Marronie Level 1 of the Dungeon (0, 0, D:1) 4 stones (0, 30, D:1) a +0 club (9, -2, D:1) a +0 dagger (9, 7, D:1) a ball python skeleton (9, 29, D:1) a +0 spear 5 stones a kobold corpse (skeletalised by now) (11, 7, D:1) a rat skeleton (13, 27, D:1) a rat corpse (skeletalised by now) (14, 25, D:1) a ball python skeleton (16, -4, D:1) a frilled lizard corpse (skeletalised by now) (20, -8, D:1) a bat corpse (skeletalised by now) (23, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, -8, D:1) a +0 falchion (28, 28, D:1) a +0 short sword (29, 28, D:1) a quokka skeleton (30, -6, D:1) a rat corpse (skeletalised by now) (34, 42, D:1) a ball python corpse (skeletalised by now) (41, 21, D:1) a +0 ring mail (48, -6, D:1) a +0 dagger (51, -9, D:1) a quokka skeleton (52, 2, D:1) a +0 robe (54, 17, D:1) a +0 ring mail (54, 20, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a jackal skeleton (5, -2, D:2) a +0 short sword (6, -6, D:2) a +1 hand axe of flaming (7, -6, D:2) a +0 club a +0 sling (10, 2, D:2) a ball python skeleton (21, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, 9, D:2) 6 stones (29, 9, D:2) a +0 leather armour (37, 11, D:2) a +0 dagger 4 stones a goblin corpse (38, 11, D:2) a frilled lizard corpse (39, 10, D:2) a +0 chain mail