Dungeon Crawl Stone Soup version 0.29.1-1-gd02db69 (webtiles) character file. Game seed: 16867583523533767051 108 MalacsCross the Trooper (level 5, 41/41 HPs) Began as a Djinni Hedge Wizard on Dec 10, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:18:07 (2982 turns). MalacsCross the Trooper (Djinni Hedge Wizard) Turns: 2982, Time: 00:18:07 Health: 41/41 AC: 4 Str: 9 XL: 5 Next: 12% Gold: 134 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . l - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.13/turn m - ring of wizardry MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 134 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles e - 36 stones f - 6 boomerangs (quivered) Armour b - a +0 robe (worn) c - a +0 hat l - a +1 helmet (worn) Jewellery m - a ring of wizardry (left hand) Scrolls d - 3 scrolls of teleportation {unknown} g - 2 scrolls of amnesia {unknown} j - a scroll of identify {unknown} k - 2 scrolls of fear {unknown} Potions h - 2 potions of might {unknown} i - 2 potions of curing {unknown} n - a potion of berserk rage {unknown} Skills: * Level 4.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 2% 1 b - Necrotise Necr 40% 1d6 2% 1 c - Call Imp Summ 10% N/A 4% 2 d - Slow Hex 40% N/A 2% 1 e - Conjure Flame Conj/Fire 10% 6-21 9% 3 f - Mephitic Cloud Conj/Pois/Air 10% N/A 9% 3 g - Blink Tloc 20% N/A 4% 2 h - Ensorcelled Hibernat Hex/Ice 20% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Conjure Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The fire ignites! You are engulfed in blazing flames. You resist. Your crimson imp blinks! Casting: Conjure Flame (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, ally target, chance to affect: 71%) You miscast Necrotise. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (ally target, chance to affect: 71%) The worm struggles to resist. Your crimson imp hits the worm. Your crimson imp hits the worm but does no damage. Your crimson imp hits the worm. Your crimson imp hits the worm. A worm comes into view. Your crimson imp blinks! Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, ally target, chance to affect: 71%) The worm struggles to resist. Your magical contamination has completely faded away. Your crimson imp blinks! Your crimson imp hits the worm. Your crimson imp blinks! There is a stone staircase leading up here. Your crimson imp blinks! You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ###########.# #...........# #.#########.# ########### #.# #.# ..........# #Z#########.# #########.# #...[.....#.# #########.###########.#.# ................@.....#.# #########.#.####..#####.# #.#.#.........#.# #.#.#.#...###.#.# #.#.#....##.....# #.#.#)....#.#...# #.#.#...#.#.#...# ###.#.....#.#.#...# ##.....#.#.#.#.#...# There were no monsters in sight! Vanquished Creatures Natasha (D:2) An adder (D:3) 2 dart slugs 3 bats (D:2) An endoplasm (D:1) A giant cockroach (D:3) 5 goblins 4 jackals (D:1) A quokka (D:2) 5 ball pythons 3 frilled lizards 3 kobolds 5 rats 35 creatures vanquished. Vanquished Creatures (collateral kills) Natasha (D:2) 2 dart slugs A ball python (D:2) 2 bats (D:1) An endoplasm (D:2) A jackal (D:1) A kobold (D:1) 9 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MalacsCross the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | MalacsCross set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Slow, Conjure Flame, Mephitic | Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 137 | D:1 | Reached skill level 1 in Fighting 354 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 413 | D:1 | Reached skill level 2 in Fighting 946 | D:1 | Reached XP level 3. HP: 26/29 MP: 0/0 946 | D:1 | Learned a level 1 spell: Necrotise 1753 | D:2 | Reached skill level 3 in Fighting 2159 | D:2 | Noticed Natasha 2165 | D:2 | Killed Natasha 2166 | D:2 | Reached XP level 4. HP: 28/36 MP: 0/0 2237 | D:2 | Noticed Natasha 2242 | D:2 | Killed Natasha 2243 | D:2 | Reached skill level 4 in Fighting 2640 | D:3 | Noticed an ogre 2720 | D:3 | Reached XP level 5. HP: 35/41 MP: 0/0 2720 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2982 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, minmay_misc_feat_cross D:2: layout_basic, uniq_natasha D:3: layout_rooms, minmay_joined_circles, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 36 | || 36 Throw: Boomerang | 16 | 6 || 22 Stone | 1 | || 1 Cast: Magic Dart | 35 | 10 || 45 Call Imp | 13 | 5 || 18 Necrotise | 14 | 9 || 23 Slow | 1 | || 1 Mephitic Cloud | | 1 || 1 Conjure Flame | | 3 || 3 Ensorcelled Hiber | | 2 || 2 Armor: Robe | 12 | 1 || 13 Dodge: Dodged | 43 | 4 || 47