Mango Level 1 of the Dungeon (8, 17, D:1) a ball python skeleton (9, 17, D:1) a +0 club a kobold skeleton (15, -10, D:1) a ball python skeleton (16, -17, D:1) a +0 dagger (33, 20, D:1) a +0 club a kobold skeleton (34, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 28, D:1) a jackal skeleton (43, -5, D:1) a frilled lizard skeleton (48, 17, D:1) a +0 club (48, 18, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (49, 3, D:1) a +0 short sword (49, 26, D:1) a ball python corpse (skeletalised by now) (59, -10, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 2 boomerangs (5, 3, D:2) a quokka skeleton (7, 10, D:2) the +1 robe of Autotheism {*Silence Str+3 Int+3} *Silence: It may silence you when you take damage. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (12, 10, D:2) a +0 dagger (13, -5, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (13, 14, D:2) a jackal skeleton (23, -2, D:2) a frilled lizard skeleton (38, 10, D:2) a +0 scale mail a +0 short sword an orc skeleton Level 3 of the Dungeon [Shop] Tesuydd's Jewellery Shop an amulet of the acrobat (unknown) (360 gold) a +6 ring of intelligence (432 gold) the ring "Zeatuh" {*Corrode Fly Str+3} (302 gold) [ring of flight] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Str+3: It affects your strength (+3). the ring of Maltheism {rElec SInv Stlth+} (381 gold) [ring of see invisible] rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. an amulet of dissipation (unknown) (360 gold) a +6 ring of strength (unknown) (432 gold) a storm talisman (480 gold) a ring of flight (unknown) (210 gold) an amulet of alchemy (unknown) (360 gold) (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (0, 6, D:3) a +0 hand axe (6, -3, D:3) a +0 short sword a kobold corpse (skeletalised by now) (9, 36, D:3) a ball python skeleton (9, 38, D:3) a bat skeleton (10, 15, D:3) a +3 dagger (18, 17, D:3) 5 darts of disjunction (21, -8, D:3) a +0 club an orc skeleton (21, -5, D:3) a +2 halberd of protection (22, 7, D:3) a +0 falchion (29, -8, D:3) a +2 dagger of flaming (37, 9, D:3) a +0 dagger (46, -2, D:3) a bat corpse (skeletalised by now) (48, -3, D:3) a ball python skeleton (53, -7, D:3) a frilled lizard skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, 3, D:4) a +0 short sword (12, 2, D:4) a +0 whip a gnoll skeleton (21, 10, D:4) an adder skeleton (22, -31, D:4) a +0 war axe (27, -21, D:4) a +0 leather armour a +0 flail an orc corpse (skeletalised by now) (28, 5, D:4) a +0 whip a gnoll skeleton (31, -23, D:4) an inkwell talisman (32, -1, D:4) an adder skeleton (35, -8, D:4) a +0 hand axe a +0 leather armour (39, -25, D:4) a +0 hand axe a +0 short sword a +0 dagger 7 stones an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) a hound corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Mirph's Distillery a potion of mutation (104 gold) a potion of moonshine (13 gold) a potion of mutation (104 gold) a potion of cancellation (unknown) (104 gold) a potion of brilliance (52 gold) a potion of moonshine (13 gold) a potion of mutation (104 gold) (4, 25, D:5) 3 flux baubles (6, 10, D:5) a +0 whip of flaming (7, 10, D:5) a bullfrog skeleton (9, 20, D:5) a +0 dagger a +0 robe (10, 19, D:5) a +0 flail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, 10, D:5) a +0 short sword (14, -4, D:5) a +0 club a jackal skeleton an orc skeleton (24, 6, D:5) a medusa talisman (25, 1, D:5) a boomerang a +2 mace of holy wrath an orc skeleton (26, 0, D:5) a +0 club an orc skeleton (26, 1, D:5) a +0 flail (27, 0, D:5) a +0 leather armour a +0 hand axe an orc skeleton (29, 28, D:5) a -1 robe (29, 31, D:5) a large rock (30, -2, D:5) a water moccasin skeleton (30, 2, D:5) a large rock (30, 29, D:5) a human skeleton (31, 21, D:5) a -1 sling (31, 22, D:5) a -2 dagger (31, 26, D:5) a large rock (32, 3, D:5) a human skeleton (32, 21, D:5) a -2 club (32, 22, D:5) a -2 dagger (33, 15, D:5) a -3 robe (34, -9, D:5) a +0 ring mail (34, 26, D:5) a kobold skeleton (35, 4, D:5) a large rock (36, 12, D:5) a howler monkey corpse (skeletalised by now) (37, 28, D:5) a large rock (38, 11, D:5) a +0 club (38, 14, D:5) a -2 whip (38, 29, D:5) a +0 war axe (40, 13, D:5) a -2 robe (40, 14, D:5) a -1 robe (41, 13, D:5) a -1 robe (41, 14, D:5) a -3 robe (41, 16, D:5) a -2 sling (43, 11, D:5) a human skeleton Level 6 of the Dungeon (0, 0, D:6) the +1 quarterstaff of Distant Worlds {flame, rF+} rF+: It protects you from fire. It cannot be enchanted further. (10, 33, D:6) a +0 dagger (24, 8, D:6) a +0 ring mail (26, -15, D:6) a ring of see invisible (28, 24, D:6) a +0 sling (36, 29, D:6) a +0 giant club an ogre skeleton (38, 31, D:6) a +0 dagger a +0 ring mail a +0 hand axe a +0 mace an orc corpse (skeletalised by now) (38, 32, D:6) an adder corpse (skeletalised by now) (39, 32, D:6) a +0 short sword an orc corpse (skeletalised by now) (45, 10, D:6) a black bear corpse (skeletalised by now) (46, -7, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a hound corpse (0, 1, D:7) a +0 whip a +0 leather armour (4, 0, D:7) an iguana corpse the Ecumenical Temple