MalacsCross Level 1 of the Dungeon [Shop] Uxator's Armour Boutique a +1 ring mail of fire resistance (208 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +8 chain mail of ponderousness (279 gold) the +1 buckler of Understanding {+Blink} (305 gold) +Blink: It lets you blink. a +4 plate armour of cold resistance (650 gold) a +0 leather armour (26 gold) a +1 scale mail of poison resistance (169 gold) (3, 3, D:1) a +0 dagger (5, 0, D:1) a +0 club (17, -20, D:1) a +0 leather armour of willpower (18, -35, D:1) a +0 robe (27, -33, D:1) a +0 club (52, -6, D:1) a +0 club (56, -26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 20, D:2) a +0 short sword (36, -7, D:2) a +0 robe (37, 28, D:2) a +0 short sword (42, 6, D:2) a +0 chain mail (44, 39, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (3, -25, D:3) a +0 whip (7, -12, D:3) a +0 leather armour a +0 mace (13, -22, D:3) a +0 falchion (16, -8, D:3) a +0 dagger (25, -27, D:3) a +0 short sword (26, -27, D:3) a +0 short sword (29, -24, D:3) a +0 spear Level 4 of the Dungeon (2, -9, D:4) a +0 leather armour (15, -17, D:4) 10 gold pieces (20, -16, D:4) a +0 sling (20, 14, D:4) a +0 dagger (21, -9, D:4) a +0 robe a +0 dagger (23, -9, D:4) a +0 hand axe (24, -10, D:4) a +0 leather armour a +0 mace (26, -9, D:4) a +0 spear (27, -16, D:4) a +0 hand axe (27, -11, D:4) a +0 leather armour a +0 club (38, -5, D:4) a +0 dagger (41, -21, D:4) a +0 club (41, 4, D:4) a +0 dagger a +0 robe a +0 dagger (45, -9, D:4) a +0 dagger (67, -2, D:4) a +0 leather armour (67, -1, D:4) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (2, 13, D:5) 6 large rocks (6, -7, D:5) a +0 pair of boots (29, -8, D:5) a +0 robe (30, -8, D:5) a +0 robe Level 6 of the Dungeon [Shop] Var Zefut's Fire Supplies a scroll of immolation (60 gold) Asmodeus's Almanac of Soot (600 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Flame Wave Conjuration/Fire 4 d - Ignition Fire 8 a +0 ring mail of fire resistance (165 gold) a ring of protection from fire (375 gold) +0 fire dragon scales (900 gold) a +0 robe of fire resistance (115 gold) the Guide on the Tropics (810 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Fireball Conjuration/Fire 5 c - Ignition Fire 8 d - Fire Storm Conjuration/Fire 9 (0, 0, D:6) a +0 club (1, 0, D:6) a +0 ring mail a +0 flail (3, -11, D:6) a +0 robe a +0 robe a +0 battleaxe (3, -10, D:6) a +0 spear (3, -4, D:6) a +0 robe (3, -3, D:6) a +0 spear (4, -4, D:6) a +0 quarterstaff a +0 spear (4, 9, D:6) a scroll of silence (5, -8, D:6) a +0 robe a +0 mace (7, 8, D:6) 11 gold pieces (9, -10, D:6) a +0 dagger (11, 11, D:6) 10 gold pieces (11, 17, D:6) 18 gold pieces (21, 7, D:6) a +0 dagger (26, 2, D:6) a +0 robe (36, 26, D:6) a +0 robe (39, 5, D:6) a +0 robe (39, 6, D:6) a +1 falchion (44, 13, D:6) a +2 ring mail of willpower Level 7 of the Dungeon (0, 0, D:7) a +0 trident (0, 33, D:7) a +0 robe a +0 dagger a +0 short sword a +0 club (0, 34, D:7) a +0 club a +0 flail (1, -1, D:7) the +0 leather armour "Ashrenet" {rPois rF- Dex+3 Slay+3} Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison (2, 11, D:7) a +0 plate armour (2, 28, D:7) a +0 robe (2, 31, D:7) a +0 dagger (3, 11, D:7) a +0 whip (4, 12, D:7) a +0 dagger (4, 29, D:7) a +0 club (5, 29, D:7) a +0 halberd (10, 4, D:7) a +0 whip a +0 robe a +0 whip (10, 5, D:7) a +0 flail (11, 4, D:7) a +1 mace a +0 sling a +0 ring mail a +0 halberd (12, 26, D:7) a +0 robe a +0 club (25, 7, D:7) +0 steam dragon scales (27, 27, D:7) a +0 short sword Level 8 of the Dungeon (5, 0, D:8) a +0 dagger of electrocution a +0 robe (7, 0, D:8) a +0 club (8, 0, D:8) a +0 short sword a +0 ring mail (9, 0, D:8) a +0 flail a +0 leather armour (9, 1, D:8) a +0 dagger a +0 robe (9, 7, D:8) a +0 short sword (10, -14, D:8) a +0 hand axe a +0 robe (10, -9, D:8) a +0 halberd a +0 robe (17, 6, D:8) a +0 hand axe (18, -28, D:8) a +0 mace (20, -29, D:8) a +0 short sword (20, -28, D:8) a +0 leather armour a +0 flail of protection (20, -12, D:8) a +0 quarterstaff (21, -29, D:8) a +0 whip (23, -28, D:8) a +0 robe a +2 dagger (23, -27, D:8) a +0 robe a +0 battleaxe (24, -28, D:8) a +0 robe (26, -28, D:8) a +2 dagger a +3 short sword a +1 short sword of speed a +1 dagger of venom a +2 mace (26, -25, D:8) a +2 cloak (31, 3, D:8) a +0 dagger a +0 robe (46, -17, D:8) a +0 shortbow (47, -6, D:8) a +0 club (48, -8, D:8) a +0 hand axe (48, -7, D:8) a +0 dagger a +0 robe (49, -9, D:8) a +0 dagger a +0 robe (49, -7, D:8) a +0 hand axe of electrocution a +0 ring mail (49, -6, D:8) a +0 flail (50, -11, D:8) a +0 mace of protection (50, -9, D:8) a +2 whip of venom a +0 long sword a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +2 falchion of freezing (8, -3, D:9) a +0 robe (19, -8, D:9) a +0 war axe a +0 hand axe a +0 robe a +0 robe (22, -11, D:9) a +0 long sword a +0 robe (28, -13, D:9) a +0 whip (33, 4, D:9) a +0 short sword (34, 0, D:9) the +5 chain mail of Gallantry {+Inv rPois rN++ Will-} rPois: It protects you from poison rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. +Inv: It lets you turn invisible. a +0 short sword (34, 2, D:9) the +1 robe of Iquaffac {rF- rC+ Dex+4 Archmagi} Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Archmagi: It increases the power of your magical spells. a +0 club (35, 2, D:9) a +0 short sword (36, 3, D:9) a +0 dagger (42, -1, D:9) a +0 scimitar a +0 trident a +4 long sword a +5 great sword a +2 hand axe of freezing a +3 flail the +9 mace "Hydraslayer" {speed, Fragile rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. Fragile: It will be destroyed if unequipped. a blade talisman a +2 dire flail of holy wrath an orb of light a +0 buckler Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (2, -4, D:10) a +0 short sword of venom (2, -3, D:10) a +0 club a +0 ring mail (7, -15, D:10) a +0 giant club a +0 giant club (11, -15, D:10) a +0 flail (12, -15, D:10) a +0 mace (12, -14, D:10) a +0 chain mail a +0 club (12, -13, D:10) a +0 flail (13, -12, D:10) a +0 short sword a +0 leather armour (19, -36, D:10) a ring of protection from fire (22, -37, D:10) a scroll of identify (27, -12, D:10) a +0 orcbow (27, -10, D:10) a +0 leather armour (29, -40, D:10) 22 gold pieces (43, 3, D:10) a scroll of identify the Ecumenical Temple Level 1 of the Lair of Beasts (16, 1, Lair:1) a +0 rapier (22, -31, Lair:1) a +0 short sword (23, -28, Lair:1) a +0 dagger (43, -43, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 gold pieces (1, -8, Lair:2) a water moccasin corpse (6, -6, Lair:2) a komodo dragon corpse (6, -3, Lair:2) a cane toad corpse a yak corpse (7, -3, Lair:2) a black mamba corpse (9, 1, Lair:2) a yak corpse (36, 16, Lair:2) a +0 leather armour