Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 13113419394790894891 113 MainiacJoe the Apothecary (level 4, 0/27 HPs) Began as an Octopode Alchemist on Jan 18, 2025. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:06:06 (1957 turns). MainiacJoe the Apothecary (Octopode Alchemist) Turns: 1957, Time: 00:06:06 Health: 0/27 AC: 1 Str: 7 XL: 4 Next: 96% Magic: 7/7 EV: 12 Int: 19 God: Gold: 67 SH: 0 Dex: 12 Spells: 4/8 levels left rFire . . . a - +0 whip rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) b - a +0 sling Missiles h - 14 stones Potions c - 2 potions of magic d - 2 potions of might e - a potion of brilliance {unknown} f - a potion of enlightenment {unknown} g - a potion of curing i - 2 potions of mutation {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting + Level 2.0 Conjurations + Level 1.8 Air Magic * Level 4.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 4% 1 b - Mephitic Cloud Conj/Alch/Air 13% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 28% N/A 6% 2 Olgreb's Toxic Radiance Alch 19% N/A 24% 4 Sticky Flame Fire/Alch 11% 2d5 52% 4 Animate Dead Necr 2% N/A 85% 4 Haunt Necr/Summ 1% N/A 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 exclusions: ball python and 2 sleepcaps, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The sling bullet hits the adder. The adder is moderately wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! a - a +0 whip (weapon) You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. You grab the adder. The adder is heavily wounded. You constrict the adder. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder closely misses you. You hit the adder but do no damage. You squeeze the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of curing. You feel better. The goblin hits you with a +0 dagger. You closely miss the goblin. You grab the goblin. You constrict the goblin. You kill the goblin! You hit Terence but do no damage. Your grab misses Terence. Terence barely misses you. You barely miss Terence. You grab Terence. You squeeze Terence. Terence is lightly wounded. You constrict Terence. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 hand axe. You hit Terence. Terence is heavily wounded. You constrict Terence. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You hit Terence. You squeeze Terence. Terence is almost dead. You constrict Terence, but do no damage. Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." ############ #..........# #.########.# .#####.## #.# . ....#...#######.####.... .#..>.....[.....@@†..# .#.##...#######.###..... ............# #.# ... ##.##..####$# #.♣ . .....#.# #♣♣ #...##.####... .............. ......########♣... .# ......# ♣♣Sff .#### You could see Terence. Vanquished Creatures 5 adders 3 dart slugs A ribbon worm (D:2) An orc (D:3) 6 endoplasms 2 giant cockroaches 5 goblins 3 hobgoblins 6 jackals (D:1) 2 quokkas 3 ball pythons 8 bats 5 frilled lizards 2 kobolds 6 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MainiacJoe the Octopode Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 134 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 414 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 422 | D:1 | Learned a level 3 spell: Mephitic Cloud 461 | D:1 | Reached skill level 1 in Air Magic 711 | D:1 | Reached skill level 4 in Alchemy 1069 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 1946 | D:3 | Noticed Terence 1957 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms D:2: layout_basic D:3: layout_loops_ring, nemelex_xobeh_ov_fountains_minmay, gammafunk_ghost_split, hellmonk_no_cap, uniq_terence, uniq_robin, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Air Magic | 1 | 1.8 Alchemy | 4 | 4.5 Conjurations | 2 | 2.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 24 | 14 || 38 Constrict | 7 | 7 || 14 Tentacles | 2 | 5 || 7 Fire: Sling | 41 | 28 || 69 Cast: Sting | 39 | 12 || 51 Use: Scroll | 3 | || 3 Potion | | 1 || 1 Armour: Skin | 16 | 14 || 30 Dodge: Dodged | 38 | 7 || 45