Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 2356089706844915487 340 MalacsCross the Conjurer (level 6, -4/47 HPs) Began as a Demigod Conjurer on July 9, 2026. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon. The game lasted 00:19:36 (4318 turns). MalacsCross the Conjurer (Demigod Conjurer) Turns: 4318, Time: 00:19:36 Health: -4/47 AC: 3 Str: 8 XL: 6 Next: 8% Magic: 8/13 EV: 11 Int: 34 God: Gold: 299 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . (100%) k - +3 flail rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) j - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - +6 ring of intelligence HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 299 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 club d - a +0 short sword f - a +0 war axe g - a +2 dagger of holy wrath h - a +0 hand axe i - a +0 spear k - a +3 flail (weapon) m - a +0 sling o - a +0 halberd Missiles e - 8 stones n - 2 throwing nets Armour a - a +0 robe (worn) j - a +0 helmet (worn) Jewellery l - a +6 ring of intelligence (worn) Scrolls c - 7 scrolls of teleportation {unknown} p - 2 scrolls of poison I - a scroll of immolation r - 2 scrolls of revelation m - a scroll of noise {unknown} g - a scroll of fog u - a scroll of silence {unknown} T - a scroll of torment Potions g - a potion of magic L - a potion of lignification c - a potion of curing j - 2 potions of haste {unknown} n - a potion of enlightenment {unknown} C - 2 potions of cancellation p - a potion of moonshine {unknown} Skills: * Level 1.4 Fighting + Level 0.1 Short Blades + Level 0.2(0.5) Axes * Level 0.9(1.0) Maces & Flails * Level 2.2 Dodging * Level 3.4 Stealth * Level 2.8 Spellcasting * Level 4.7 Conjurations * Level 1.1 Translocations * Level 1.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 5% 1 Scorch Fire 8% 2d5 9% 2 Volatile Blastmotes Fire/Tloc 16% 2d11 13% 3 Fulminant Prism Conj/Alch 12% 3d8 17% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 17% 4 Vhi's Electric Charge Tloc/Air 16% N/A 41% 4 Summon Mana Viper Hex/Summ 4% N/A 83% 5 Gell's Gavotte Tloc 6% 2d(14-20) 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Shops: D:1 [[?= Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is an open door here. You start resting. Magic restored. As you open the door, it creaks loudly! You hear a shout! You encounter a centaur. It is carrying a +0 orcbow. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! There is an open door, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (lightly wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur. The centaur is severely wounded. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you! You die... ......#######....#......# ......#..........##'##### ..#+###...............# ..# #....##.........# ..# #....##.........# ..# ##...............# ..# #................# ..# #.#+#####...##+##### ..# #.......#..@#......c #.......'...#....... #...)...#...'....c.. #.......#...#c...... #.......#####....... ######### ####### You could see a centaur. Vanquished Creatures An ogre (D:5) A scorpion (D:3) 2 hounds (D:5) 4 gnolls (D:3) 3 adders A shadow imp (D:3) 4 dart slugs A ribbon worm (D:3) 3 orcs 9 endoplasms 9 hobgoblins 2 jackals (D:2) 2 quokkas (D:1) 6 ball pythons 11 bats 5 goblins (D:1) 4 kobolds 5 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MalacsCross the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 346 | D:1 | Found Mysmoung's Jewellery Boutique. 384 | D:1 | Reached skill level 4 in Conjurations 384 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/7 473 | D:1 | Found Puome's Armour Boutique. 481 | D:1 | Learned a level 2 spell: Searing Ray 1104 | D:1 | Reached XP level 3. HP: 27/27 MP: 4/8 1158 | D:1 | Found Uleklazu's Antique Armour Shop. 1168 | D:1 | Found Seasmal's Magic Scroll Emporium. 2637 | D:3 | Reached XP level 4. HP: 31/34 MP: 5/10 2682 | D:3 | Reached skill level 1 in Fighting 2802 | D:3 | Reached XP level 5. HP: 40/40 MP: 1/11 4137 | D:5 | Entered Level 5 of the Dungeon 4252 | D:5 | Encountered an ogre 4256 | D:5 | Killed an ogre 4257 | D:5 | Reached skill level 1 in Translocations 4257 | D:5 | Reached skill level 1 in Alchemy 4257 | D:5 | Reached XP level 6. HP: 47/47 MP: 6/13 4318 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, serial_shops, nicolae_shop_tiny_statue_garden, shop, nicolae_shop_tiny_real_fake_doors, nicolae_shop_getting_attention D:2: layout_basic D:3: layout_loops_ring, fedhas_altar_4 D:4: layout_loops_ring, ashenzari_altar_1, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_c, serial_bayou_shore_a, serial_bayou_pond_d, serial_bayou_pond_d D:5: layout_gridville, serial_shops, shop, minmay_lizard_king Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.4 Conjurations | 4 | 4.7 Spellcasting | 2 | 2.8 Fighting | 1 | 1.4 Dodging | 2 | 2.2 Translocations | 1 | 1.1 Alchemy | 1 | 1.0 Short Blades | | 0.1 Axes | | 0.2 Maces & Flails | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 23 | 12 || 35 Melee: Dagger | 5 | || 5 Club | 18 | || 18 Flail | | 12 || 12 Cast: Magic Dart | 96 | 40 || 136 Searing Ray | 3 | 6 || 9 Read: Identify | | 8 || 8 Armour: Robe | 15 | 16 || 31 Dodge: Dodged | 17 | 17 || 34