MainiacJoe Level 1 of the Dungeon (2, 30, D:1) a quokka skeleton (6, 14, D:1) a +0 club (12, 30, D:1) a +0 club (29, 23, D:1) a bat corpse (skeletalised by now) (29, 24, D:1) a hobgoblin corpse (skeletalised by now) (35, 29, D:1) a +0 dagger (38, 20, D:1) a +0 hand axe (40, 10, D:1) a +0 dagger (41, 8, D:1) a ball python corpse (skeletalised by now) (42, 29, D:1) a ball python corpse (skeletalised by now) (48, 30, D:1) a bat corpse (skeletalised by now) (50, 13, D:1) a quokka skeleton (53, 36, D:1) a +0 club (56, 2, D:1) a +0 robe (58, 4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (13, -17, D:2) a +0 dagger a kobold corpse (skeletalised by now) (13, 25, D:2) a ball python corpse (skeletalised by now) (14, 7, D:2) a +0 scale mail (19, 20, D:2) a +0 club (32, 30, D:2) a +0 ring mail (38, 30, D:2) a +0 short sword (44, -18, D:2) a +0 club (46, -8, D:2) a +0 robe Level 3 of the Dungeon (2, -6, D:3) a bombardier beetle corpse (4, -1, D:3) 8 gold pieces Level 6 of the Dungeon (0, 0, D:6) the +12 dagger of Ytatipti {drain, ^Contam rElec rCorr Str+2} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. (unseen) (1, 4, D:6) 19 gold pieces a +0 flail an orc corpse