Luce Level 1 of the Dungeon (0, 0, D:1) a +2 heavy hand axe (1, -30, D:1) a +0 short sword (1, -17, D:1) a +0 dagger (2, -14, D:1) a +0 short sword (2, -6, D:1) a bat corpse (skeletalised by now) (11, -31, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (12, -42, D:1) a +0 sling (12, -33, D:1) a +0 dagger 2 stones (13, -17, D:1) a +0 dagger a ball python skeleton a goblin skeleton (14, -34, D:1) a +0 whip a kobold skeleton (17, -38, D:1) a bat skeleton (20, -16, D:1) a +0 club a goblin skeleton (21, -39, D:1) 7 stones (21, -34, D:1) a +0 leather armour (24, -41, D:1) a quokka skeleton (24, -40, D:1) a +0 club (37, -4, D:1) a frilled lizard corpse (skeletalised by now) (38, -37, D:1) a +0 ring mail (47, -16, D:1) 2 stones a kobold skeleton (50, -27, D:1) a rat skeleton (52, -7, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 gold pieces (0, 1, D:2) a book of Weapons (2, -30, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (4, -29, D:2) a ball python corpse (skeletalised by now) (4, -27, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, -38, D:2) a quokka corpse (skeletalised by now) (8, 0, D:2) 5 stones (16, -21, D:2) a +0 short sword (24, -2, D:2) a bat corpse (30, -26, D:2) a +0 hand axe (35, -25, D:2) a +0 leather armour (37, -27, D:2) a +0 ring mail (41, -23, D:2) a jackal corpse (skeletalised by now) (41, -22, D:2) a rat corpse (skeletalised by now) (42, -24, D:2) a jackal corpse (skeletalised by now) (47, -31, D:2) 7 stones