Mango Level 1 of the Dungeon (0, 0, D:1) a +0 whip (22, 0, D:1) a +1 dagger of protection (22, 30, D:1) 6 stones (23, 13, D:1) 4 stones (40, 40, D:1) a +0 club (41, 23, D:1) a +0 ring mail (47, -8, D:1) a +0 short sword (53, 23, D:1) a +2 whip of venom Level 2 of the Dungeon [Shop] Semewesi's Jewellery Boutique the ring of the Archfiend {Fire rElec rN+ Str+4 SInv} (558 gold) [ring of fire] It enhances your fire magic. Str: It affects your strength (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. an amulet of reflection (300 gold) an amulet of magic regeneration (300 gold) an amulet of faith (400 gold) a +6 ring of dexterity (360 gold) a +4 ring of protection (360 gold) a ring of see invisible (150 gold) a +6 ring of dexterity (360 gold) a ring of poison resistance (200 gold) a ring of protection from fire (250 gold) [Shop] Raguuhar's Jewellery Shop the amulet of Dogma {Faith Contam Int+4} (498 gold) [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+4). Contam: It causes magical contamination when unequipped. a +6 ring of dexterity (360 gold) a ring of willpower (250 gold) a ring of fire (250 gold) the ring "Badanel" {rC+ rN+ MP+9 Str-2} (487 gold) [ring of positive energy] Str: It affects your strength (-2). rC: It protects you from cold. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). a ring of magical power (200 gold) a +6 ring of strength (360 gold) a +5 ring of evasion (360 gold) (4, 7, D:2) a +0 dagger (9, 28, D:2) a +0 spear (19, 1, D:2) 6 poisoned darts (19, 4, D:2) an adder skeleton (20, 4, D:2) a quokka skeleton (40, -7, D:2) a +0 whip a kobold corpse (skeletalised by now)