Dungeon Crawl Stone Soup version 0.32-a0-1318-g632b080 (webtiles) character file. Game seed: 871121198375501774 0 LunarBright the Chiller (level 1, 0/10 HPs) Began as a Vampire Ice Elementalist on June 1, 2024. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (111 turns). LunarBright the Chiller (Vampire Ice Elementalist) Turns: 111, Time: 00:01:26 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold + + . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 30% 1d5 11% 3 Ozocubu's Armour Ice 15% N/A 11% 3 Summon Ice Beast Ice/Summ 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History There is an open door here. As you open the door, it creaks loudly! You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. There is an open door here. There is an open door here. There is an open door here. There is an open door here. The goblin shouts! You barely miss the goblin. The goblin hits you but does no damage. You miss the goblin. The goblin closely misses you. You hit the goblin but do no damage. The goblin hits you with a +0 club. You hit the goblin but do no damage. The goblin closely misses you. Okay, then. Okay, then. The goblin hits you with a +0 club. You begin bloodletting. You continue bloodletting. The goblin hits you with a +0 club. You continue bloodletting. The goblin hits you with a +0 club. You continue bloodletting. The goblin hits you with a +0 club. You continue bloodletting. The goblin closely misses you. You continue bloodletting. The goblin barely misses you. You become bloodless. The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... #.#.#.....#.# .# #.#.###'###.# .# ##.#.......#.##.# #.#.###########.#.# #.................# #########'######### #.# #....# ###########'####.#### ........@........# ..####g########## #.# #.# #.. ##. .. .# ... You could see a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LunarBright the Vampire Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 111 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_c Action || total ---------------------------++------- Melee: Unarmed || 4 Ability: Exsanguinate || 1 Armour: Robe || 7 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 21 | 90 | 0 | 0 | 1 | 111.0 | Dungeon | 111 | 21 | 90 | 0 | 0 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts