Dungeon Crawl Stone Soup version 0.23-a0-650-ga4d50d4 (webtiles) character file. 2 MalacsX the Grave Robber (level 1, 0/13 HPs) Began as a Vampire Necromancer on Jan 2, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:18 (103 turns). MalacsX the Grave Robber (Vampire Necromancer) Turns: 103, Time: 00:01:18 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 33% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions c - 2 potions of blood Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.5 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 9% 3 ###.... Regeneration Chrm/Necr #......... 22% 3 ###.... Animate Dead Necr N/A 30% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 87%) The jackal writhes in agony! You kill the jackal! The jackal barely misses you. The jackal closely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The jackal misses you. The jackal barely misses you. There is an open door here. The jackal closely misses you. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 87%) The jackal writhes in agony! The jackal barely misses you. The jackal bites you. You die... ########## #........# #....@...# #.<..h...# #........# #........# #####'#### ######.##### #..........# #.8..≈≈≈≈..# #.........†# You could see a jackal. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MalacsX the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 79 | D:1 | Learned a level 1 spell: Animate Skeleton 103 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_rooms_c, minmay_bisected Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Pain || 7 Animate Skeleton || 1 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------