Mango Level 1 of the Dungeon [Shop] Dialoyts's Weapon Shoppe a +0 dagger (26 gold) the +4 falchion "Aleplymn" {flame, *Rage} (393 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. *Rage: It lets you go berserk by making a melee attack (+20% chance). 17 stones (22 gold) a +0 dagger (26 gold) a +0 mace (39 gold) a +0 short sword (39 gold) a +1 falchion of venom (137 gold) a +0 falchion (39 gold) 14 stones (18 gold) [Shop] Birothav's General Store a +0 ring mail (56 gold) 26 stones (36 gold) a +4 ring of evasion (504 gold) 17 stones (23 gold) a scroll of noise (14 gold) a +0 ring mail (56 gold) a +0 hand axe (42 gold) a scroll of amnesia (49 gold) [Shop] Picyoboj's Armour Shop a +0 scale mail (52 gold) a +3 ring mail of poison resistance (299 gold) a +0 robe (9 gold) a +2 robe of positive energy (191 gold) a +4 scale mail of cold resistance (403 gold) a +0 robe (9 gold) a +0 scale mail of fire resistance (143 gold) a +0 plate armour (299 gold) (0, 0, D:1) a +0 club (6, -20, D:1) a +0 club (17, -18, D:1) 22 stones (19, -10, D:1) a +0 ring mail (42, -17, D:1) a +0 robe (42, -3, D:1) 27 sling bullets (43, -4, D:1) an amulet of faith (43, 11, D:1) a +0 scale mail (46, 13, D:1) a +0 mace Level 2 of the Dungeon (8, 36, D:2) a +0 leather armour (16, 5, D:2) a +0 leather armour (19, 3, D:2) a +0 robe (22, 8, D:2) a +0 club (33, 9, D:2) a +0 chain mail (55, 2, D:2) a +0 leather armour (56, 1, D:2) 29 sling bullets Level 3 of the Dungeon (6, 1, D:3) a scroll of blinking (6, 2, D:3) 13 gold pieces (16, 11, D:3) 12 poisoned darts (24, 24, D:3) a +0 ring mail (28, 16, D:3) a +0 hand crossbow (30, -11, D:3) 4 poisoned darts a +0 dagger (31, 3, D:3) 18 arrows (35, -9, D:3) a +0 spear (44, 8, D:3) a +0 leather armour a +0 club (44, 17, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) an amulet of magic regeneration (18, -3, D:4) a +0 club (20, -6, D:4) 16 sling bullets (20, -4, D:4) a +0 leather armour a +0 whip (21, 22, D:4) 24 stones (23, 1, D:4) a +0 spear (24, 5, D:4) a +0 whip (25, 9, D:4) 16 stones (35, -18, D:4) a +0 chain mail (36, -19, D:4) a +0 short sword (44, 11, D:4) 5 stones a +0 dagger (50, 11, D:4) 20 stones (52, -2, D:4) a +0 club a +0 scale mail (53, -5, D:4) a +0 club (54, 22, D:4) a +0 chain mail (58, -15, D:4) 13 stones (61, 19, D:4) a +0 club (61, 28, D:4) a +0 war axe (63, 18, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 3 boomerangs (8, 27, D:5) a +0 vorpal scythe a +0 robe (12, 23, D:5) 8 sling bullets (12, 35, D:5) 9 arrows (15, 16, D:5) a +0 mace (18, 12, D:5) a +0 hand axe a +0 scale mail a +0 trident a +1 mace of holy wrath (18, 13, D:5) a +0 hand axe 4 boomerangs a +0 ring mail (18, 43, D:5) a +0 robe (20, 9, D:5) 4 arrows (20, 23, D:5) a +0 short sword (20, 32, D:5) a +0 ring mail (25, 37, D:5) a +0 war axe (32, 9, D:5) a +0 dagger (32, 36, D:5) a +0 short sword a +0 chain mail a +0 club (34, 1, D:5) a +0 ring mail a +0 club a +0 whip a +0 whip (34, 36, D:5) a +0 club (35, -1, D:5) a +0 flail (36, 0, D:5) a +0 whip a +0 leather armour a +0 whip (37, 9, D:5) 23 arrows (37, 10, D:5) a +0 giant club (44, 11, D:5) a +0 club 5 large rocks (45, 10, D:5) a +0 club 4 large rocks (45, 11, D:5) a +0 dagger (46, 10, D:5) a +0 dagger (46, 11, D:5) a +0 dagger (48, 21, D:5) a +0 dagger a +0 club (48, 22, D:5) a +0 club a +0 giant club (49, 31, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 short sword Level 6 of the Dungeon [Shop] Kaehitr Dyhu's Antique Weapon Emporium a +2 fustibalus of freezing (975 gold) the +10 falchion of Boihan {vorpal, +Blink rC- Int+8} (1957 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+8). rC: It makes you vulnerable to cold. +Blink: It lets you blink. a +0 hunting sling (37 gold) a +1 rapier of venom (295 gold) the +10 mace "Veopaufikk" {protect, Fragile Int+3 Dex+2} (1637 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). Fragile: It will be destroyed if unequipped. the +6 falchion of Xycouff {flame, rPois Will+ Str-3 Int+4} (1357 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-3). Int: It affects your intelligence (+4). rPois: It protects you from poison. Will: It increases your willpower. the +4 hand axe "Hateed" {spect, Contam rC+ Str+2} (1002 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). rC: It protects you from cold. Contam: It causes magical contamination when unequipped. a +0 mace (75 gold) a +0 arbalest (112 gold) a +0 short sword (75 gold) (0, 0, D:6) a +0 giant spiked club (2, -15, D:6) a +0 leather armour (5, -8, D:6) 16 stones (5, 14, D:6) a +0 club (6, 7, D:6) a +0 club (6, 8, D:6) a +0 club (6, 9, D:6) a +0 club a +0 club (6, 10, D:6) a +0 dagger a curare-tipped dart (6, 13, D:6) a +0 flail (7, 12, D:6) a +0 club (7, 14, D:6) a +0 spear (7, 15, D:6) a +0 club (12, 9, D:6) 10 stones (14, -18, D:6) a +0 robe (14, 7, D:6) a +0 mace (14, 9, D:6) 24 stones a +0 club (15, 8, D:6) a +0 club (16, 0, D:6) 26 stones (24, 8, D:6) a +0 club (24, 14, D:6) 18 stones (25, 12, D:6) a +0 short sword (26, 0, D:6) a +2 dagger of protection a +0 robe a +0 club (26, 8, D:6) a +0 club (26, 11, D:6) 20 bolts (27, -32, D:6) a +0 ring mail (28, 1, D:6) a +0 mace (30, 0, D:6) a +0 club a +0 club 18 stones (31, 0, D:6) 17 stones (31, 1, D:6) a +0 leather armour 3 boomerangs a +0 club a +0 spear 28 stones (32, 2, D:6) a +0 club (36, 10, D:6) a +0 dagger 3 poisoned darts a +0 club (36, 11, D:6) a +0 club 19 stones (37, 11, D:6) 77 stones (38, 10, D:6) a +0 club (38, 11, D:6) a +0 club (39, 11, D:6) a +0 club (39, 12, D:6) a +0 flail (43, 11, D:6) 17 arrows (44, 11, D:6) a +0 spear a +0 club a +0 club (46, -20, D:6) a +0 whip (47, -25, D:6) 9 bolts (48, -14, D:6) a +0 robe a +0 dagger a +0 chain mail a +0 short sword (48, -13, D:6) a +0 flail (49, -14, D:6) 18 sling bullets (49, -10, D:6) a +0 club (49, -9, D:6) a +0 halberd (52, 11, D:6) a +0 club (54, 10, D:6) 19 stones (55, 10, D:6) 9 stones (55, 11, D:6) a +0 club a +0 spear (55, 12, D:6) a +0 long sword (56, 11, D:6) a +0 club 20 stones (57, 11, D:6) a +0 club (58, 11, D:6) a +0 club a +0 club (58, 12, D:6) a +0 club (60, 11, D:6) a +0 club (62, 8, D:6) a +0 club (62, 10, D:6) a +0 club (63, 10, D:6) a +0 spear (63, 13, D:6) a +0 whip 3 poisoned darts a +0 club a +0 club (64, 7, D:6) 12 sling bullets (64, 14, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 24 arrows (2, 12, D:7) 16 arrows (5, 41, D:7) 22 stones (7, 2, D:7) 15 stones (14, -3, D:7) a +0 whip (16, -3, D:7) a +1 short sword of protection 3 poisoned darts (16, 24, D:7) a +0 leather armour (18, -3, D:7) a +0 dagger (26, 45, D:7) 22 stones (27, -2, D:7) 10 sling bullets (30, 6, D:7) a +0 ring mail (30, 25, D:7) a +0 helmet (36, 48, D:7) a +0 ring mail (40, -3, D:7) a +0 whip a +0 leather armour (40, 28, D:7) a +0 leather armour (41, -3, D:7) a +0 flail a +0 chain mail (41, -2, D:7) a +0 dagger a +0 robe (42, -3, D:7) a +0 flail a +0 leather armour (42, 42, D:7) a +0 hunting sling (51, 28, D:7) a +0 short sword (54, 53, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) the +6 whip "Vaneac" {freeze, rN+ Str+3 Int-3 Dex+5} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Int: It affects your intelligence (-3). Dex: It affects your dexterity (+5). rN: It protects you from negative energy. (11, -4, D:8) a +0 trident a +0 club (14, -5, D:8) a +0 mace (14, -4, D:8) a +0 mace (18, -23, D:8) a +0 dagger a +0 robe (18, -22, D:8) a +0 club a +0 falchion a +0 ring mail (18, -21, D:8) a +0 short sword