MalacsCross Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, 29, D:1) a +0 dagger (20, 6, D:1) 4 large rocks (25, 8, D:1) a +0 dagger (27, 39, D:1) a +0 ring mail (34, 1, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, -2, D:2) a +0 club a +0 dagger (5, -40, D:2) a +0 spear (16, -37, D:2) a +0 ring mail (19, -33, D:2) a +0 mace (26, -21, D:2) a +0 hand axe (28, -9, D:2) a +0 trident Level 3 of the Dungeon [Shop] Fusiamoi's General Store 2 poisoned darts (9 gold) a +0 pair of gloves (54 gold) a +2 antimagic battleaxe (378 gold) a +0 scale mail (48 gold) the +1 plate armour of Context {-Tele rElec Dex+4} (520 gold) Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. a wand of flame (4) (33 gold) (0, 0, D:3) a +0 robe (4, -3, D:3) a +0 spear (4, 8, D:3) a +0 club (9, -26, D:3) a +0 club a +0 club (12, -27, D:3) a +0 dagger (14, -27, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 helmet a +0 animal skin a +0 spear (17, -28, D:3) a +0 scale mail a +0 club (19, -30, D:3) a +0 dagger (34, -14, D:3) a +0 short sword (45, -14, D:3) a +0 dagger (47, -12, D:3) a +0 club (48, -34, D:3) a +0 dagger a +0 robe (51, 5, D:3) a +0 ring mail (61, -11, D:3) a +0 dagger (68, -40, D:3) a +0 short sword Level 4 of the Dungeon (0, 3, D:4) a +0 dagger a +0 shortbow (2, -1, D:4) a +0 dagger (4, 2, D:4) a +0 halberd (10, 37, D:4) a +0 pair of boots (15, 37, D:4) a +0 dagger a +0 robe a +0 mace (15, 40, D:4) a +0 dagger a +0 leather armour (17, 6, D:4) a +0 dagger (20, -4, D:4) a +0 dagger (24, 43, D:4) a +0 flail a +0 club a +0 club (34, 43, D:4) a +0 spear (35, 24, D:4) a +0 cloak (48, -1, D:4) a +0 club a +0 flail (48, 0, D:4) a +0 hand axe a +0 dagger a +0 robe a +0 flail (48, 23, D:4) a +0 dagger (51, 10, D:4) a +0 club Level 5 of the Dungeon (1, -35, D:5) a +0 robe a +0 whip (4, -26, D:5) a +0 war axe (4, -20, D:5) a +0 hand axe (8, -38, D:5) a +0 robe (8, -26, D:5) a +0 morningstar (8, -20, D:5) a +0 halberd (12, -27, D:5) a +0 hand axe (23, -25, D:5) a +0 giant club (26, -29, D:5) a +0 quarterstaff a +0 robe (26, -11, D:5) a +0 dagger (28, -15, D:5) a +0 dagger (41, -14, D:5) a +0 flail Level 6 of the Dungeon (4, -24, D:6) a +0 robe a +0 great sword (6, -27, D:6) a +0 robe a +0 robe a +0 robe (20, 25, D:6) a +0 falchion (27, 20, D:6) a +0 scale mail (29, -11, D:6) a +0 leather armour a +0 morningstar (44, 24, D:6) a +0 war axe (50, 29, D:6) a +0 whip (50, 31, D:6) a +0 whip a +0 spear (51, -16, D:6) a +0 ring mail a +0 hand axe (53, -16, D:6) a +0 ring mail a +0 hand axe (54, -16, D:6) a +0 robe a +0 dagger (55, -16, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Patuasag's Antique Weapon Emporium a +0 flail (105 gold) a +0 whip (75 gold) a +1 trident of venom (336 gold) a +0 dagger (60 gold) a +1 vorpal great sword (501 gold) a +0 halberd (120 gold) a +0 sling (45 gold) the +4 hand axe of Extinguishment {protect, Dex+4 Stlth+} (1254 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+4). Stlth: It makes you more stealthy. (2, -25, D:7) a +0 dagger (2, -3, D:7) a +0 falchion a +0 war axe a +0 club a +0 leather armour (4, -3, D:7) a +0 dagger a +0 robe a +0 club a +0 ring mail (23, 5, D:7) a +0 shortbow (40, -9, D:7) a +0 spear (45, -16, D:7) a +0 robe (still there?) a +2 dagger (still there?) a +0 giant club (still there?) (47, -17, D:7) a +0 broad axe (48, -11, D:7) a +0 robe a +2 short sword (48, -10, D:7) a +0 robe a +0 hand axe (51, -14, D:7) a +0 robe a +3 halberd (53, -11, D:7) a +0 robe a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (3, 0, D:8) a +0 ring mail (16, 11, D:8) a +0 robe a +4 flail (16, 12, D:8) a +0 dagger (16, 14, D:8) a +0 robe (25, -16, D:8) a +0 leather armour (28, 14, D:8) a +0 robe a +3 great sword (31, 14, D:8) a +0 robe a +5 battleaxe (32, 11, D:8) a +0 scale mail a +3 dagger (34, -5, D:8) a +0 robe (40, 25, D:8) a +0 sling (41, 6, D:8) a +0 robe (47, 1, D:8) a +1 hand axe of flaming a +2 vampiric war axe a +4 scythe of venom a +2 whip of electrocution a +1 scimitar of freezing a +0 vorpal hand axe a +0 falchion of venom 48 stones (57, 4, D:8) a +0 spear (59, 2, D:8) a +0 club a +0 club a +0 robe (60, 2, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (0, 12, D:9) a +0 robe (1, -5, D:9) a +0 flail (1, -4, D:9) a +0 falchion (1, 5, D:9) a +0 quarterstaff (2, -6, D:9) a +0 plate armour a +0 halberd (2, -5, D:9) a +0 chain mail a +0 scimitar (3, -4, D:9) a +0 robe a +0 dagger a +0 scale mail a +0 short sword (4, 7, D:9) a +0 whip (8, 6, D:9) a +0 robe a +0 dagger (11, 9, D:9) a +0 pair of gloves a +4 great sword (12, 5, D:9) a +0 ring mail a +0 flail (13, 4, D:9) a +0 club (13, 5, D:9) a +0 mace (15, 9, D:9) a +0 shortbow a +0 ring mail a +0 hand axe (16, 9, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (17, 16, D:9) a +0 shortbow (18, -4, D:9) a +0 rapier (21, 7, D:9) a +0 dagger (21, 8, D:9) a +0 whip a +0 robe (22, 25, D:9) a +0 scale mail (35, 9, D:9) a +0 robe a +0 falchion (37, -17, D:9) a +0 robe a +0 dagger (37, -16, D:9) a +0 leather armour a +0 trident (38, -18, D:9) a +0 robe a +0 dagger (44, -12, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 flail (1, -26, D:10) a +0 hand axe (5, -2, D:10) a +0 scale mail (13, -21, D:10) a +0 dagger a +0 robe (15, -22, D:10) a +8 short sword a +0 dire flail a +0 chain mail (15, -4, D:10) a +0 kite shield a +1 scale mail of fire resistance a +6 ring of intelligence 6 boomerangs the +0 ring mail "Tobunus" {rElec rC+ Stlth+} rC: It protects you from cold. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a scroll of vulnerability a ring of fire a scroll of enchant weapon a scroll of torment 10 poisoned darts a +6 great sword (19, -13, D:10) a +0 giant spiked club (20, 14, D:10) a +0 whip (22, -7, D:10) a +0 hand axe (28, -25, D:10) a +0 leather armour (30, 1, D:10) a +0 chain mail the Ecumenical Temple