Lovepenguin Level 1 of the Dungeon (0, 0, D:1) a goblin skeleton (6, 23, D:1) 6 stones (7, -16, D:1) a +0 flail (7, -6, D:1) a serpent talisman (8, 17, D:1) a +0 mace (10, 14, D:1) a +1 dagger of electrocution a stone (10, 18, D:1) a quokka skeleton (13, 18, D:1) a +0 dagger a goblin skeleton (17, 23, D:1) a beast talisman (23, 20, D:1) a dwarf skeleton (23, 21, D:1) a kobold skeleton (23, 23, D:1) a kobold skeleton (23, 25, D:1) a kobold skeleton (24, 20, D:1) a kobold skeleton (24, 23, D:1) a dwarf skeleton (25, 21, D:1) a dwarf skeleton (25, 23, D:1) a kobold skeleton (25, 24, D:1) a dwarf skeleton (25, 25, D:1) a kobold skeleton (26, -13, D:1) a rat skeleton (26, 22, D:1) a kobold skeleton (27, 25, D:1) a dwarf skeleton (27, 26, D:1) a kobold skeleton (28, 23, D:1) a kobold skeleton (28, 24, D:1) a kobold skeleton (28, 26, D:1) a kobold skeleton (29, 20, D:1) a dwarf skeleton (29, 24, D:1) a kobold skeleton (30, 29, D:1) 5 poisoned darts (31, 2, D:1) 3 stones (33, 10, D:1) a staff of cold (37, -9, D:1) a hobgoblin skeleton (39, -8, D:1) a frilled lizard skeleton (40, -7, D:1) a +0 short sword a kobold skeleton (40, 16, D:1) 4 stones Level 2 of the Dungeon [Shop] Wicut's General Store the +4 flail "Widowermaker" {venom, Int+4 Dex+2} (525 gold) Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). 2 stones (2 gold) 7 stones (8 gold) a +0 mace (36 gold) the +2 falchion of Valour {vamp, +Blink} (396 gold) +Blink: It lets you blink. a +0 hand axe (36 gold) 6 poisoned darts (43 gold) 2 stones (2 gold) (1, 4, D:2) a hobgoblin corpse (skeletalised by now) (2, 4, D:2) a +1 dagger of speed (9, 10, D:2) a hobgoblin corpse (skeletalised by now) (12, 26, D:2) a bat corpse (skeletalised by now) (13, 12, D:2) a +0 spear (13, 32, D:2) a bat corpse (skeletalised by now) (16, 19, D:2) +0 ice dragon scales (18, 21, D:2) a +0 buckler (19, 16, D:2) 4 poisoned darts (22, 31, D:2) 3 atropa-tipped darts (27, 21, D:2) a +2 spear of freezing (32, 29, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (4, -4, D:3) 4 boomerangs (13, 9, D:3) a +0 hammer (21, 13, D:3) a ball python skeleton (27, -20, D:3) a bat corpse (skeletalised by now) (27, 10, D:3) a bat skeleton (29, 0, D:3) a rat skeleton (34, -23, D:3) a +0 long sword (34, -15, D:3) 7 stones (45, -2, D:3) a +0 club (51, 7, D:3) a ball python corpse (skeletalised by now) (51, 8, D:3) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (3, 12, D:4) a flux talisman (4, 0, D:4) 4 poisoned darts (5, 29, D:4) a potion of heal wounds (5, 31, D:4) 3 scrolls of teleportation (6, 8, D:4) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (7, 28, D:4) a scroll of identify (7, 30, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (7, 32, D:4) a potion of enlightenment (8, -2, D:4) a +3 whip of draining 3 stones (8, 47, D:4) a black bear skeleton (10, 21, D:4) a +0 ring mail (15, 0, D:4) a +0 rapier (15, 23, D:4) a bat skeleton (16, 21, D:4) a bat skeleton (16, 22, D:4) a bat skeleton (21, 33, D:4) a +0 dagger (30, 3, D:4) a scorpion corpse (31, 2, D:4) 9 gold pieces (40, 32, D:4) a hobgoblin corpse (51, 52, D:4) a ball python corpse (skeletalised by now)