Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 1213629248781435817 167 MalacsCross the Conjurer (level 5, 0/39 HPs) Began as a Demigod Conjurer on Apr 25, 2026. Slain by an orc priest ... wielding a +0 trident (7 damage) ... on level 4 of the Dungeon. The game lasted 00:14:46 (3147 turns). MalacsCross the Conjurer (Demigod Conjurer) Turns: 3147, Time: 00:14:47 Health: 0/39 AC: 3 Str: 8 XL: 5 Next: 2% Magic: 8/11 EV: 11 Int: 24 God: Gold: 176 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . (100%) e - +3 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) m - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +1 dagger of electrocution d - a +0 sling e - a +3 spear (weapon) g - a +0 hand axe h - a +0 morningstar l - a +2 dagger of venom Missiles f - 10 stones i - 5 boomerangs (quivered) Armour a - a +0 robe (worn) m - a +0 pair of gloves (worn) Jewellery k - a ring of magical power Talismans j - a rimehorn talisman Wands b - a wand of quicksilver (10) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of noise {unknown} h - 3 scrolls of teleportation {unknown} m - a scroll of silence {unknown} n - a scroll of amnesia {unknown} Potions d - a potion of attraction {unknown} f - 2 potions of curing {unknown} j - a potion of invisibility {unknown} k - a potion of brilliance {unknown} l - a potion of moonshine {unknown} Skills: * Level 0.5 Fighting + Level 0.4 Ranged Weapons * Level 2.3 Dodging * Level 2.9 Stealth * Level 2.7 Spellcasting * Level 4.2 Conjurations * Level 1.0 Translocations * Level 0.3 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 11% 1 Launch Clockwork Bee Frge 3% N/A 32% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You reach to attack! You closely miss the orc priest. The orc priest is severely wounded. The orc priest hits you from afar with a +0 trident. Reach: e) +3 spear Press: ? - help, Dir - move target Aim: an orc priest, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 67% to hit) You reach to attack! You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc priest casts a cantrip, but nothing happens. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. Magic courses through your body. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The searing ray misses the orc priest. The orc priest hits you from afar with a +0 trident! You die... #.# #.# #.####........ #.# #.# #.#........... #.# #.# #)#.#######... #.# #.# #.#.# .. #.# #.# #o#.# #.# #.###.#.####### #.# #.............. #.############........#. #.........@.o.)..#####.. ################## You could see an orc priest. Vanquished Creatures A bombardier beetle (D:3) A clockroach (D:3) 4 adders 2 dart slugs (D:1) 8 orcs A ribbon worm (D:3) 2 endoplasms (D:1) 10 hobgoblins 2 jackals (D:4) A quokka (D:1) 6 ball pythons 5 bats 6 frilled lizards 12 goblins 8 kobolds 8 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MalacsCross the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 231 | D:1 | Reached skill level 4 in Conjurations 237 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 757 | D:2 | Learned a level 2 spell: Searing Ray 1003 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1862 | D:3 | Reached XP level 4. HP: 34/34 MP: 2/10 2218 | D:3 | Encountered a moth of wrath 2235 | D:3 | Reached skill level 1 in Translocations 3019 | D:4 | Encountered an ogre 3122 | D:4 | Reached XP level 5. HP: 39/39 MP: 5/11 3147 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms D:2: layout_rooms, ebering_ecumenical_altar_webs D:3: layout_basic, tgw_trog, chequers_serial_rivers_large_b, serial_bayou_pond_c D:4: layout_loops_ring, nicolae_uskayaw_murder_on_the_dancefloor, mainiacjoe_overflow_concentric_impassable, nicolae_tso_implements_of_victory, grunt_ministairs_13, minmay_misc_feat_rows Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 | 4.2 Stealth | 2 | 2.9 Spellcasting | 2 | 2.7 Dodging | 2 | 2.3 Translocations | 1 | 1.0 Fighting | | 0.5 Ranged Weapons | | 0.4 Alchemy | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | 7 || 11 Melee: Spear | 4 | 7 || 11 Fire: Sling | 24 | || 24 Throw: Boomerang | 3 | || 3 Cast: Magic Dart | 84 | 55 || 139 Searing Ray | 1 | 4 || 5 Drink: Magic | | 1 || 1 Armour: Robe | 2 | 12 || 14 Dodge: Dodged | 2 | 11 || 13