Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 10799399277076431456 45809 MainiacJoe the Fighter (level 14, -3/234 HPs) Began as an Oni Ice Elementalist on Mar 7, 2025. Was an Elder of Yredelemnul. Slain by a dire elephant (6 damage) ... on level 5 of the Lair of Beasts on Mar 9, 2025. The game lasted 01:10:17 (16628 turns). MainiacJoe the Fighter (Oni Ice Elementalist) Turns: 16628, Time: 01:10:19 Health: -3/234 AC: 27 Str: 15 XL: 14 Next: 34% Magic: 30/30 EV: 1 Int: 20 God: Yredelemnul [****..] Gold: 1020 SH: 0 Dex: 9 Spells: 7/37 levels left rFire . . . X - +5 eveningstar rCold . . . (no shield) rNeg . . . t - melded +0 steam dragon scales rPois + (helmet currently unavailable) rElec . y - melded +0 cloak rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... l - amulet of regeneration Stlth ++ k - +5 ring of evasion HPRegen 1.39/turn R - +5 ring of evasion MPRegen 0.22/turn %: no passive effects @: brilliant, tree-form, very slightly contaminated, wreathed by umbra, lit torch A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, large, unfitting armour, (horns 1), (tough skin 1), double potion healing, drunken brawling a: Renounce Religion, Light the Black Torch, Recall Undead Harvest, Hurl Torchlight, Bind Soul You were on level 5 of the Lair of Beasts. You worshipped Yredelemnul. Yredelemnul was greatly pleased with you. You were a tree. You visited 3 branches of the dungeon, and saw 16 of its levels. You collected 1020 gold pieces. Inventory: Hand Weapons a - the +7 short sword of a bazaar {elec, rF+ Int+3} (You found it on level 1 of the Lair of Beasts) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. b - a +3 halberd g - a +2 scimitar of flaming w - a +3 battleaxe D - a +0 shortbow X - a +5 eveningstar (weapon) Missiles c - 198 stones i - 5 poisoned darts p - 5 javelins A - 9 boomerangs C - 6 atropa-tipped darts {=F} M - 7 silver javelins Armour d - a +0 robe t - +0 steam dragon scales (melded) u - a +1 robe of resistance y - a +0 cloak (melded) z - a +2 robe of fire resistance Magical Staves n - a staff of fire I - a staff of earth Jewellery k - a +5 ring of evasion (left branch) l - an amulet of regeneration (around neck) q - a ring of flight N - a ring of poison resistance O - a ring of wizardry R - a +5 ring of evasion (right branch) Z - a +6 ring of dexterity Wands o - a wand of flame (47) B - a wand of iceblast (10) K - a wand of light (13) P - a wand of polymorph (4) U - a wand of paralysis (8) Scrolls j - 2 scrolls of noise m - 4 scrolls of vulnerability v - 2 scrolls of fog E - 2 scrolls of fear G - a scroll of enchant armour S - a scroll of revelation T - 5 scrolls of teleportation V - 2 scrolls of identify W - a scroll of blinking Y - a scroll of immolation Potions e - 5 potions of enlightenment f - 2 potions of curing h - a potion of might r - a potion of brilliance s - 2 potions of mutation x - 2 potions of invisibility F - a potion of attraction H - 4 potions of lignification L - 3 potions of magic Q - a potion of haste Skills: - Level 14.0 Fighting + Level 7.5 Maces & Flails - Level 1.7 Dodging - Level 1.4 Stealth - Level 12.0 Spellcasting - Level 5.0 Conjurations - Level 5.0 Hexes - Level 3.0 Summonings - Level 3.0 Translocations - Level 10.0 Ice Magic - Level 5.0 Air Magic - Level 5.0 Alchemy - Level 8.0 Invocations - Level 5.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ozocubu's Armour Ice 67% N/A 1% 3 d - Summon Ice Beast Ice/Summ 54% N/A 1% 3 e - Hailstorm Conj/Ice 58% 3d11 1% 3 f - Freezing Cloud Conj/Ice/Air 27% 6-21 11% 5 g - Hoarfrost Cannonade Ice/Alch 29% 3d7/3d15 7% 5 h - Metabolic Englaciati Hex/Ice 29% N/A 7% 5 k - Blink Tloc 72% N/A 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 72% N/A 1% 1 Foxfire Conj/Fire 100% 2x1d9 1% 1 Magic Dart Conj 100% 1d8 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Mercury Vapours Alch/Air 96% N/A 1% 2 Momentum Strike Conj/Tloc 84% 3d10 1% 2 Call Imp Summ 72% N/A 2% 2 Lesser Beckoning Tloc 72% N/A 2% 2 Maxwell's Portable Pile Tloc 36% (3-9)d5 4% 3 Sandblast Erth 36% 2d10 5% 1 Soul Splinter Necr 72% N/A 5% 1 Stone Arrow Conj/Erth 66% 3d11 6% 3 Passage of Golubria Tloc 36% N/A 16% 4 Passwall Erth 18% N/A 17% 3 Anguish Hex/Necr 16% N/A 21% 4 Alistair's Intoxication Alch 32% N/A 21% 5 Silence Hex/Air 24% N/A 21% 5 Plasma Beam Fire/Air 16% 2x1d28 97% 6 Starburst Conj/Fire 16% 6d6 97% 6 Magnavolt Erth/Air 16% 4d12 100% 7 Lehudib's Crystal Spear Conj/Erth 16% 10d5 100% 8 Maxwell's Capacitive Co Air 24% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Lair (5/5) D:9 Swamp (0/4) Lair:3 Snake (0/4) Lair:3 Slime (0/5) Lair:4 Orc (0/2) D:9 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:10 : Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You are too large for most types of armour. ((You have a pair of small horns on your head.)) ((You have tough skin. (AC +1))) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The +7 short sword of a bazaar {elec, rF+ Int+3} stops crackling. X - a +5 eveningstar (weapon) The dire elephant tramples you but does no damage. The dire elephant trunk-slaps you! * * * LOW HITPOINT WARNING * * * You take a swig of the potion and twirl your +5 eveningstar. You hit the dire elephant but do no damage. The dire elephant is severely wounded. You hit the dire elephant. The dire elephant is almost dead. You savour every drop. You feel better. You feel less invigorated. The dire elephant tramples you but does no damage. The dire elephant trunk-slaps you. * * * LOW HITPOINT WARNING * * * Your hoarfrost cannon fires a salvo of icy shards. The shard of alchemical ice hits the dire elephant! The dire elephant is flash-frozen. Your hoarfrost cannon fires a salvo of icy shards. The shard of alchemical ice hits the dire elephant but does no damage. The dire elephant is flash-frozen. The dire elephant tramples you!! * * * LOW HITPOINT WARNING * * * The dire elephant trunk-slaps you but does no damage. You take a swig of the potion and twirl your +5 eveningstar. You bludgeon the dire elephant!! You kill the dire elephant! Its soul becomes fuel for the torch. You hit the dire elephant but do no damage. The dire elephant is severely wounded. You savour every drop. You feel better. The dire elephant tramples you but does no damage. The dire elephant trunk-slaps you but does no damage. Your life force feels restored. Unknown command. You puncture the dire elephant! The dire elephant is almost dead. The dire elephant tramples you!! * * * LOW HITPOINT WARNING * * * The dire elephant trunk-slaps you. You die... Your body rises from the dead as a mindless zombie. .##.###............)......# ##. ...###...#..............### ###.. ...#......#............#.# #.... .........##..##..#..P.#### #.... #.......####.####..P#P# ####.... #.......###### ####### #....... ........#.########## ###...#.. #.........P...P##..######...P#### ####..........I.♣...P.#......# ## ## ##..........