Dungeon Sprint DCSS version 0.23-a0-831-g5da158a (webtiles) character file. 25 MalacsX the Shield-Bearer (level 3, -5/31 HPs) Began as a Formicid Fighter on Jan 23, 2019. Slain by an ogre ... wielding a +0 giant spiked club (13 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:17 (105 turns). MalacsX the Shield-Bearer (Formicid Fighter) Turns: 105, Time: 00:00:17 Health: -5/31 AC: 7 Str: 21 XL: 3 Next: 17% Magic: 3/3 EV: 8 Int: 7 God: Gold: 0 SH: 10 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration l - a chunk of flesh Skills: + Level 4.7 Fighting + Level 2.7 Long Blades + Level 4.8 Armour + Level 5.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You completely miss the ogre. The ogre hits you with a +0 giant spiked club. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club! You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * You hit the ogre. The ogre is moderately wounded. You block the ogre's attack. You closely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club. * * * LOW HITPOINT WARNING * * * You slash the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club! You die... ########## #<.#.@O..# { #..'[.#..+ #..#### +# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MalacsX the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 16 | D | Killed Ijyb 16 | D | Reached skill level 5 in Shields 16 | D | Reached XP level 2. HP: 19/26 MP: 2/2 16 | D | Reached XP level 3. HP: 22/31 MP: 3/3 98 | D | Noticed an ogre 105 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.7 Armour | 4 | 4.8 Shields | 5 | 5.1 Long Blades | | 2.7 Action || total -------------------------++------- Melee: Long sword || 20 Armor: Scale mail || 6 Dodge: Dodged || 2 Block: Shield || 8 Rpst.: Long sword || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------