Dungeon Crawl Stone Soup version 0.27-a0-1529-g1e82c30 (webtiles) character file. Game seed: 8440112995722425368 17 MagicHien the Caller (level 2, -3/19 HPs) Began as a Demonspawn Summoner on July 11, 2021. Shot with a stone by something (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:35 (2089 turns). MagicHien the Caller (Demonspawn Summoner) Turns: 2089, Time: 00:02:35 Health: -3/19 AC: 2 Str: 5 (8) XL: 2 Next: 44% Magic: 5/5 EV: 12 Int: 14 (16) God: Gold: 58 SH: 0 Dex: 12 (13) Spells: 3/5 levels left rFire . . . SeeInvis . b - +1 whip (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ e - amulet of magic regeneration HPRegen 0.06/turn (no ring) MPRegen 0.43/turn (no ring) @: no status effects A: magic regeneration, horns 1, screaming 1, noise suppression a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons b - a +1 whip of freezing (weapon) Missiles c - 8 silver javelins d - 2 throwing nets Armour a - a +0 robe (worn) Jewellery e - an amulet of magic regeneration (around neck) Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting * Level 4.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Call Imp Summ 13% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 52% N/A 4% 1 Call Canine Familiar Summ 13% N/A 12% 3 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Beogh Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small horns on your head. You occasionally shout uncontrollably at your foes. You passively dampen the noise of your surroundings. Message History The goblin moves out of view. Okay, then. The goblin shouts! A goblin is nearby! A beastly little devil appears in a puff of flame. The goblin drinks a potion. The goblin flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Your crimson imp disappears in a puff of smoke! A stone appears from out of thin air! The stone hits you but does no damage. You swap places. Your crimson imp disappears in a puff of smoke! A stone appears from out of thin air! The stone barely misses your crimson imp. The stone hits you but does no damage. Your crimson imp disappears in a puff of smoke! Your magical contamination has completely faded away. A stone appears from out of thin air! The stone hits you. A beastly little devil appears in a puff of flame. A stone appears from out of thin air! The stone hits your crimson imp. A beastly little devil appears in a puff of flame. A stone appears from out of thin air! The stone closely misses your crimson imp. The stone hits you. A stone appears from out of thin air! The stone hits your crimson imp. A stone appears from out of thin air! The stone completely misses you. A stone appears from out of thin air! The stone hits you. A stone appears from out of thin air! The stone hits you but does no damage. A stone appears from out of thin air! The stone hits you but does no damage. A stone appears from out of thin air! The stone hits you. A stone appears from out of thin air! The stone hits you. * * * LOW HITPOINT WARNING * * * A stone appears from out of thin air! The stone hits you. * * * LOW HITPOINT WARNING * * * You see here a bat corpse. You aren't carrying any potions. A stone appears from out of thin air! The stone hits you. You die... #.........# #.........# #.........# #.........### #5..........# ######### #5#..#....#.# #.......# #5........#.# ..#.......#######†.....>..#.#.# ................@.._.......... ###...........###.........#.#. # #...........# #.........#.# # ####.##.....# ####†.....#.# . #.##.....# #......<... . #.##.....# #......#.#.. . #.##....... #......#... #....... #......# ## #......# You could see 3 friendly crimson imps. Vanquished Creatures A dart slug (D:1) 2 kobolds (D:1) A ball python (D:1) 2 frilled lizards (D:2) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) 2 bats A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) A ball python (D:2) 2 kobolds (D:1) 2 rats 14 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MagicHien the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1079 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1079 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 1150 | D:1 | Learned a level 2 spell: Call Imp 1160 | D:1 | Found a faded altar of an unknown god. 1645 | D:1 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 1645 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1645 | D:1 | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 1993 | D:2 | Found a shimmering altar of Xom. 2089 | D:2 | Shot with a stone by something Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, hellmonk_ecumenical_altar_defaced_shrine D:2: layout_basic, basic_altar, solitary_fountain, kennysheep_generic_room_9, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Spellcasting | | 2.2 Summonings | | 4.2 Action || total -------------------------++------- Melee: Unarmed || 14 Whip || 20 Headbutt || 1 Cast: Summon Small Mamm || 29 Call Imp || 24 Use: Scroll || 4 Potion || 2 Armor: Robe || 18 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2092 | 2038 | 54 | 19 | 1756 | 2 | 1046.0 | Dungeon | 2092 | 2038 | 54 | 19 | 1756 | 2 | 1046.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1717 daAuts D:2: 374 daAuts