Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (3, -2, D:1) a +0 hand axe (15, 18, D:1) a +0 leather armour (17, 4, D:1) a +0 leather armour (17, 24, D:1) 6 stones a bat corpse (skeletalised by now) (20, 16, D:1) a +0 mace (24, -10, D:1) a +0 lajatang (32, -3, D:1) 6 stones (34, 14, D:1) a bat corpse (skeletalised by now) (34, 17, D:1) a +0 mace (34, 18, D:1) a hobgoblin corpse (skeletalised by now) (34, 19, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (42, 22, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +3 dagger (0, 1, D:2) an adder skeleton (10, -20, D:2) 2 stones (12, -14, D:2) a +0 dagger (13, -14, D:2) a quokka corpse (skeletalised by now) (16, 19, D:2) a +0 dagger (17, -4, D:2) a rat skeleton (19, 23, D:2) a +0 robe (20, 20, D:2) a ball python corpse (21, 2, D:2) a +0 trident (30, 2, D:2) a +0 trident (33, 11, D:2) a +0 leather armour (37, -6, D:2) a +0 club