Dungeon Crawl Stone Soup version 0.23-a0-677-g07611c5 (webtiles) character file. 28 MalacsX the Skirmisher (level 2, 0/24 HPs) Began as a Demonspawn Abyssal Knight on Jan 9, 2019. Was a Follower of Lugonu. Slain by a centaur (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:14 (1286 turns). MalacsX the Skirmisher (Demonspawn Abyssal Knight) Turns: 1286, Time: 00:04:15 Health: 0/24 AC: 6 Str: 10 (12) XL: 2 Next: 96% Magic: 0/3 EV: 8 Int: 11 (13) God: Lugonu [*.....] Gold: 34 SH: 0 Dex: 9 (12) Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: flying, hasted, very quick A: magic shield a: Depart the Abyss, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 34 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Missiles f - 68 arrows j - 34 sling bullets k - 58 stones (quivered) Armour b - a +0 leather armour e - a +0 scale mail (worn) Potions d - a potion of flight Comestibles c - 7 rations Skills: + Level 3.3 Fighting + Level 2.1 Long Blades * Level 2.3 Armour + Level 1.1 Dodging * Level 2.5 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You feel weakened. You feel dopey. You feel clumsy. The centaur hits you! * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The centaur hits you but does no damage. The centaur barely misses you. Okay, then. You hit the centaur. The centaur is lightly wounded. The centaur hits you. Okay, then. You aren't carrying any scrolls. Unknown command. You hit the centaur. The centaur is moderately wounded. The centaur barely misses you. You hit the centaur. The centaur is moderately wounded. The centaur hits you. You die... #.......#.# #.........# #.......### #.......# #.......### #.........# #########.# .......c# .#####.@# ####.(# #....(# #.##.## .. ... #..$..# ...... #..... ##.... You could see a centaur. Vanquished Creatures A worm (D:2) A leopard gecko (D:1) 2 bats (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) A kobold (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | MalacsX the Demonspawn Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 44 | Abyss:2 | Noticed a lich 53 | Abyss:2 | Noticed a small abomination 66 | Abyss:2 | Noticed a chaos spawn 67 | D:1 | Escaped the Abyss 188 | D:1 | Reached skill level 1 in Dodging 377 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 377 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 832 | D:2 | Noticed Robin 835 | D:1 | Reached * piety under Lugonu 1128 | D:2 | Noticed a centaur 1286 | D:2 | Slain by a centaur Vault maps used: D:1: psy_arrival_dodecagon D:2: uniq_terence, uniq_robin, uniq_crazy_yiuf_cottage Abyss:2: evilmike_abyss_exit_12 Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.1 Long Blades | 2 | 2.1 Armour | 2 | 2.3 Fighting | | 3.3 Invocations | | 2.5 Action || total -------------------------++------- Melee: Falchion || 73 Invok: Depart the Abyss || 1 Use: Potion || 4 Scroll || 2 Eat: Chunk || 1 Armor: Leather armour || 22 Scale mail || 7 Dodge: Dodged || 50 Rpst.: Falchion || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 4 | 10.0 | 19 | 2 | 9.5 +---------+---------+-------+---------+---------+------- D:1 | 31 | 4 | 11.4 | 18 | 2 | 10.0 D:2 | 5 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------