Dungeon Crawl Stone Soup version 0.32-a0-1295-ga78d4ba (webtiles) character file. Game seed: 16418604195551865051 40 Marronie the Chiller (level 3, -6/26 HPs) Began as a Barachi Ice Elementalist on May 24, 2024. Mangled by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:28 (1409 turns). Marronie the Chiller (Barachi Ice Elementalist) Turns: 1409, Time: 00:06:30 Health: -6/26 AC: 3 Str: 9 XL: 3 Next: 50% Magic: 3/6 EV: 11 Int: 21 God: Gold: 127 SH: 0 Dex: 14 Spells: 3/7 levels left rFire . . . c - +2 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . o - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ k - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons c - a +2 dagger of draining (weapon) r - a +1 dagger of flaming Missiles m - 6 poisoned darts p - a boomerang (quivered) Armour a - a +0 robe (worn) o - a +0 pair of gloves (worn) Jewellery k - a +6 ring of intelligence (left hand) Scrolls f - a scroll of immolation {unknown} g - 2 scrolls of fear {unknown} i - 3 scrolls of identify {unknown} j - a scroll of teleportation {unknown} l - a scroll of vulnerability {unknown} q - a scroll of revelation {unknown} Potions b - a potion of magic d - 2 potions of degeneration {unknown} e - a potion of curing {unknown} h - a potion of cancellation {unknown} n - a potion of brilliance {unknown} Skills: + Level 1.5 Fighting + Level 2.7 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting + Level 5.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 96% 1d10 1% 1 b - Frozen Ramparts Ice 48% 1d8 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 24% N/A 4% 3 Shock Conj/Air 8% 1d3 14% 1 Summon Ice Beast Ice/Summ 13% N/A 14% 3 Sigil of Binding Hex 2% N/A 38% 3 Swiftness Air 2% N/A 38% 3 Tukima's Dance Hex 2% N/A 38% 3 Airstrike Air 1% 2d(1-17) 80% 4 Anguish Hex/Necr 1% N/A 80% 4 Cause Fear Hex 1% N/A 80% 4 Passage of Golubria Tloc 2% N/A 80% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 98% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf, Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You pick up Great Wizards, Vol. VII and begin reading... You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent Unravelling to your library. Okay, then. An endoplasm comes into view. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! Found a hammer. Found a runed translucent door. Crazy Yiuf shouts! You open the door. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak You freeze Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (lightly wounded) You freeze Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf whimpers, "Prologue canine leg!" Crazy Yiuf hits you with a +3 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You convulse. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (moderately wounded) You freeze Crazy Yiuf! Crazy Yiuf is almost dead. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... .##.###.### #............# ..........#########.......# ..#####†..................# ...# ###################.## #..# #..# ...### ♣♣♣♣♣###.# #....# ### ♣♣♣.♣...##.# ...#.## #...#♣..♣.......# .#.#..#### #...g@♣♣♣♣......# .#.##....# #)..#♣♣ ♣♣..#.## .#.#...### ### ♣♣#### >....##### .........# ####.....######## .###.........##.### ...##..#.....##...# ##.##.....##....#.# You could see Crazy Yiuf. Vanquished Creatures A dart slug (D:2) 5 ball pythons 4 endoplasms 6 giant cockroaches 2 hobgoblins 2 jackals (D:1) 3 kobolds (D:1) 2 quokkas A bat (D:2) A frilled lizard (D:2) 3 goblins 4 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 167 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 256 | D:1 | Reached skill level 5 in Ice Magic 320 | D:1 | Reached skill level 1 in Fighting 670 | D:1 | Reached XP level 3. HP: 25/26 MP: 3/6 896 | D:2 | Learned a level 3 spell: Frozen Ramparts 979 | D:2 | Noticed Sigmund 1402 | D:2 | Found a runed translucent door. 1403 | D:2 | Noticed Crazy Yiuf 1408 | D:2 | HP: 1/26 [Crazy Yiuf/+3 quarterstaff of chaos (2)] 1409 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_rooms, minmay_misc_feat_roman, minmay_split_cup_large D:2: layout_rooms, dreamdust_princess_corridor, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Ice Magic | 5 | 5.2 Fighting | 1 | 1.5 Dodging | | 2.7 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 2 Short sword || 1 Throw: Boomerang || 11 Cast: Freeze || 46 Stab: Sleeping || 2 Armour: Robe || 22 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1591 | 1445 | 146 | 241 | 863 | 2 | 795.5 | Dungeon | 1591 | 1445 | 146 | 241 | 863 | 2 | 795.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 962 daAuts D:2: 629 daAuts