Mango the Dungeon (0, 2, D) a cursed -2 rapier (0, 3, D) an uncursed staff of earth (0, 4, D) a +0 ring mail (0, 32, D) a black bear skeleton (0, 34, D) a black bear skeleton (0, 36, D) a black bear skeleton (0, 39, D) a +0 dagger (0, 42, D) a +0 short sword (0, 47, D) a +0 centaur barding (0, 49, D) a +0 cloak (2, 9, D) a +0 falchion a +0 leather armour (4, -7, D) a +0 short sword (4, 33, D) an uncursed staff of energy (4, 34, D) an arrow a +0 lajatang a +2 halberd of venom the +2 morningstar "Emerph" {vamp, rElec rF+ Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. a +3 war axe of freezing a +2 rapier of electrocution (4, 35, D) a +0 helmet (4, 37, D) a +2 ring mail (4, 41, D) a +0 shortbow 7 arrows (4, 42, D) an arrow a +0 falchion a +0 chain mail (4, 50, D) a +0 longbow 11 arrows (4, 51, D) 3 large rocks (4, 52, D) a +1 long sword of holy wrath a +0 shortbow 24 arrows (4, 53, D) a large rock