoplasm jiggles. The endoplasm closely misses you. The hobgoblin hits you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You take 4 HP, and have [7/19] HP !!!!! HP Warning !!!!! You lose 2MP, and have [3/10] MP Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ##..## #.J..+ #@B).# ##g.## #+# You could see an endoplasm, a giant cockroach and a hobgoblin. Vanquished Creatures An adder (D:3) A ball python (D:3) A bat (D:2) 2 endoplasms (D:3) A goblin (D:2) A hobgoblin (D:3) 3 jackals (D:3) 4 kobolds (D:3) A quokka (D:3) A frilled lizard (D:3) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lovepenguin the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 7 | D:2 | You fall into a shaft and drop 2 floors! 124 | D:3 | Reached XP level 2. HP: 15/15 MP: 4/8 127 | D:3 | Learned a level 2 spell: Searing Ray 160 | D:3 | Found Dir Lid's Book Boutique. 264 | D:3 | Reached skill level 5 in Conjurations 280 | D:3 | Found a faded altar of an unknown god. 820 | D:2 | Reached XP level 3. HP: 7/19 MP: 3/10 820 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_escape_room, layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors, serial_forest, infiniplex_forest_diagonal, infiniplex_forest_clump_long, infiniplex_forest_end_2, infiniplex_forest_straight_2, infiniplex_forest_pool D:2: layout_loops_cross, minmay_joined_circles D:3: layout_rooms, serial_shops, shop, dilly_ecumenical_altar_fadedgnrine D:4: layout_rooms, minmay_temple_entry_waves, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 21 Searing Ray || 8 Armour: Robe || 28 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 818 | 759 | 59 | 0 | 597 | 4 | 204.5 | Dungeon | 818 | 759 | 59 | 0 | 597 | 4 | 204.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 777 daAuts D:4: 30 daAuts D:1: 7 daAuts D:2: 3 daAuts