Seeded DCSS version 0.31-a0-1072-g202bf7e (webtiles) character file. Game seed: 4606396983093790855 (custom seed) 137 MalacsCross the Magician (level 5, -10/40 HPs) Began as a Djinni Earth Elementalist on Nov 23, 2023. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon on Nov 26, 2023. The game lasted 00:17:18 (2069 turns). MalacsCross the Magician (DjEE) Turns: 2069, Time: 00:17:19 Health: -10/40 AC: 3 Str: 11 XL: 5 Next: 44% Gold: 168 EV: 27 Int: 16 God: SH: 0 Dex: 12 rFire + + + n - +0 mace rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ r - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... t - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: acrobat, infuse magic (-11 HP) @: acrobatic, flying A: sickness immunity, fire resistance 3, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, dopey 1, strong 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons b - a +0 club j - a +0 spear m - a +0 dagger n - a +0 mace (weapon) o - a +0 morningstar Missiles c - 49 stones k - 2 boomerangs (quivered) Armour a - a +0 robe (worn) p - a +0 animal skin q - a scarf of harm r - a +0 helmet (worn) Jewellery t - an amulet of the acrobat (around neck) Talismans i - a flux talisman Scrolls e - a scroll of enchant armour g - a scroll of blinking Skills: * Level 3.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Transmutations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 32% 2d9 3% 1 b - Passwall Tmut/Erth 13% N/A 4% 2 c - Stone Arrow Conj/Erth 32% 3d9 10% 3 d - Petrify Tmut/Erth 16% N/A 32% 4 e - Brom's Barrelling Bo Conj/Erth 16% 2d4 32% 4 f - Foxfire Conj/Fire 64% 2x1d7 3% 1 g - Lesser Beckoning Tloc 32% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is almost immune to the effects of heat. (rF+++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are dopey. (Int -2) Your muscles are strong. (Str +4, Int/Dex -1) Message History The foxfire hits the orc priest. The orc priest is severely wounded. The foxfire hits the orc priest. The orc priest is almost dead. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc priest. The orc priest is almost dead. The foxfire hits the kobold. The kobold is moderately wounded. A quokka comes into view. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel stupid. You feel more resistant to heat. You feel stronger. The foxfire hits the kobold! You kill the kobold! The foxfire hits the orc. The orc is heavily wounded. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Transmutations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Poison Magic skill increases to level 4! The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... .................. #................ #............)... . #................ ..######............##.. ....................##.. ..............##....##.. ..............##...###.. .......@................ ......##................ ........................ ........o.).†.#####..... ........o...).# .... ...........##... ........r..# .... .......)).# ... ..........# You could see an orc priest, an orc and a quokka. Vanquished Creatures A hound (D:3) An orc priest (D:3) Robin (D:2) 2 adders (D:2) A worm (D:3) A dart slug (D:1) An orc (D:3) A bat (D:2) An endoplasm (D:1) 12 goblins 8 hobgoblins 2 jackals (D:1) A ball python (D:1) 2 frilled lizards (D:1) 4 kobolds 3 rats 42 creatures vanquished. Vanquished Creatures (others) 49 foxfires 49 creatures vanquished. Grand Total: 91 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MalacsCross the Djinni Earth Elementalist began the quest | for the Orb. 0 | D:1 | MalacsCross set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Upgraded the game from 0.31-a0-1068-g5939ac1 to | 0.31-a0-1072-g202bf7e 273 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 553 | D:1 | Reached skill level 1 in Fighting 997 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 997 | D:2 | Learned a level 1 spell: Foxfire 1346 | D:2 | Noticed Robin 1365 | D:2 | Killed Robin 1372 | D:2 | Reached XP level 4. HP: 9/33 MP: 0/0 2027 | D:3 | Noticed a black bear 2042 | D:3 | Reached XP level 5. HP: 29/39 MP: 0/0 2042 | D:3 | Learned a level 2 spell: Lesser Beckoning 2065 | D:3 | HP: 2/40 [orc priest/divine providence (13)] 2066 | D:3 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 2066 | D:3 | Gained mutation: Your flesh is almost immune to the effects | of heat. (rF+++) [potion of mutation] 2066 | D:3 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 2069 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic D:2: layout_loops_cross, hangedman_decor_growths, dreamdust_princess_corridor, corexii_shack, uniq_robin D:3: layout_basic, mainiacjoe_overflow_cross_hatched, gup_sewer_entry_bowl, uniq_jessica Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Transmutations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Poison Magic | 4 | 4.0 Fighting | 1 2 3 | 3.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 1 | 4 || 5 Throw: Boomerang | 7 | || 7 Cast: Sandblast | 28 | 9 || 37 Foxfire | 9 | 19 || 28 Use: Scroll | | 6 || 6 Potion | | 3 || 3 Armour: Robe | 14 | 4 || 18 Dodge: Dodged | 9 | 8 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2090 | 467 | 1623 | 210 | 0 | 3 | 696.7 | Dungeon | 2090 | 467 | 1623 | 210 | 0 | 3 | 696.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1028 daAuts D:1: 973 daAuts D:3: 89 daAuts