MainiacJoe Level 1 of the Dungeon (0, 0, D:1) a +0 spear (6, -6, D:1) a +0 helmet (6, 4, D:1) a jackal skeleton (7, -5, D:1) a bat skeleton (15, -2, D:1) a rat skeleton a rat skeleton (15, -1, D:1) a rat skeleton (15, 5, D:1) a bat skeleton (17, 6, D:1) a +0 club (18, 6, D:1) a quokka corpse (skeletalised by now) (19, 4, D:1) a ball python corpse (skeletalised by now) (19, 6, D:1) a quokka corpse (skeletalised by now) (29, -6, D:1) a bat corpse (skeletalised by now) (35, 17, D:1) a jackal corpse (skeletalised by now) (35, 18, D:1) a quokka corpse (skeletalised by now) (35, 19, D:1) a quokka corpse (skeletalised by now) (38, 18, D:1) a +0 club (39, 3, D:1) a +0 whip (43, 17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, 9, D:2) 2 scrolls of teleportation (10, 3, D:2) an adder skeleton (16, 5, D:2) a rat skeleton (18, -8, D:2) a +0 mace (34, -36, D:2) a +0 falchion the human corpse of Terence (skeletalised by now) (37, -23, D:2) a +0 dagger a kobold skeleton (50, -22, D:2) a ball python skeleton (52, -7, D:2) the +5 short sword of a treasure trove {distort, *Slow Fly rF++ MP+6 Stlth+} rF++: It greatly protects you from fire. MP+6: It affects your magic capacity (+6). Fly: It grants you flight. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (15, 17, D:3) a +0 whip (20, 12, D:3) a +0 dagger a goblin skeleton (22, -1, D:3) a +0 dagger a ball python skeleton (22, 0, D:3) a +0 flail an orc skeleton (33, 14, D:3) a +0 dagger a kobold corpse (skeletalised by now) (34, -11, D:3) a +0 war axe (39, 10, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 sling (2, -12, D:4) a scroll of teleportation (2, -9, D:4) a quokka corpse a hobgoblin corpse