MalacsCross Level 1 of the Dungeon [Shop] Afuru's Jewellery Emporium a ring of magical power (260 gold) an amulet of magic regeneration (390 gold) an amulet of guardian spirit (390 gold) an amulet of guardian spirit (390 gold) a +6 ring of strength (468 gold) an amulet of the acrobat (390 gold) a +4 ring of evasion (468 gold) an amulet of the acrobat (390 gold) a ring of protection from cold (325 gold) (0, 0, D:1) a +0 leather armour (28, -12, D:1) a +0 short sword (39, -21, D:1) a +0 dagger (40, -18, D:1) a +0 club (45, -12, D:1) a +0 scale mail Level 2 of the Dungeon (16, 0, D:2) a +0 leather armour (22, 11, D:2) a +0 whip (22, 12, D:2) a +0 dagger (24, 2, D:2) a +0 short sword (26, 2, D:2) a +0 short sword (29, 7, D:2) a +0 quarterstaff (32, -5, D:2) a +0 ring mail (35, 29, D:2) a +0 dagger (38, 29, D:2) a +0 club (39, 26, D:2) a +0 dagger (40, 26, D:2) a +0 club (40, 29, D:2) a +0 club (41, 29, D:2) a +0 club (42, 26, D:2) a +0 club (42, 29, D:2) a +0 animal skin (43, 27, D:2) a +0 club (43, 28, D:2) a +0 club (44, 2, D:2) a +0 ring mail (44, 29, D:2) a +0 short sword (44, 45, D:2) a +0 club (47, 3, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (24, -4, D:3) a +0 flail (24, 21, D:3) a +0 chain mail (25, 21, D:3) a +0 short sword (25, 24, D:3) a +0 ring mail (34, 25, D:3) a +0 dagger (41, 17, D:3) a +0 leather armour (48, 15, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, -23, D:4) a +0 dagger (5, -23, D:4) a +0 short sword (6, -24, D:4) a +0 whip a +0 club a +0 dagger a +0 whip (7, -25, D:4) a +0 dagger a +0 club (7, -24, D:4) a +0 club (8, -37, D:4) a +0 whip (9, -27, D:4) a +0 short sword (10, -28, D:4) a +0 dagger a +0 whip (11, -28, D:4) a +0 short sword a +0 short sword (12, -29, D:4) a +0 whip a +0 short sword (13, -29, D:4) a +0 whip (13, -22, D:4) a +0 club (14, -36, D:4) a +0 dagger (26, 4, D:4) a +0 club (33, 7, D:4) a +0 whip (37, -45, D:4) a +0 dagger (38, -29, D:4) a +0 giant club (43, -35, D:4) a +0 club (46, -29, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail (11, 1, D:5) a +0 giant club (19, 13, D:5) a +0 flail (29, -17, D:5) a +0 quarterstaff (42, -7, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 ring mail a +0 hand axe a +0 battleaxe (1, -1, D:6) a +0 trident (2, -1, D:6) a +0 club a +0 whip a +0 morningstar a +0 leather armour (3, -3, D:6) a +0 flail a +0 ring mail (3, -2, D:6) a +0 short sword (9, -5, D:6) a +0 club (16, 0, D:6) a +0 whip (17, 17, D:6) a +0 robe (22, 8, D:6) a +0 club (22, 25, D:6) a +0 long sword (23, 8, D:6) a +0 whip (23, 9, D:6) a +0 whip (24, 8, D:6) a +0 buckler a +0 ring mail a +0 spear (33, 19, D:6) a +0 dagger (34, 3, D:6) a +0 plate armour (35, -3, D:6) a +0 ring mail a +0 falchion (36, 19, D:6) a +0 kite shield a +0 leather armour (37, -5, D:6) the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. (unseen) (37, 2, D:6) a +0 kite shield a +0 ring mail a +0 long sword (38, -1, D:6) a +0 robe a +0 long sword (39, -1, D:6) a +0 whip (39, 0, D:6) a +0 whip (43, -3, D:6) a +0 spear (43, -1, D:6) a +0 halberd a +0 robe a +0 club (46, 23, D:6) a +0 giant club (50, 12, D:6) a +0 club (51, 9, D:6) a +0 club (52, 7, D:6) a +0 spear a +0 whip (53, 8, D:6) a +0 spear (54, 6, D:6) a +0 spear (55, 6, D:6) a +0 robe a +0 whip (56, -2, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, -4, D:7) a +0 short sword (2, -2, D:7) a +0 club a +0 leather armour (3, -2, D:7) a +0 mace (3, -1, D:7) a +0 dagger (6, -18, D:7) a +0 mace (9, 15, D:7) a +0 quarterstaff (11, 5, D:7) a +0 hand axe (28, 6, D:7) a +0 robe (40, -1, D:7) a +0 hand axe (41, -2, D:7) a +0 hand axe (42, -2, D:7) a +0 hand axe (44, -20, D:7) a +0 leather armour a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (3, -8, D:8) a +0 flail (9, 12, D:8) a +0 dagger (17, 7, D:8) a +0 scale mail (18, 13, D:8) a +0 hand axe a +0 leather armour (23, 3, D:8) a +0 helmet (23, 23, D:8) a +0 leather armour (36, 14, D:8) a +0 dagger of protection a +1 dagger of pain a +1 war axe of freezing (36, 30, D:8) a +0 dagger (37, 11, D:8) a +0 chain mail a +0 glaive (38, 8, D:8) a +0 robe a +0 dagger (39, 8, D:8) a +0 robe a +0 dagger Level 9 of the Dungeon (5, -40, D:9) a +0 robe (12, -48, D:9) a +0 giant club a +0 robe a +0 dagger a +0 club a +0 war axe a +0 scimitar (12, -1, D:9) a +0 giant spiked club a +0 giant club (16, -44, D:9) the amulet "Haru" {Acrobat Int+6} [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+6). a +0 dagger of holy wrath a +2 ring mail of poison resistance a +3 vorpal long sword a +0 arbalest a +1 vorpal hand axe a +3 leather armour of fire resistance a +0 mace of protection 167 stones a +4 spectral quarterstaff the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. a +1 short sword of speed a +2 chain mail of positive energy a +6 ring of strength a +6 ring of strength a scroll of silence a potion of mutation (16, -36, D:9) a +0 robe a +2 spear a +0 robe a +0 dagger a +0 chain mail a +0 flail (18, -40, D:9) a +0 robe (19, -40, D:9) a +0 robe a +0 battleaxe (22, -43, D:9) a +0 short sword (24, -46, D:9) a +0 robe a +0 dagger a +0 shortbow (24, -45, D:9) a +0 leather armour a +0 spear (25, -46, D:9) a +0 robe a +0 dagger a +0 dagger a +0 ring mail (26, -48, D:9) a +0 robe (26, -45, D:9) a +0 hand axe a +0 ring mail (27, -49, D:9) a +0 robe (33, -43, D:9) a +0 plate armour (38, -27, D:9) a +0 giant spiked club a +0 giant club (40, -20, D:9) the +8 plate armour of Lofeon {rF+ Str+4 SInv} Str: It affects your strength (+4). rF: It protects you from fire. SInv: It lets you see invisible. a ring of magical power 9 stones a scroll of noise a +0 troll leather armour a ring of fire a +0 sling the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +2 dagger of venom a +0 troll leather armour 5 potions of lignification 2 scrolls of enchant armour 2 potions of mutation a +2 war axe of distortion a +0 dagger of freezing 5 scrolls of enchant weapon a +0 dagger of draining a +0 war axe of flaming a +2 whip of draining a wand of flame (38) a +2 halberd of flaming a +0 arbalest a +2 battleaxe of freezing a +2 dagger of chaos (41, -28, D:9) a +0 great sword a +0 leather armour (42, -30, D:9) a +2 hat (44, -23, D:9) a +0 robe a +0 giant club a +0 plate armour (48, -34, D:9) a +0 cloak (48, -17, D:9) a +0 short sword (49, -7, D:9) a +0 short sword (51, -13, D:9) a +0 chain mail a +0 battleaxe (51, -12, D:9) a +0 leather armour a +0 hand axe (53, -12, D:9) a +0 club (54, -6, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (1, 27, D:10) a +0 club (4, -1, D:10) a +0 scale mail (5, -25, D:10) a +0 hand axe (5, 18, D:10) a +0 shortbow (7, -16, D:10) a +0 leather armour (8, -16, D:10) a +0 leather armour (12, -16, D:10) a +0 giant spiked club a +0 giant spiked club (13, 15, D:10) a +0 ring mail (28, 6, D:10) a +0 club Level 11 of the Dungeon [Shop] Unaoh's Changing Room a book of Changes (288 gold) a wand of polymorph (8) (179 gold) a book of Transfigurations (640 gold) Sif Muna's Omnibus of Shaping (576 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Irradiate Conjuration/Transmutation 5 c - Dragon Form Transmutation 7 a book of Changes (288 gold) (0, 0, D:11) a +0 shortbow (2, 24, D:11) a +0 mace (3, -2, D:11) a +0 ring mail (4, 23, D:11) a +0 short sword a +0 whip a +0 short sword (4, 25, D:11) a +0 whip 3 stones (5, 28, D:11) a +0 short sword (7, 28, D:11) a +0 short sword (21, 0, D:11) a +0 falchion (31, 19, D:11) a +0 short sword (32, 26, D:11) a +0 leather armour (33, -14, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 halberd (1, 24, D:12) a +0 giant club a +0 dire flail (14, 26, D:12) a +0 rapier (30, -2, D:12) a +0 hand axe (37, -6, D:12) a +0 dagger a +0 robe (37, -4, D:12) a +0 club a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 robe (4, 12, D:13) a +0 flail (7, 34, D:13) a +0 mace (8, 16, D:13) a +0 shortbow (15, 28, D:13) a scroll of enchant armour (18, 32, D:13) 21 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (5, -27, Orc:1) a +0 hand axe (6, -28, Orc:1) a +0 club (6, -27, Orc:1) a +0 plate armour a +0 long sword (7, -31, Orc:1) a +0 giant club (7, -28, Orc:1) a +0 ring mail a +0 hand axe a +0 flail (8, -31, Orc:1) a +0 dagger (8, -30, Orc:1) a +0 leather armour a +0 mace (8, -29, Orc:1) a +0 robe a +0 dagger a +0 club a +0 leather armour a +0 hand axe (9, -31, Orc:1) a +0 chain mail a +0 scimitar (9, -29, Orc:1) a +0 hand axe (10, -31, Orc:1) a +0 robe a +0 dagger (10, -29, Orc:1) a +0 plate armour a +0 mace a +0 arbalest (10, -27, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Reesupt's Antique Armour Boutique a +0 robe (17 gold) the +1 leather armour of Disappointment {Rampage rCorr Dex+3 Stlth-} (612 gold) Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you less stealthy. a +0 leather armour (50 gold) a +0 robe (17 gold) a +2 robe of resistance (942 gold) a +0 pair of gloves (112 gold) +0 shadow dragon scales (2000 gold) a +0 chain mail (112 gold) a +0 robe (17 gold) [Shop] Epoad's Antique Weapon Shop the +0 war axe of the Sneaky Stories {pain, rCorr} (575 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rCorr: It protects you from acid and corrosion. a +0 war axe (94 gold) the +10 battleaxe of Digrant {protect, rN++} (2033 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rN: It greatly protects you from negative energy. a +0 quarterstaff (108 gold) a +0 long sword (94 gold) a +0 dagger (54 gold) a +0 great sword (175 gold) [Shop] Puopt's Assorted Antiques a scroll of poison (76 gold) 3 scrolls of teleportation (171 gold) a phantom mirror (760 gold) a +0 ring mail (76 gold) a scroll of fog (76 gold) a wand of flame (11) (146 gold) [Shop] Suptid's General Store a book of Air (330 gold) a book of the Sky (660 gold) a +0 leather armour (30 gold) a +6 ring of intelligence (540 gold) a scroll of fog (60 gold) a +0 robe (10 gold) the +9 great sword of Intuition {pain, Stlth+} (1065 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Stlth: It makes you more stealthy. a +0 flail (52 gold) [Shop] Cunlimeng's Book Emporium a There-And-Back Book (420 gold) a book of Sloth (504 gold) a book of Blood (392 gold) a book of Frost (308 gold) a book of Maledictions (364 gold) a book of Annihilations (840 gold) a book of Spectacle (448 gold) (0, 0, Orc:2) a +0 dagger (0, 11, Orc:2) a +0 morningstar (0, 18, Orc:2) a +0 trident (1, -1, Orc:2) a +0 robe a +0 dagger (1, 15, Orc:2) a +0 plate armour a +0 battleaxe (1, 18, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (1, 33, Orc:2) a +0 plate armour a +0 short sword (2, 11, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 halberd (2, 12, Orc:2) a +0 chain mail a +0 trident a +0 mace a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (2, 19, Orc:2) a +0 short sword (3, 13, Orc:2) a +0 scale mail a +0 flail (3, 16, Orc:2) a +0 plate armour a +0 great sword (3, 18, Orc:2) a +0 flail (3, 34, Orc:2) a +0 short sword a +0 short sword (4, 34, Orc:2) a +0 robe a +0 dagger (5, 16, Orc:2) a +0 chain mail a +0 short sword (6, 16, Orc:2) a +0 hand axe (9, 17, Orc:2) a +0 dagger (12, 12, Orc:2) a +0 chain mail a +0 arbalest (12, 15, Orc:2) a +0 plate armour a +0 hand axe (13, 10, Orc:2) a +0 plate armour a +0 war axe (13, 13, Orc:2) a +0 chain mail a +0 war axe (13, 21, Orc:2) a +0 dagger a +0 long sword a +0 scale mail (13, 25, Orc:2) a +0 short sword (13, 27, Orc:2) a +0 robe a +0 short sword (13, 28, Orc:2) a +0 ring mail a +0 hand axe a +0 dagger a +0 leather armour (14, 2, Orc:2) a +1 dagger of venom a +0 robe (14, 3, Orc:2) a +0 dagger (14, 13, Orc:2) a +0 plate armour a +0 battleaxe (14, 15, Orc:2) a +0 short sword (14, 20, Orc:2) a +0 short sword (14, 22, Orc:2) a +0 morningstar (14, 26, Orc:2) a +0 robe a +0 short sword (15, 2, Orc:2) a +0 short sword a +0 scale mail (15, 6, Orc:2) a +0 giant spiked club (15, 10, Orc:2) a +0 giant club (15, 11, Orc:2) a +0 plate armour a +0 glaive (15, 14, Orc:2) a +0 flail (15, 18, Orc:2) a +0 chain mail a +0 whip a +0 chain mail a +0 dagger (15, 23, Orc:2) a +0 chain mail a +0 dire flail (15, 24, Orc:2) a +3 leather armour a +0 hand axe (15, 25, Orc:2) a +0 plate armour a +0 mace (16, 1, Orc:2) a +0 great sword a +0 plate armour (16, 10, Orc:2) a +0 plate armour (16, 12, Orc:2) a +0 morningstar (16, 19, Orc:2) a +0 club (18, 3, Orc:2) a +0 short sword a +0 chain mail (18, 6, Orc:2) a +0 dagger a +0 robe (18, 11, Orc:2) a +0 robe a +0 dagger (19, -2, Orc:2) a +0 robe a +0 dagger (19, -1, Orc:2) a +0 mace a +0 robe a +0 dagger (19, 5, Orc:2) a +0 great mace (21, -1, Orc:2) a +0 mace (21, 4, Orc:2) a +0 ring mail a +0 dagger (21, 5, Orc:2) a +0 leather armour a +0 mace (22, -1, Orc:2) a +0 plate armour a +0 glaive (22, 5, Orc:2) a +0 short sword (22, 8, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (22, 9, Orc:2) a +0 mace (23, 11, Orc:2) a +0 leather armour of fire resistance (23, 17, Orc:2) a +0 robe (23, 18, Orc:2) a +0 robe a +0 dagger (23, 19, Orc:2) a +0 robe a +0 dagger (25, 8, Orc:2) a +0 plate armour a +0 battleaxe (25, 18, Orc:2) a +0 plate armour a +0 hand axe (25, 19, Orc:2) a +0 scale mail a +0 flail (26, 20, Orc:2) a +0 dagger (30, 10, Orc:2) a +0 chain mail a +0 scimitar a +0 arbalest (30, 33, Orc:2) a +0 chain mail a +0 long sword (31, 33, Orc:2) a +0 dagger (31, 35, Orc:2) a +0 plate armour a +0 glaive (32, 34, Orc:2) a +0 plate armour a +0 halberd a +0 arbalest a +0 dagger (32, 35, Orc:2) a +0 mace (32, 37, Orc:2) a +0 plate armour a +0 war axe (34, 20, Orc:2) a +0 giant club (34, 26, Orc:2) a +0 chain mail a +0 trident (36, 27, Orc:2) a +0 hand axe (36, 28, Orc:2) a +0 flail a +0 plate armour a +0 short sword a +0 arbalest (37, 15, Orc:2) a +0 leather armour (37, 18, Orc:2) a +0 leather armour a +0 flail a +0 chain mail a +0 glaive (39, 19, Orc:2) a +0 chain mail a +0 mace (40, 4, Orc:2) a +0 short sword (40, 20, Orc:2) a +0 giant spiked club (41, 15, Orc:2) a +0 hand axe a +0 ring mail a +0 dagger (41, 18, Orc:2) a +0 short sword a +0 club (42, 15, Orc:2) a +0 leather armour a +0 war axe (43, 7, Orc:2) a +0 leather armour a +0 club (46, 11, Orc:2) a +0 leather armour a +0 club (48, 2, Orc:2) a +0 falchion (53, 6, Orc:2) 3 scrolls of amnesia a +1 mace of draining a +0 short sword of electrocution a potion of degeneration a +1 short sword of venom a +2 short sword of freezing a potion of ambrosia a +2 short sword of flaming 3 potions of attraction a throwing net a +3 arbalest a +2 whip of electrocution a +2 vorpal mace a +2 chain mail of fire resistance a +1 hand axe of electrocution a +2 robe of resistance a +2 hand axe of holy wrath a scroll of brand weapon a +4 halberd of venom 13 stones a +2 dagger of pain a +4 ring of evasion Level 1 of the Elven Halls [Shop] Nauwuriruo's Antique Weapon Emporium a +1 vorpal mace (276 gold) the +9 rapier "Midenk" {vorpal, rF+} (1560 gold) It inflicts extra damage upon your enemies. rF: It protects you from fire. a +0 sling (36 gold) a +4 flail of draining (679 gold) a +0 club (24 gold) a +0 short sword (72 gold) a +0 halberd (96 gold) a +0 rapier (96 gold) a +0 club (24 gold) a +0 great sword (156 gold) the +2 great sword "Taigoded" {drain, Int+6} (991 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+6). the +7 dagger of Wariness {speed, rCorr} (1286 gold) Attacks with this weapon are significantly faster. rCorr: It protects you from acid and corrosion. [Shop] Zagung's Armour Shoppe a +0 leather armour (26 gold) a +1 helmet (149 gold) the +4 pair of boots of the Dice {Contam rElec rF+ rC++} (746 gold) rF: It protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. +0 gold dragon scales (1040 gold) a +0 ring mail (52 gold) a +0 pair of boots (58 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) (0, 0, Elf:1) a +0 mace (2, 7, Elf:1) a +0 trident (3, 6, Elf:1) a +0 hand axe (3, 7, Elf:1) a +0 dagger a +0 robe (8, 18, Elf:1) a +0 long sword (9, -2, Elf:1) a +0 long sword (9, 14, Elf:1) a +0 long sword (11, 18, Elf:1) a +0 long sword (12, -9, Elf:1) a +0 quarterstaff a +0 chain mail (13, -7, Elf:1) a +0 dagger (19, 24, Elf:1) a +0 helmet (21, 3, Elf:1) a +0 short sword (22, 10, Elf:1) a +0 leather armour a +4 short sword (23, 26, Elf:1) a +0 plate armour (24, -5, Elf:1) a +0 dagger of pain (24, -1, Elf:1) a +0 leather armour a +0 long sword (24, 10, Elf:1) a +0 long sword (26, -2, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (27, -5, Elf:1) a +0 long sword (27, 8, Elf:1) a +0 buckler a +0 short sword a +0 robe (27, 27, Elf:1) a +0 long sword a +0 buckler (28, 14, Elf:1) a +0 long sword (28, 15, Elf:1) a +0 short sword (30, 2, Elf:1) a +0 short sword of freezing (31, -5, Elf:1) a +0 leather armour a +0 shortbow (33, -5, Elf:1) a +0 leather armour a +0 long sword (33, -4, Elf:1) a +0 club (33, 28, Elf:1) a +0 dagger a +0 leather armour (37, 14, Elf:1) a +0 leather armour a +0 long sword (38, -25, Elf:1) a +0 short sword (38, 13, Elf:1) a +0 short sword (39, -18, Elf:1) a +0 long sword (40, -13, Elf:1) a +0 robe (41, -13, Elf:1) a +0 leather armour a +0 short sword (42, -11, Elf:1) a +0 dagger (42, -10, Elf:1) a +0 longbow (42, -8, Elf:1) a +0 leather armour a +0 long sword (42, -7, Elf:1) a +0 dagger (42, 14, Elf:1) a +0 long sword (43, -7, Elf:1) a +0 buckler a +0 ring mail a +0 short sword (43, -6, Elf:1) a +0 long sword (44, -6, Elf:1) a +0 halberd a +0 dagger a +0 ring mail a +0 long sword a +0 rapier a +0 leather armour a +0 rapier a +0 leather armour a +0 shortbow a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger (45, -5, Elf:1) a +0 long sword a +0 dagger (46, 21, Elf:1) a +0 war axe a +0 ring mail (48, -13, Elf:1) a +0 chain mail (48, 5, Elf:1) a +0 dagger Level 2 of the Elven Halls [Shop] Gaocw's Assorted Antiques a +2 spear of flaming (469 gold) a +0 pair of boots (121 gold) a scroll of noise (27 gold) a scroll of teleportation (81 gold) a potion of might (108 gold) a scroll of enchant armour (202 gold) a +0 plate armour (621 gold) a +6 ring of strength (972 gold) a potion of attraction (81 gold) a scroll of identify (54 gold) (0, 0, Elf:2) a +0 rapier (1, 0, Elf:2) a +0 trident a +0 short sword a +0 ring mail (2, 0, Elf:2) a +0 long sword a +0 rapier (3, 0, Elf:2) a +0 dagger a +0 chain mail (4, 0, Elf:2) a +0 long sword a +0 scale mail (21, 7, Elf:2) a +0 plate armour (24, 4, Elf:2) a +0 falchion Level 1 of the Lair of Beasts (12, -6, Lair:1) a +0 ring mail (20, -7, Lair:1) a +0 robe (20, 33, Lair:1) a +0 hand axe (25, -10, Lair:1) a +0 ring mail (42, 12, Lair:1) a +0 battleaxe (51, 8, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (4, -30, Lair:2) a +0 flail (17, -40, Lair:2) a +0 dagger (22, 7, Lair:2) a +0 ring mail (31, -43, Lair:2) a +0 leather armour (31, -27, Lair:2) a +0 dagger (51, -16, Lair:2) a +0 sling (54, -25, Lair:2) a +1 great sword of electrocution 2 scrolls of enchant armour 5 scrolls of identify a scroll of immolation the +0 hand axe "Uxzuphic" {vorpal, rF+ Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rF: It protects you from fire. 19 stones a +7 hand axe of electrocution a +0 cloak of poison resistance Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (1, -32, Lair:3) a +0 cloak (2, -42, Lair:3) a +0 war axe (35, -31, Lair:3) a +0 long sword (40, -22, Lair:3) a +3 whip (43, -40, Lair:3) a +0 leather armour (44, -33, Lair:3) a +0 short sword (56, 2, Lair:3) a ring of fire a wand of flame (6) a +0 helmet of intelligence a +0 rapier of flaming a +0 hat of stealth a +1 great mace of flaming a +1 antimagic hand axe a +1 shortbow of flaming 4 potions of degeneration the +5 plate armour of a treasure trove {Str+5} Str: It affects your strength (+5). a potion of lignification a +2 quarterstaff of flaming a scroll of enchant armour 2 potions of mutation a scroll of immolation Level 4 of the Lair of Beasts (8, 27, Lair:4) a +0 leather armour (40, -13, Lair:4) a +0 dagger a +0 robe (41, -8, Lair:4) a +0 battleaxe (42, -8, Lair:4) a +0 rapier (42, 2, Lair:4) a +0 rapier (49, -3, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (6, -5, Lair:5) a +4 ring mail (8, -16, Lair:5) a ring of fire a +2 scimitar of flaming 4 scrolls of vulnerability +0 steam dragon scales 12 stones +0 steam dragon scales a potion of degeneration (24, -52, Lair:5) a +0 falchion (43, -18, Lair:5) a +0 chain mail Level 1 of the Swamp (11, -3, Swamp:1) a +0 spear (13, -3, Swamp:1) a +0 buckler a +0 spear (15, -5, Swamp:1) a +0 spear (30, 12, Swamp:1) a +0 spear (34, 16, Swamp:1) a +0 robe of fire resistance (35, -13, Swamp:1) a +0 eveningstar Level 2 of the Swamp (0, 0, Swamp:2) a +0 buckler a +0 spear (8, -21, Swamp:2) a +0 mace (28, -29, Swamp:2) a +0 pair of gloves Level 3 of the Swamp (15, 16, Swamp:3) a +0 cloak (17, 15, Swamp:3) a +0 leather armour (18, 13, Swamp:3) a +0 morningstar (28, 3, Swamp:3) a +0 chain mail (29, -3, Swamp:3) a +0 quarterstaff a +0 robe (34, 7, Swamp:3) a +0 long sword (41, 3, Swamp:3) a +0 ring mail (46, 7, Swamp:3) a +0 quarterstaff a +0 robe (47, 11, Swamp:3) a +0 plate armour (49, 7, Swamp:3) a +0 ring mail Level 4 of the Swamp (0, 0, Swamp:4) a ring of positive energy (31, 29, Swamp:4) a +0 robe (34, 23, Swamp:4) a bunyip corpse (40, 24, Swamp:4) an alligator corpse (43, 16, Swamp:4) 6 stones (43, 23, Swamp:4) a +0 glaive (51, 22, Swamp:4) a +0 robe