Marronie Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 9, D:1) a +0 sling (5, 50, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (11, 16, D:1) a +0 dagger a goblin skeleton (24, 23, D:1) a +0 hand axe (37, 15, D:1) a quokka skeleton (38, 14, D:1) a hobgoblin skeleton (38, 15, D:1) a +0 club (40, 3, D:1) a ball python corpse (skeletalised by now) (57, 15, D:1) a +0 dagger (57, 29, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (0, 2, D:2) a jackal corpse (skeletalised by now) (4, 37, D:2) a +0 club (5, 4, D:2) a +0 dagger {Suchat} (9, 14, D:2) a ball python skeleton (10, 21, D:2) a +0 sling (14, 5, D:2) a +0 whip 5 stones (14, 48, D:2) a +0 dagger (15, 48, D:2) a +0 short sword (16, 41, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (18, 51, D:2) 6 stones (18, 56, D:2) a +0 leather armour (19, 16, D:2) an adder skeleton (23, 20, D:2) 5 stones (25, 20, D:2) a +0 ring mail (42, 25, D:2) a hobgoblin skeleton (42, 52, D:2) a +0 flail a +0 scale mail (43, 53, D:2) a +0 leather armour (44, 2, D:2) 6 stones (47, 14, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a javelin (5, 0, D:3) a +0 dagger a +0 robe an orc corpse (6, 0, D:3) an iguana corpse