Marronie Level 1 of the Dungeon [Shop] Hozxaem's Jewellery Boutique an amulet of the acrobat (330 gold) an amulet of reflection (330 gold) an amulet of reflection (330 gold) a +6 ring of dexterity (396 gold) a +5 ring of evasion (396 gold) a ring of fire (275 gold) a +6 ring of dexterity (396 gold) an amulet of the acrobat (330 gold) [Shop] Duzxuric's Weapon Emporium a +2 rapier of electrocution (308 gold) a +1 mace of protection (148 gold) a +0 mace (42 gold) a +0 mace (42 gold) a +0 sling (21 gold) 4 darts of dispersal (50 gold) a +0 war axe (49 gold) [Shop] Cenievvi's General Store 3 boomerangs (60 gold) a book of Cantrips (160 gold) a +0 club (10 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) 2 potions of lignification (60 gold) a +0 club (10 gold) 6 stones (6 gold) [Shop] Caulaott's Armour Boutique a +2 leather armour of fire resistance (209 gold) a +0 scale mail (44 gold) the +1 leather armour of the Hanged Man {Harm SInv} (200 gold) SInv: It lets you see invisible. Harm: It increases damage dealt and taken. a +0 robe (7 gold) a +0 leather armour of cold resistance (99 gold) a +0 ring mail (44 gold) the +3 scale mail of Conscience {-Cast +Inv Str+5} (401 gold) Str+5: It affects your strength (+5). +Inv: It lets you turn invisible. -Cast: It prevents spellcasting. a +1 robe of cold resistance (139 gold) [Shop] Miecizai's Book Boutique a book of Battle (384 gold) a book of Blood (384 gold) Sif Muna's Folio of Parallel Frostbite (432 gold) Spells Type Level a - Freeze Ice 1 b - Volatile Blastmotes Fire/Translocation 3 c - Dimensional Bullseye Hexes/Translocation 4 d - Sculpt Simulacrum Ice/Alchemy 6 a manual of Summonings (960 gold) a book of Spectacle (480 gold) the Folio of Bread (408 gold) Spells Type Level a - Airstrike Air 4 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Conjure Ball Lightning Conjuration/Air 6 a Young Poisoner's Handbook (240 gold) (0, 0, D:1) 5 stones (4, 3, D:1) a +0 sling (5, 10, D:1) a +0 robe (10, 3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, 13, D:1) a +0 club 5 stones a ball python skeleton a kobold skeleton (17, 30, D:1) a +0 robe (19, 32, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (19, 33, D:1) a ball python corpse (skeletalised by now) (20, 32, D:1) a +0 dagger (25, 15, D:1) a +0 robe (27, 6, D:1) a quokka skeleton (27, 21, D:1) a frilled lizard skeleton (29, 7, D:1) a +0 robe (31, 17, D:1) a frilled lizard skeleton (33, 27, D:1) 2 stones (39, 11, D:1) 15 gold pieces (39, 12, D:1) a scroll of enchant weapon (39, 13, D:1) a +0 robe (40, 11, D:1) 2 gold pieces (40, 12, D:1) a +0 mace (40, 13, D:1) a scroll of teleportation (40, 35, D:1) a +0 dagger 4 stones a kobold skeleton (41, 11, D:1) a potion of mutation (41, 12, D:1) 11 gold pieces (41, 13, D:1) a +0 sling (44, 27, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 0, D:2) a +0 helmet (10, 14, D:2) a +0 leather armour (13, 37, D:2) a +0 ring mail (18, -5, D:2) 5 stones a +0 dagger (18, -4, D:2) a hobgoblin skeleton (18, 10, D:2) a +0 dagger a goblin skeleton (27, -1, D:2) a stone (35, 24, D:2) a +0 ring mail (36, 9, D:2) 3 stones (38, 8, D:2) a +0 short sword a kobold corpse (skeletalised by now) (40, 9, D:2) a bat corpse (skeletalised by now) (42, 5, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) 4 javelins (7, -29, D:3) a javelin (8, -29, D:3) a javelin (22, -28, D:3) a +0 club a +0 leather armour an orc corpse (24, -19, D:3) 8 stones (24, -17, D:3) a scorpion corpse (26, -11, D:3) a +0 whip 5 stones a kobold corpse (27, -28, D:3) a +0 leather armour (31, -21, D:3) a +0 trident (35, -20, D:3) a bat corpse (46, -22, D:3) a +0 leather armour