Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 11, D:1) a rat skeleton (6, 10, D:1) a staff of earth (8, 3, D:1) 5 stones (9, 3, D:1) a +0 short sword (10, 20, D:1) 6 stones (15, -13, D:1) a +0 whip (15, 13, D:1) a +0 club a goblin skeleton (28, 13, D:1) a rat corpse (skeletalised by now) (28, 14, D:1) a ball python corpse (skeletalised by now) (38, 40, D:1) a jackal skeleton (38, 41, D:1) a +0 dagger a goblin skeleton a jackal skeleton (48, 11, D:1) a +0 dagger a stone (49, 0, D:1) a hobgoblin corpse (skeletalised by now) (53, 37, D:1) 6 stones (56, 38, D:1) a +0 dagger 5 stones a kobold skeleton (67, 29, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a javelin (3, -4, D:2) a potion of curing (7, -2, D:2) a throwing net (15, -11, D:2) a bat corpse (17, -7, D:2) 2 stones (17, -3, D:2) 9 gold pieces a ribbon worm corpse a hobgoblin corpse (19, 2, D:2) 9 gold pieces (22, -26, D:2) a ball python corpse